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Archives/bf1942/levels/El_Alamein.rfa
bf1942/levels/El_Alamein/objects/BoforsBattery/Objects.con
rem *** BoforsBattery_1663 ***
ObjectTemplate.create PlayerControlObject BoforsBattery_1663
ObjectTemplate.setSoldierExitLocation 1/0/-1.5 0/0/0
ObjectTemplate.networkableInfo AA_Base_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.explosionRadius 4
ObjectTemplate.explosionDamage 1
ObjectTemplate.setPcoId 0
ObjectTemplate.HasArmor 1
ObjectTemplate.HitPoints 400
ObjectTemplate.MaxHitPoints 400
ObjectTemplate.Material 33
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 1
objectTemplate.criticalDamage 12
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.addArmorEffect 35 e_AA-GunDamage 0/0.3/0
ObjectTemplate.addArmorEffect 0 e_ScrapAABase 0/1.2/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.aiTemplate AA_Allies
ObjectTemplate.timetoliveafterdeath 0.5
rem -------------------------------------
ObjectTemplate.addTemplate BoforsBattery_Base
ObjectTemplate.addTemplate Rad_AA_m1
ObjectTemplate.setPosition 0/-0.27/0
ObjectTemplate.addTemplate BoforsBattery_Base2
ObjectTemplate.setPosition -5.8602/0/117.626
ObjectTemplate.addTemplate Rad_AA_m1
ObjectTemplate.setPosition -5.8602/-0.27/117.626
ObjectTemplate.addTemplate BoforsBattery_Base2
ObjectTemplate.setPosition 83.61/1.5/116.464
ObjectTemplate.addTemplate Rad_AA_m1
ObjectTemplate.setPosition 83.61/1.23/116.464
ObjectTemplate.addTemplate BoforsBattery_Base2
ObjectTemplate.setPosition -88.2801/-19.8/-86.686
ObjectTemplate.addTemplate Rad_AA_m1
ObjectTemplate.setPosition -88.2801/-20.07/-86.686
ObjectTemplate.addTemplate BoforsBattery_Base2
ObjectTemplate.setPosition 37.26/0/-59.373
ObjectTemplate.addTemplate Rad_AA_m1
ObjectTemplate.setPosition 37.26/-0.27/-59.373
ObjectTemplate.addTemplate BoforsBattery_BaseB
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 1/1/1 0/0/0
Objecttemplate.GUIIndex 79
ObjectTemplate.setVehicleIcon "Vehicle/icon_boforsM1936.tga"
ObjectTemplate.setVehicleIconPos 110/68
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory Land
ObjectTemplate.setVehicleType AAGun
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_aa_16x16.tga"
rem *** BoforsBattery_1499 ***
ObjectTemplate.create PlayerControlObject BoforsBattery_1499
ObjectTemplate.setSoldierExitLocation 1/0/-1.5 0/0/0
ObjectTemplate.networkableInfo AA_Base_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.explosionRadius 4
ObjectTemplate.explosionDamage 1
ObjectTemplate.setPcoId 0
ObjectTemplate.HasArmor 1
ObjectTemplate.HitPoints 100
ObjectTemplate.MaxHitPoints 100
ObjectTemplate.Material 33
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 1
objectTemplate.criticalDamage 12
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.addArmorEffect 35 e_AA-GunDamage 0/0.3/0
ObjectTemplate.addArmorEffect 0 e_ScrapAABase 0/1.2/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.aiTemplate AA_Allies
ObjectTemplate.timetoliveafterdeath 0.5
rem -------------------------------------
ObjectTemplate.addTemplate BoforsBattery_Base
ObjectTemplate.addTemplate Rad_AA_m1
ObjectTemplate.addTemplate BoforsBattery_Base2Alt
ObjectTemplate.setPosition -13.2699/0.1431/-18.042
ObjectTemplate.addTemplate Rad_AA_m1
ObjectTemplate.setPosition -13.2699/-0.1269/-18.042
ObjectTemplate.addTemplate BoforsBattery_BaseB
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 1/1/1 0/0/0
Objecttemplate.GUIIndex 79
ObjectTemplate.setVehicleIcon "Vehicle/icon_boforsM1936.tga"
ObjectTemplate.setVehicleIconPos 110/68
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory Land
ObjectTemplate.setVehicleType AAGun
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_aa_16x16.tga"
rem *** BoforsBattery_Base ***
ObjectTemplate.create Bundle BoforsBattery_Base
ObjectTemplate.saveInSeparateFile 1
rem ---------------------------------------------------
ObjectTemplate.addTemplate AA_Allies_Entry
ObjectTemplate.addTemplate BoforsBattery_Carriage
rem ---------------------------------------------------
rem *** BoforsBattery_BaseB ***
ObjectTemplate.create Bundle BoforsBattery_BaseB
ObjectTemplate.saveInSeparateFile 1
rem ---------------------------------------------------
ObjectTemplate.addTemplate
ObjectTemplate.addTemplate BoforsBattery_CarriageB
rem ---------------------------------------------------
rem *** BoforsBattery_Base2 ***
ObjectTemplate.create Bundle BoforsBattery_Base2
ObjectTemplate.saveInSeparateFile 1
rem ---------------------------------------------------
ObjectTemplate.addTemplate AA_Allies_Entry
ObjectTemplate.addTemplate BoforsBattery_Carriage2
rem ---------------------------------------------------
rem *** BoforsBattery_Base2Alt ***
ObjectTemplate.create Bundle BoforsBattery_Base2Alt
ObjectTemplate.saveInSeparateFile 1
rem ---------------------------------------------------
ObjectTemplate.addTemplate AA_Allies_Entry
ObjectTemplate.addTemplate BoforsBattery_Carriage2Alt
rem ---------------------------------------------------
rem *** BoforsBattery_Carriage **
ObjectTemplate.create RotationalBundle BoforsBattery_Carriage
ObjectTemplate.networkableInfo AA_Allies_TurretInfo
ObjectTemplate.geometry AA_Allies_carriage_m1
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/AA_Base/Sounds/AA_Allies_Carriage.ssc
rem ---------------------------------------------------
ObjectTemplate.addTemplate AA_AlliesSeat
ObjectTemplate.setPosition 0.7/0.7/-0.2
ObjectTemplate.addTemplate BoforsBattery_Cannon
ObjectTemplate.setPosition 0/0.987/-0.171
ObjectTemplate.addTemplate AA_Allies_Roll
ObjectTemplate.setPosition 0/0.529/0.187
ObjectTemplate.addTemplate AA_Allies_Crank
ObjectTemplate.setPosition 0.48/0.76/0.113
rem ---------------------------------------------------
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setContinousRotationSpeed 0/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** BoforsBattery_CarriageB **
ObjectTemplate.create RotationalBundle BoforsBattery_CarriageB
ObjectTemplate.networkableInfo AA_Allies_TurretInfo
rem ---------------------------------------------------
ObjectTemplate.addTemplate BoforsBattery_CannonB
ObjectTemplate.setPosition 0/0.987/-0.171
rem ---------------------------------------------------
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setContinousRotationSpeed 0/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** BoforsBattery_Carriage2 ***
ObjectTemplate.create RotationalBundle BoforsBattery_Carriage2
ObjectTemplate.networkableInfo AA_Allies_TurretInfo
ObjectTemplate.geometry AA_Allies_carriage_m1
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/AA_Base/Sounds/AA_Allies_Carriage.ssc
rem ---------------------------------------------------
ObjectTemplate.addTemplate BoforsBattery_Cannon2
ObjectTemplate.setPosition 0/0.987/-0.171
ObjectTemplate.addTemplate AA_Allies_Roll
ObjectTemplate.setPosition 0/0.529/0.187
ObjectTemplate.addTemplate AA_Allies_RotatingCrank
ObjectTemplate.setPosition 0.48/0.76/0.113
rem ---------------------------------------------------
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setContinousRotationSpeed 0/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** BoforsBattery_Carriage2Alt ***
ObjectTemplate.create RotationalBundle BoforsBattery_Carriage2Alt
ObjectTemplate.networkableInfo AA_Allies_TurretInfo
ObjectTemplate.geometry AA_Allies_carriage_m1
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/AA_Base/Sounds/AA_Allies_Carriage.ssc
rem ---------------------------------------------------
ObjectTemplate.addTemplate BoforsBattery_Cannon2Alt
ObjectTemplate.setPosition 0/0.987/-0.171
ObjectTemplate.addTemplate AA_Allies_Roll
ObjectTemplate.setPosition 0/0.529/0.187
ObjectTemplate.addTemplate AA_Allies_RotatingCrank
ObjectTemplate.setPosition 0.48/0.76/0.113
rem ---------------------------------------------------
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setContinousRotationSpeed 0/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** BoforsBattery_Cannon ***
ObjectTemplate.create RotationalBundle BoforsBattery_Cannon
ObjectTemplate.networkableInfo AA_Allies_GunInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/AA_Base/Sounds/AA_Allies_Cannon.ssc
rem ----------------------------------------------------------
ObjectTemplate.addTemplate lodAA_AllCockpit
ObjectTemplate.addTemplate AA_Allies_Camera
ObjectTemplate.setPosition 0.736/0.318/0
ObjectTemplate.addTemplate AA_Allies_GunBarrel
ObjectTemplate.setPosition 0/0.026/1.017
rem ----------------------------------------------------------
ObjectTemplate.setMinRotation 0/-80/0
ObjectTemplate.setMaxRotation 0/2/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/200/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** BoforsBattery_CannonB ***
ObjectTemplate.create RotationalBundle BoforsBattery_CannonB
ObjectTemplate.networkableInfo AA_Allies_GunInfo
rem ----------------------------------------------------------
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm1
ObjectTemplate.setRotation 0/1.5/0
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm2
ObjectTemplate.setRotation 0/4.5/0
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm3
ObjectTemplate.setRotation 0/7.5/0
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm4
ObjectTemplate.setRotation 0/10.5/0
rem ----------------------------------------------------------
ObjectTemplate.setMinRotation 0/-80/0
ObjectTemplate.setMaxRotation 0/2/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/200/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** BoforsBattery_Cannon2 ***
ObjectTemplate.create RotationalBundle BoforsBattery_Cannon2
ObjectTemplate.networkableInfo AA_Allies_GunInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/AA_Base/Sounds/AA_Allies_Cannon.ssc
rem ----------------------------------------------------------
ObjectTemplate.addTemplate AA_AlliesCockpitExternal
ObjectTemplate.addTemplate BoforsBattery_GunBarrel2
ObjectTemplate.setPosition 0/0.026/1.017
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm1
ObjectTemplate.setRotation 0/1.5/0
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm2
ObjectTemplate.setRotation 0/4.5/0
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm3
ObjectTemplate.setRotation 0/7.5/0
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm4
ObjectTemplate.setRotation 0/10.5/0
rem ----------------------------------------------------------
ObjectTemplate.setMinRotation 0/-80/0
ObjectTemplate.setMaxRotation 0/2/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/200/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** BoforsBattery_Cannon2Alt ***
ObjectTemplate.create RotationalBundle BoforsBattery_Cannon2Alt
ObjectTemplate.networkableInfo AA_Allies_GunInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/AA_Base/Sounds/AA_Allies_Cannon.ssc
rem ----------------------------------------------------------
ObjectTemplate.addTemplate AA_AlliesCockpitExternal
ObjectTemplate.addTemplate BoforsBattery_GunBarrel2Alt
ObjectTemplate.setPosition 0/0.026/1.017
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm1
ObjectTemplate.setRotation 0/1.5/0
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm2
ObjectTemplate.setRotation 0/4.5/0
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm3
ObjectTemplate.setRotation 0/7.5/0
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm4
ObjectTemplate.setRotation 0/10.5/0
rem ----------------------------------------------------------
ObjectTemplate.setMinRotation 0/-80/0
ObjectTemplate.setMaxRotation 0/2/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/200/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
ObjectTemplate.create PlayerControlObject BoforsBattery_1663
ObjectTemplate.setSoldierExitLocation 1/0/-1.5 0/0/0
ObjectTemplate.networkableInfo AA_Base_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.explosionRadius 4
ObjectTemplate.explosionDamage 1
ObjectTemplate.setPcoId 0
ObjectTemplate.HasArmor 1
ObjectTemplate.HitPoints 400
ObjectTemplate.MaxHitPoints 400
ObjectTemplate.Material 33
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 1
objectTemplate.criticalDamage 12
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.addArmorEffect 35 e_AA-GunDamage 0/0.3/0
ObjectTemplate.addArmorEffect 0 e_ScrapAABase 0/1.2/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.aiTemplate AA_Allies
ObjectTemplate.timetoliveafterdeath 0.5
rem -------------------------------------
ObjectTemplate.addTemplate BoforsBattery_Base
ObjectTemplate.addTemplate Rad_AA_m1
ObjectTemplate.setPosition 0/-0.27/0
ObjectTemplate.addTemplate BoforsBattery_Base2
ObjectTemplate.setPosition -5.8602/0/117.626
ObjectTemplate.addTemplate Rad_AA_m1
ObjectTemplate.setPosition -5.8602/-0.27/117.626
ObjectTemplate.addTemplate BoforsBattery_Base2
ObjectTemplate.setPosition 83.61/1.5/116.464
ObjectTemplate.addTemplate Rad_AA_m1
ObjectTemplate.setPosition 83.61/1.23/116.464
ObjectTemplate.addTemplate BoforsBattery_Base2
ObjectTemplate.setPosition -88.2801/-19.8/-86.686
ObjectTemplate.addTemplate Rad_AA_m1
ObjectTemplate.setPosition -88.2801/-20.07/-86.686
ObjectTemplate.addTemplate BoforsBattery_Base2
ObjectTemplate.setPosition 37.26/0/-59.373
ObjectTemplate.addTemplate Rad_AA_m1
ObjectTemplate.setPosition 37.26/-0.27/-59.373
ObjectTemplate.addTemplate BoforsBattery_BaseB
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 1/1/1 0/0/0
Objecttemplate.GUIIndex 79
ObjectTemplate.setVehicleIcon "Vehicle/icon_boforsM1936.tga"
ObjectTemplate.setVehicleIconPos 110/68
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory Land
ObjectTemplate.setVehicleType AAGun
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_aa_16x16.tga"
rem *** BoforsBattery_1499 ***
ObjectTemplate.create PlayerControlObject BoforsBattery_1499
ObjectTemplate.setSoldierExitLocation 1/0/-1.5 0/0/0
ObjectTemplate.networkableInfo AA_Base_BodyInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.explosionRadius 4
ObjectTemplate.explosionDamage 1
ObjectTemplate.setPcoId 0
ObjectTemplate.HasArmor 1
ObjectTemplate.HitPoints 100
ObjectTemplate.MaxHitPoints 100
ObjectTemplate.Material 33
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 1
objectTemplate.criticalDamage 12
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.addArmorEffect 35 e_AA-GunDamage 0/0.3/0
ObjectTemplate.addArmorEffect 0 e_ScrapAABase 0/1.2/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.aiTemplate AA_Allies
ObjectTemplate.timetoliveafterdeath 0.5
rem -------------------------------------
ObjectTemplate.addTemplate BoforsBattery_Base
ObjectTemplate.addTemplate Rad_AA_m1
ObjectTemplate.addTemplate BoforsBattery_Base2Alt
ObjectTemplate.setPosition -13.2699/0.1431/-18.042
ObjectTemplate.addTemplate Rad_AA_m1
ObjectTemplate.setPosition -13.2699/-0.1269/-18.042
ObjectTemplate.addTemplate BoforsBattery_BaseB
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 1/1/1 0/0/0
Objecttemplate.GUIIndex 79
ObjectTemplate.setVehicleIcon "Vehicle/icon_boforsM1936.tga"
ObjectTemplate.setVehicleIconPos 110/68
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmBofors.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory Land
ObjectTemplate.setVehicleType AAGun
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_aa_16x16.tga"
rem *** BoforsBattery_Base ***
ObjectTemplate.create Bundle BoforsBattery_Base
ObjectTemplate.saveInSeparateFile 1
rem ---------------------------------------------------
ObjectTemplate.addTemplate AA_Allies_Entry
ObjectTemplate.addTemplate BoforsBattery_Carriage
rem ---------------------------------------------------
rem *** BoforsBattery_BaseB ***
ObjectTemplate.create Bundle BoforsBattery_BaseB
ObjectTemplate.saveInSeparateFile 1
rem ---------------------------------------------------
ObjectTemplate.addTemplate
ObjectTemplate.addTemplate BoforsBattery_CarriageB
rem ---------------------------------------------------
rem *** BoforsBattery_Base2 ***
ObjectTemplate.create Bundle BoforsBattery_Base2
ObjectTemplate.saveInSeparateFile 1
rem ---------------------------------------------------
ObjectTemplate.addTemplate AA_Allies_Entry
ObjectTemplate.addTemplate BoforsBattery_Carriage2
rem ---------------------------------------------------
rem *** BoforsBattery_Base2Alt ***
ObjectTemplate.create Bundle BoforsBattery_Base2Alt
ObjectTemplate.saveInSeparateFile 1
rem ---------------------------------------------------
ObjectTemplate.addTemplate AA_Allies_Entry
ObjectTemplate.addTemplate BoforsBattery_Carriage2Alt
rem ---------------------------------------------------
rem *** BoforsBattery_Carriage **
ObjectTemplate.create RotationalBundle BoforsBattery_Carriage
ObjectTemplate.networkableInfo AA_Allies_TurretInfo
ObjectTemplate.geometry AA_Allies_carriage_m1
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/AA_Base/Sounds/AA_Allies_Carriage.ssc
rem ---------------------------------------------------
ObjectTemplate.addTemplate AA_AlliesSeat
ObjectTemplate.setPosition 0.7/0.7/-0.2
ObjectTemplate.addTemplate BoforsBattery_Cannon
ObjectTemplate.setPosition 0/0.987/-0.171
ObjectTemplate.addTemplate AA_Allies_Roll
ObjectTemplate.setPosition 0/0.529/0.187
ObjectTemplate.addTemplate AA_Allies_Crank
ObjectTemplate.setPosition 0.48/0.76/0.113
rem ---------------------------------------------------
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setContinousRotationSpeed 0/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** BoforsBattery_CarriageB **
ObjectTemplate.create RotationalBundle BoforsBattery_CarriageB
ObjectTemplate.networkableInfo AA_Allies_TurretInfo
rem ---------------------------------------------------
ObjectTemplate.addTemplate BoforsBattery_CannonB
ObjectTemplate.setPosition 0/0.987/-0.171
rem ---------------------------------------------------
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setContinousRotationSpeed 0/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** BoforsBattery_Carriage2 ***
ObjectTemplate.create RotationalBundle BoforsBattery_Carriage2
ObjectTemplate.networkableInfo AA_Allies_TurretInfo
ObjectTemplate.geometry AA_Allies_carriage_m1
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/AA_Base/Sounds/AA_Allies_Carriage.ssc
rem ---------------------------------------------------
ObjectTemplate.addTemplate BoforsBattery_Cannon2
ObjectTemplate.setPosition 0/0.987/-0.171
ObjectTemplate.addTemplate AA_Allies_Roll
ObjectTemplate.setPosition 0/0.529/0.187
ObjectTemplate.addTemplate AA_Allies_RotatingCrank
ObjectTemplate.setPosition 0.48/0.76/0.113
rem ---------------------------------------------------
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setContinousRotationSpeed 0/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** BoforsBattery_Carriage2Alt ***
ObjectTemplate.create RotationalBundle BoforsBattery_Carriage2Alt
ObjectTemplate.networkableInfo AA_Allies_TurretInfo
ObjectTemplate.geometry AA_Allies_carriage_m1
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/AA_Base/Sounds/AA_Allies_Carriage.ssc
rem ---------------------------------------------------
ObjectTemplate.addTemplate BoforsBattery_Cannon2Alt
ObjectTemplate.setPosition 0/0.987/-0.171
ObjectTemplate.addTemplate AA_Allies_Roll
ObjectTemplate.setPosition 0/0.529/0.187
ObjectTemplate.addTemplate AA_Allies_RotatingCrank
ObjectTemplate.setPosition 0.48/0.76/0.113
rem ---------------------------------------------------
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setContinousRotationSpeed 0/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** BoforsBattery_Cannon ***
ObjectTemplate.create RotationalBundle BoforsBattery_Cannon
ObjectTemplate.networkableInfo AA_Allies_GunInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/AA_Base/Sounds/AA_Allies_Cannon.ssc
rem ----------------------------------------------------------
ObjectTemplate.addTemplate lodAA_AllCockpit
ObjectTemplate.addTemplate AA_Allies_Camera
ObjectTemplate.setPosition 0.736/0.318/0
ObjectTemplate.addTemplate AA_Allies_GunBarrel
ObjectTemplate.setPosition 0/0.026/1.017
rem ----------------------------------------------------------
ObjectTemplate.setMinRotation 0/-80/0
ObjectTemplate.setMaxRotation 0/2/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/200/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** BoforsBattery_CannonB ***
ObjectTemplate.create RotationalBundle BoforsBattery_CannonB
ObjectTemplate.networkableInfo AA_Allies_GunInfo
rem ----------------------------------------------------------
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm1
ObjectTemplate.setRotation 0/1.5/0
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm2
ObjectTemplate.setRotation 0/4.5/0
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm3
ObjectTemplate.setRotation 0/7.5/0
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm4
ObjectTemplate.setRotation 0/10.5/0
rem ----------------------------------------------------------
ObjectTemplate.setMinRotation 0/-80/0
ObjectTemplate.setMaxRotation 0/2/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/200/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** BoforsBattery_Cannon2 ***
ObjectTemplate.create RotationalBundle BoforsBattery_Cannon2
ObjectTemplate.networkableInfo AA_Allies_GunInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/AA_Base/Sounds/AA_Allies_Cannon.ssc
rem ----------------------------------------------------------
ObjectTemplate.addTemplate AA_AlliesCockpitExternal
ObjectTemplate.addTemplate BoforsBattery_GunBarrel2
ObjectTemplate.setPosition 0/0.026/1.017
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm1
ObjectTemplate.setRotation 0/1.5/0
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm2
ObjectTemplate.setRotation 0/4.5/0
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm3
ObjectTemplate.setRotation 0/7.5/0
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm4
ObjectTemplate.setRotation 0/10.5/0
rem ----------------------------------------------------------
ObjectTemplate.setMinRotation 0/-80/0
ObjectTemplate.setMaxRotation 0/2/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/200/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** BoforsBattery_Cannon2Alt ***
ObjectTemplate.create RotationalBundle BoforsBattery_Cannon2Alt
ObjectTemplate.networkableInfo AA_Allies_GunInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/AA_Base/Sounds/AA_Allies_Cannon.ssc
rem ----------------------------------------------------------
ObjectTemplate.addTemplate AA_AlliesCockpitExternal
ObjectTemplate.addTemplate BoforsBattery_GunBarrel2Alt
ObjectTemplate.setPosition 0/0.026/1.017
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm1
ObjectTemplate.setRotation 0/1.5/0
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm2
ObjectTemplate.setRotation 0/4.5/0
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm3
ObjectTemplate.setRotation 0/7.5/0
ObjectTemplate.addTemplate AA_AlliesCartridgeFireArm4
ObjectTemplate.setRotation 0/10.5/0
rem ----------------------------------------------------------
ObjectTemplate.setMinRotation 0/-80/0
ObjectTemplate.setMaxRotation 0/2/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/200/0
ObjectTemplate.setInputToPitch c_PIMouseLookY