This page is under construction
Archives/bf1942/levels/Battle_Of_Britain.rfa
bf1942/levels/Battle_Of_Britain/Objects/Radar_AA/Objects.con
rem *** Radar_AA_Allies_Carriage ***
ObjectTemplate.create Bundle Radar_AA_Allies_Carriage
rem ObjectTemplate.hasCollisionPhysics 1
rem ---------------------------------------------------
ObjectTemplate.addTemplate Radar_AA_Allies_X
ObjectTemplate.setPosition 0/0/0.5
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate Radar_AA_Allies_X2
ObjectTemplate.setPosition 2.5/0/-3
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate Radar_AA_Allies_X3
ObjectTemplate.setPosition -2.5/0/-3
ObjectTemplate.setRotation 180/0/0
rem ---------------------------------------------------


rem *** Radar_AA_Allies_X ***
ObjectTemplate.create RotationalBundle Radar_AA_Allies_X
ObjectTemplate.setNetworkableInfo 94mmAATowerInfo
ObjectTemplate.geometry 94mmAA_Tower_m1
rem ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Land/94mmAA/Sounds/94mmAACarriage.ssc
rem ---------------------------------------------------
ObjectTemplate.addTemplate Radar_AA_GunBase
ObjectTemplate.setPosition -0.021/1.276/0.623
ObjectTemplate.addTemplate Radar_AA_CamBox
ObjectTemplate.setPosition -0.72/1.25/-0.3
rem ---------------------------------------------------
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setContinousRotationSpeed 0/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** Radar_AA_Allies_X2 ***
ObjectTemplate.create RotationalBundle Radar_AA_Allies_X2
ObjectTemplate.setNetworkableInfo 94mmAATowerInfo
ObjectTemplate.geometry 94mmAA_Tower_m1
rem ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Land/94mmAA/Sounds/94mmAACarriage.ssc
rem ---------------------------------------------------
ObjectTemplate.addTemplate Radar_AA_GunBase2
ObjectTemplate.setPosition -0.021/1.276/0.623
rem ---------------------------------------------------
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setContinousRotationSpeed 0/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** Radar_AA_Allies_X3 ***
ObjectTemplate.create RotationalBundle Radar_AA_Allies_X3
ObjectTemplate.setNetworkableInfo 94mmAATowerInfo
ObjectTemplate.geometry 94mmAA_Tower_m1
rem ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Land/94mmAA/Sounds/94mmAACarriage.ssc
rem ---------------------------------------------------
ObjectTemplate.addTemplate Radar_AA_GunBase3
ObjectTemplate.setPosition -0.021/1.276/0.623
rem ---------------------------------------------------
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setContinousRotationSpeed 0/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** Radar_AA_CamBox ***
ObjectTemplate.create RotationalBundle Radar_AA_CamBox
ObjectTemplate.setNetworkableInfo 94mmAAGunInfo
rem -------------------------------------
ObjectTemplate.addTemplate 94mmAACamera
ObjectTemplate.setPosition 0/0/0.45
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate lod94mmAAGunnerCockpit
ObjectTemplate.setRotation 180/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-2/0
ObjectTemplate.setMaxRotation 0/85/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/-200/0
ObjectTemplate.setInputToPitch c_PIMouseLookY


rem *** Radar_AA_GunBase ***
ObjectTemplate.create RotationalBundle Radar_AA_GunBase
ObjectTemplate.setNetworkableInfo 94mmAAGunInfo
ObjectTemplate.geometry 94mmAA_gunbase_m1
rem ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Land/94mmAA/Sounds/94mmAAGunBase.ssc
rem ----------------------------------------------------------
ObjectTemplate.addTemplate 94mmAAGunBarrel_BoB
ObjectTemplate.setPosition 0.008/0.027/-1.984
ObjectTemplate.setRotation 180/0/0
rem ----------------------------------------------------------
ObjectTemplate.setMinRotation 0/-2/0
ObjectTemplate.setMaxRotation 0/85/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/-200/0
ObjectTemplate.setInputToPitch c_PIMouseLookY

rem *** Radar_AA_GunBase2 ***
ObjectTemplate.create RotationalBundle Radar_AA_GunBase2
ObjectTemplate.setNetworkableInfo 94mmAAGunInfo
ObjectTemplate.geometry 94mmAA_gunbase_m1
rem ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Land/94mmAA/Sounds/94mmAAGunBase.ssc
rem ----------------------------------------------------------
ObjectTemplate.addTemplate 94mmAAGunBarrel_BoB2
ObjectTemplate.setPosition 0.008/0.027/-1.984
ObjectTemplate.setRotation 180/0/0
rem ----------------------------------------------------------
ObjectTemplate.setMinRotation 0/-2/0
ObjectTemplate.setMaxRotation 0/85/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/-200/0
ObjectTemplate.setInputToPitch c_PIMouseLookY

rem *** Radar_AA_GunBase3 ***
ObjectTemplate.create RotationalBundle Radar_AA_GunBase3
ObjectTemplate.setNetworkableInfo 94mmAAGunInfo
ObjectTemplate.geometry 94mmAA_gunbase_m1
rem ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Land/94mmAA/Sounds/94mmAAGunBase.ssc
rem ----------------------------------------------------------
ObjectTemplate.addTemplate 94mmAAGunBarrel_BoB3
ObjectTemplate.setPosition 0.008/0.027/-1.984
ObjectTemplate.setRotation 180/0/0
rem ----------------------------------------------------------
ObjectTemplate.setMinRotation 0/-2/0
ObjectTemplate.setMaxRotation 0/85/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/-200/0
ObjectTemplate.setInputToPitch c_PIMouseLookY