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Archives/bf1942/levels/Midway.rfa
bf1942/levels/Midway/objects/Hiryu/Objects.con
rem *** Hiryu ***
rem *** +3000 criticalDamage for sink effect ***
ObjectTemplate.create PlayerControlObject Hiryu
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
rem 17.794
rem 17.780
ObjectTemplate.drag 2.17
rem 17.86
rem ObjectTemplate.drag 2.15
rem 17.66
rem ObjectTemplate.drag 2.2
rem 18.07
rem ObjectTemplate.drag 2.1
rem 17.27
rem ObjectTemplate.drag 2.3
rem 16.7
rem ObjectTemplate.drag 2.5
rem 20.06
rem ObjectTemplate.drag 1.7
ObjectTemplate.mass 21900000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 16500
ObjectTemplate.maxhitpoints 16500
ObjectTemplate.material 807
ObjectTemplate.criticalDamage 4350
ObjectTemplate.hpLostWhileCriticalDamage 50
ObjectTemplate.explosionForceMod 5
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 16591 em_ExFumePOW 21/10/-2
ObjectTemplate.addArmorEffect 16591 em_ExFumePOW 22/10/8
ObjectTemplate.addArmorEffect 8436 em_ExFumePOW 21/10/-2
ObjectTemplate.addArmorEffect 8436 em_ExFumePOW 22/10/8
ObjectTemplate.addArmorEffect 8436 em_ShokakuDamage 0/0/0
ObjectTemplate.addArmorEffect 5718 em_ShokakuDamage 0/0/0
ObjectTemplate.addArmorEffect 5718 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 4350 em_ShokakuDamage 0/0/0
ObjectTemplate.addArmorEffect 4350 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 19/6/-5
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 17/2/-45
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 14/2/-85
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 10/2/-115
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 13/3/25
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 18/3/45
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 16/2/65
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 14/2/85
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 0/3/120
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 0/6/35
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 0/5/-25
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 0/15/-5
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 0/3/-90
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf -19/6/-5
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf -17/3/-35
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf -14/2/-75
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf -10/2/-115
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf -13/3/25
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf -18/3/45
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf -16/2/65
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf -14/2/85
ObjectTemplate.aiTemplate Hiryu
rem -------------------------------------
ObjectTemplate.addTemplate lodHiryu
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition -20/11/100
ObjectTemplate.addTemplate HiryuFloaterBreakerFL
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition 20/11/100
ObjectTemplate.addTemplate HiryuFloaterBreakerFR
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition -20/11/-100
ObjectTemplate.addTemplate HiryuFloaterBreakerBL
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition 20/11/-100
ObjectTemplate.addTemplate HiryuFloaterBreakerBR
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 15.39/17.93/35.77 180/0/0
ObjectTemplate.GUIIndex 94
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Hiryu.tga"
ObjectTemplate.setVehicleIconPos 68/82
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_aircraft_carrier_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
ObjectTemplate.submarineData 0 0 0 0 0 17 200
rem *** HiryuZeroSpawner ***
ObjectTemplate.create ObjectSpawner HiryuZeroSpawner
ObjectTemplate.setObjectTemplate 1 A6M2b
ObjectTemplate.setObjectTemplate 2 A6M2b
ObjectTemplate.holdObject 1
ObjectTemplate.minSpawnDelay 10
ObjectTemplate.maxSpawnDelay 25
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 5
rem *** HiryuAichiValSpawner ***
ObjectTemplate.create ObjectSpawner HiryuAichiValSpawner
ObjectTemplate.setObjectTemplate 1 AichiVal
ObjectTemplate.setObjectTemplate 2 AichiVal
ObjectTemplate.holdObject 1
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 30
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 5
rem *** HiryuAichiVal-TSpawner ***
ObjectTemplate.create ObjectSpawner HiryuAichiVal-TSpawner
ObjectTemplate.setObjectTemplate 1 Kate
ObjectTemplate.setObjectTemplate 2 Kate
ObjectTemplate.holdObject 1
ObjectTemplate.minSpawnDelay 10
ObjectTemplate.maxSpawnDelay 25
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 5
rem *** HiryuDaiHatsuSpawner ***
ObjectTemplate.create ObjectSpawner HiryuDaiHatsuSpawner
ObjectTemplate.setObjectTemplate 1 DaihatsuSPT83
ObjectTemplate.setObjectTemplate 2 DaihatsuSPT83
ObjectTemplate.holdObject 1
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 20
ObjectTemplate.TimeToLive 30
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 3
ObjectTemplate.damageWhenLost 10
rem *** +3000 criticalDamage for sink effect ***
ObjectTemplate.create PlayerControlObject Hiryu
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
rem 17.794
rem 17.780
ObjectTemplate.drag 2.17
rem 17.86
rem ObjectTemplate.drag 2.15
rem 17.66
rem ObjectTemplate.drag 2.2
rem 18.07
rem ObjectTemplate.drag 2.1
rem 17.27
rem ObjectTemplate.drag 2.3
rem 16.7
rem ObjectTemplate.drag 2.5
rem 20.06
rem ObjectTemplate.drag 1.7
ObjectTemplate.mass 21900000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 16500
ObjectTemplate.maxhitpoints 16500
ObjectTemplate.material 807
ObjectTemplate.criticalDamage 4350
ObjectTemplate.hpLostWhileCriticalDamage 50
ObjectTemplate.explosionForceMod 5
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 16591 em_ExFumePOW 21/10/-2
ObjectTemplate.addArmorEffect 16591 em_ExFumePOW 22/10/8
ObjectTemplate.addArmorEffect 8436 em_ExFumePOW 21/10/-2
ObjectTemplate.addArmorEffect 8436 em_ExFumePOW 22/10/8
ObjectTemplate.addArmorEffect 8436 em_ShokakuDamage 0/0/0
ObjectTemplate.addArmorEffect 5718 em_ShokakuDamage 0/0/0
ObjectTemplate.addArmorEffect 5718 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 4350 em_ShokakuDamage 0/0/0
ObjectTemplate.addArmorEffect 4350 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 19/6/-5
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 17/2/-45
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 14/2/-85
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 10/2/-115
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 13/3/25
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 18/3/45
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 16/2/65
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 14/2/85
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 0/3/120
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 0/6/35
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 0/5/-25
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 0/15/-5
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf 0/3/-90
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf -19/6/-5
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf -17/3/-35
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf -14/2/-75
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf -10/2/-115
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf -13/3/25
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf -18/3/45
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf -16/2/65
ObjectTemplate.addArmorEffect 4350 e_waterBoatSinkEf -14/2/85
ObjectTemplate.aiTemplate Hiryu
rem -------------------------------------
ObjectTemplate.addTemplate lodHiryu
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition -20/11/100
ObjectTemplate.addTemplate HiryuFloaterBreakerFL
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition 20/11/100
ObjectTemplate.addTemplate HiryuFloaterBreakerFR
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition -20/11/-100
ObjectTemplate.addTemplate HiryuFloaterBreakerBL
ObjectTemplate.addTemplate ShokakuFloater
ObjectTemplate.setPosition 20/11/-100
ObjectTemplate.addTemplate HiryuFloaterBreakerBR
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 15.39/17.93/35.77 180/0/0
ObjectTemplate.GUIIndex 94
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Hiryu.tga"
ObjectTemplate.setVehicleIconPos 68/82
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_aircraft_carrier_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
ObjectTemplate.submarineData 0 0 0 0 0 17 200
rem *** HiryuZeroSpawner ***
ObjectTemplate.create ObjectSpawner HiryuZeroSpawner
ObjectTemplate.setObjectTemplate 1 A6M2b
ObjectTemplate.setObjectTemplate 2 A6M2b
ObjectTemplate.holdObject 1
ObjectTemplate.minSpawnDelay 10
ObjectTemplate.maxSpawnDelay 25
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 5
rem *** HiryuAichiValSpawner ***
ObjectTemplate.create ObjectSpawner HiryuAichiValSpawner
ObjectTemplate.setObjectTemplate 1 AichiVal
ObjectTemplate.setObjectTemplate 2 AichiVal
ObjectTemplate.holdObject 1
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 30
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 5
rem *** HiryuAichiVal-TSpawner ***
ObjectTemplate.create ObjectSpawner HiryuAichiVal-TSpawner
ObjectTemplate.setObjectTemplate 1 Kate
ObjectTemplate.setObjectTemplate 2 Kate
ObjectTemplate.holdObject 1
ObjectTemplate.minSpawnDelay 10
ObjectTemplate.maxSpawnDelay 25
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 5
rem *** HiryuDaiHatsuSpawner ***
ObjectTemplate.create ObjectSpawner HiryuDaiHatsuSpawner
ObjectTemplate.setObjectTemplate 1 DaihatsuSPT83
ObjectTemplate.setObjectTemplate 2 DaihatsuSPT83
ObjectTemplate.holdObject 1
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 20
ObjectTemplate.TimeToLive 30
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 3
ObjectTemplate.damageWhenLost 10