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Archives/bf1942/levels/Coral_Sea.rfa
bf1942/levels/Coral_Sea/Objects/Yorktown/Objects.con
Var v_is_coop
console.useRelativePaths 0
run bf1942/game/is_coop.con
console.useRelativePaths 1


rem *** Yorktown ***
ObjectTemplate.create PlayerControlObject Yorktown
ObjectTemplate.setNetworkableInfo YorktownBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 2.6
ObjectTemplate.mass 25000000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 9900
ObjectTemplate.maxhitpoints 9900
ObjectTemplate.material 141
ObjectTemplate.criticalDamage 990
ObjectTemplate.hpLostWhileCriticalDamage 50
ObjectTemplate.explosionForceMod 5
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 4000 em_EnterpriseDamage 0/0/0
ObjectTemplate.addArmorEffect 2000 em_EnterpriseDamage 0/0/0
ObjectTemplate.addArmorEffect 2000 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 990 em_EnterpriseDamage 0/0/0
ObjectTemplate.addArmorEffect 990 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 19/6/-5
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 17/2/-45
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 14/2/-85
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 10/2/-125
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 13/3/25
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 18/3/45
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 16/2/65
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 14/2/85
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 0/3/125
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 0/6/35
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 0/5/-25
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 0/15/-5
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 0/3/-90
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf -19/6/-5
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf -17/3/-35
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf -14/2/-75
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf -10/2/-125
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf -13/3/25
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf -18/3/45
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf -16/2/65
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf -14/2/85
ObjectTemplate.aiTemplate Enterprise
rem -------------------------------------
ObjectTemplate.addTemplate lodYorktown
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition 0/14.8/140
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition -14/14.8/70
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition 14/14.8/70
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition -17/14.8/0
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition 17/14.8/0
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition -14/14.8/-70
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition 14/14.8/-70
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition 0/14.8/-140
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.setSoldierExitLocation 5/28/10 0/0/0
ObjectTemplate.GUIIndex 35
ObjectTemplate.setVehicleIcon "Vehicle/Icon_enterprise.tga"
ObjectTemplate.setVehicleIconPos 45/65
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_aircraft_carrier_64x64.tga"
ObjectTemplate.setMinimapIconSize 64

rem *** lodYorktown ***
ObjectTemplate.create LodObject lodYorktown
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate YorktownComplex
ObjectTemplate.addTemplate EnterpriseSimple
rem -------------------------------------
ObjectTemplate.lodSelector EnterpriseLodSelector


rem *** YorktownComplex ***
ObjectTemplate.create Bundle YorktownComplex
rem ObjectTemplate.setNetworkableInfo YorktownBodyInfo
ObjectTemplate.geometry Enterprise_hull_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ClimbingNet_6m
ObjectTemplate.setPosition 14.21/3.82/-121.7
ObjectTemplate.setRotation -80.499/0/0
ObjectTemplate.addTemplate ClimbingNet_6m
ObjectTemplate.setPosition -13.01/3.82/-121.7
ObjectTemplate.setRotation 80.5/0/0
ObjectTemplate.addTemplate ClimbingNet_6m
ObjectTemplate.setPosition 11.42/3.8/106.584
ObjectTemplate.setRotation -93.5/0/0
ObjectTemplate.addTemplate ClimbingNet_6m
ObjectTemplate.setPosition -10.2/3.8/106.584
ObjectTemplate.setRotation 93.5/0/0

if v_is_coop == False
ObjectTemplate.addTemplate Yorktown_DriverSoldierSpawn
ObjectTemplate.setPosition 11/26/35
ObjectTemplate.addTemplate Yorktown_DriverSoldierSpawn
ObjectTemplate.setPosition 10/26/35
ObjectTemplate.addTemplate Yorktown_DriverSoldierSpawn
ObjectTemplate.setPosition 9/26/35
ObjectTemplate.addTemplate Yorktown_LcvpSoldierSpawn
ObjectTemplate.setPosition -13.949/12.4/-67.999
ObjectTemplate.addTemplate Yorktown_LcvpSoldierSpawn
ObjectTemplate.setPosition 13.95/12.4/-67.999
   rem ObjectTemplate.addTemplate Yorktown_AirCraftSoldierSpawn
   rem ObjectTemplate.setPosition -24.85/18.51/-74
   rem ObjectTemplate.addTemplate Yorktown_AirCraftSoldierSpawn
   rem ObjectTemplate.setPosition 7.3684/18.51/-74
ObjectTemplate.addTemplate Yorktown_AirCraftSoldierSpawn
ObjectTemplate.setPosition -1.5/20.4/-113.5
ObjectTemplate.addTemplate Yorktown_AirCraftSoldierSpawn
ObjectTemplate.setPosition 3.9/20.4/-113.5
ObjectTemplate.addTemplate Yorktown_fighterSpawner
ObjectTemplate.setPosition 10.8658/20.5/-127.3985
ObjectTemplate.setRotation 0/-10/0
ObjectTemplate.addTemplate Yorktown_sbdSpawner
ObjectTemplate.setPosition 0/8.57/-115
ObjectTemplate.setRotation 0/-10/0
ObjectTemplate.addTemplate Yorktown_fighterSpawner
ObjectTemplate.setPosition 0/8.75/-126
ObjectTemplate.setRotation 0/-10/0
ObjectTemplate.addTemplate Yorktown_tbdSpawner
ObjectTemplate.setPosition -10.1662/20.5/-127.3573
ObjectTemplate.setRotation 0/-11.75/0
else
   rem * AA soldier spawners
ObjectTemplate.addTemplate Yorktown_LcvpSoldierSpawn
ObjectTemplate.setPosition -13.7/15.4/78.64
ObjectTemplate.addTemplate Yorktown_LcvpSoldierSpawn
ObjectTemplate.setPosition -16.239/14.65/-100.446
ObjectTemplate.addTemplate Yorktown_LcvpSoldierSpawn
ObjectTemplate.setPosition 16.451/14.65/-101.36
ObjectTemplate.addTemplate Yorktown_LcvpSoldierSpawn
ObjectTemplate.setPosition 13.61/15.7/77.7

   rem * Aircraft soldier spawners
ObjectTemplate.addTemplate Yorktown_AirCraftSoldierSpawn
ObjectTemplate.setPosition 8.511/20.4/36.716
ObjectTemplate.addTemplate Yorktown_AirCraftSoldierSpawn
ObjectTemplate.setPosition 3.9/20.4/-99.707
ObjectTemplate.addTemplate Yorktown_AirCraftSoldierSpawn
ObjectTemplate.setPosition -1.5/20.4/-113.5

   rem * Aircraft spawners
ObjectTemplate.addTemplate Yorktown_fighterSpawner
ObjectTemplate.setPosition 9.286/20.46/43.122
ObjectTemplate.setRotation -15/-9.5/0
ObjectTemplate.addTemplate Yorktown_sbdSpawner
ObjectTemplate.setPosition -4.999/20.04/-112.999
ObjectTemplate.setRotation -3/-13/0
ObjectTemplate.addTemplate Yorktown_sbdSpawner
ObjectTemplate.setPosition 7.158/20.04/-94.747
ObjectTemplate.setRotation -6/-13/0
ObjectTemplate.addTemplate Yorktown_tbdSpawner
ObjectTemplate.setPosition 7.287/20.5/-137.077
ObjectTemplate.setRotation -30/-11.75/0
endIf

ObjectTemplate.addTemplate Enterprise_Rudder1
ObjectTemplate.setPosition 0/-6/-110
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Enterprise_HullWing
ObjectTemplate.setPosition 0/-6/110
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Enterprise_rod
ObjectTemplate.setPosition 0.649/-5.017/-126.06
ObjectTemplate.addTemplate Enterprise_Bridge
ObjectTemplate.setPosition 10/28.1/33.5
ObjectTemplate.addTemplate Enterprise_rad
ObjectTemplate.setPosition 11.134/46.534/20.174
ObjectTemplate.addTemplate EnterpriseCoral_AABattery1
ObjectTemplate.setPosition -17.032/15.219/81.317
ObjectTemplate.addTemplate EnterpriseCoral_AABattery2
ObjectTemplate.setPosition -20.6/14.775/-103.968
ObjectTemplate.addTemplate EnterpriseCoral_AABattery3
ObjectTemplate.setPosition 20.357/14.775/-103.968
ObjectTemplate.addTemplate EnterpriseCoral_AABattery4
ObjectTemplate.setPosition 17.302/15.219/81.317
if v_is_coop == False
ObjectTemplate.addTemplate Enterprise_Elevatoroperator5
endIf
ObjectTemplate.addTemplate e_WaterFrontBigB
ObjectTemplate.setPosition 0/0/130
ObjectTemplate.addTemplate e_waterBoatSvall
ObjectTemplate.setPosition 0/-1/135
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvall
ObjectTemplate.setPosition 0/-1/-145
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/0.5/-140
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition 6.685/18.605/-8.397
ObjectTemplate.setRotation 87/0/0
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition 11.7/18.605/-118.999
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/-100
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/-70
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/-40
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/-10
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/20
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/50
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/70
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/100
ObjectTemplate.addTemplate ShipLadder04
ObjectTemplate.setPosition -13.6/16.32/-52.9
ObjectTemplate.setRotation 180/0/0


rem *** EnterpriseCoral_AABattery1 ***
ObjectTemplate.create PlayerControlObject EnterpriseCoral_AABattery1
ObjectTemplate.aiTemplate EnterpriseCoralAA2
ObjectTemplate.setNetworkableInfo EnterpriseBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate DualBofors_body
ObjectTemplate.addTemplate DualBofors_body2
ObjectTemplate.setPosition 0/0/-7.4
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 2/0.2/0 0/0/0
ObjectTemplate.GUIIndex 36
ObjectTemplate.setVehicleIcon "Vehicle/Icon_enterprise.tga"
ObjectTemplate.setVehicleIconPos 95/82
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_40mmAA.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmAA.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier


rem *** EnterpriseCoral_AABattery2 ***
ObjectTemplate.create PlayerControlObject EnterpriseCoral_AABattery2
ObjectTemplate.aiTemplate EnterpriseCoralAA3
ObjectTemplate.setNetworkableInfo EnterpriseBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate DualBofors_body
ObjectTemplate.addTemplate DualBofors_body2
ObjectTemplate.setPosition 0/0/7.45
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 2/0.2/0 0/0/0
ObjectTemplate.GUIIndex 37
ObjectTemplate.setVehicleIcon "Vehicle/Icon_enterprise.tga"
ObjectTemplate.setVehicleIconPos 50/57
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_40mmAA.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmAA.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier


rem *** EnterpriseCoral_AABattery3 ***
ObjectTemplate.create PlayerControlObject EnterpriseCoral_AABattery3
ObjectTemplate.aiTemplate EnterpriseCoralAA4
ObjectTemplate.setNetworkableInfo EnterpriseBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate DualBofors_body
ObjectTemplate.addTemplate DualBofors_body2
ObjectTemplate.setPosition 0/0/7.45
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -2/0.2/0 0/0/0
ObjectTemplate.GUIIndex 38
ObjectTemplate.setVehicleIcon "Vehicle/Icon_enterprise.tga"
ObjectTemplate.setVehicleIconPos 12/57
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_40mmAA.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmAA.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier


rem *** EnterpriseCoral_AABattery4 ***
ObjectTemplate.create PlayerControlObject EnterpriseCoral_AABattery4
ObjectTemplate.aiTemplate EnterpriseCoralAA5
ObjectTemplate.setNetworkableInfo EnterpriseBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate DualBofors_body
ObjectTemplate.addTemplate DualBofors_body2
ObjectTemplate.setPosition 0/0/-7.4
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -2/0.2/0 0/0/0
ObjectTemplate.GUIIndex 39
ObjectTemplate.setVehicleIcon "Vehicle/Icon_enterprise.tga"
ObjectTemplate.setVehicleIconPos 62/90
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_40mmAA.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_40mmAA.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier


rem *** ShokakuAirplaneSupplyDepot ***
ObjectTemplate.create SupplyDepot EnterpriseAirplaneSupplyDepot
ObjectTemplate.radius 20
ObjectTemplate.team 0
ObjectTemplate.setHealth 0 0 0
ObjectTemplate.addAmmoType 10 -1 20 0
ObjectTemplate.addAmmoType 9 -1 2 0
ObjectTemplate.workOnVehicles 1
ObjectTemplate.workOnSoldiers 0


rem *** Enterprise_DriverSoldierSpawn ***
ObjectTemplate.create SpawnPoint Yorktown_DriverSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 72
ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0


rem *** Enterprise_AirCraftSoldierSpawn ***
ObjectTemplate.create SpawnPoint Yorktown_AirCraftSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 73
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Hornet_LcvpSoldierSpawn ***
ObjectTemplate.create SpawnPoint Yorktown_LcvpSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 74
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0


rem *** Yorktown_sbd-tSpawner ***
ObjectTemplate.create ObjectSpawner Yorktown_tbdSpawner
ObjectTemplate.setObjectTemplate 1 Devastator
ObjectTemplate.setObjectTemplate 2 Devastator
ObjectTemplate.minSpawnDelay 15
ObjectTemplate.maxSpawnDelay 15
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.holdObject 1
ObjectTemplate.team 2
if v_is_coop == False
ObjectTemplate.MaxNrOfObjectSpawned 4
else
ObjectTemplate.MaxNrOfObjectSpawned 2
endIf

rem *** Yorktown_sbdSpawner ***
ObjectTemplate.create ObjectSpawner Yorktown_sbdSpawner
ObjectTemplate.setObjectTemplate 1 SBD
ObjectTemplate.setObjectTemplate 2 SBD
ObjectTemplate.minSpawnDelay 15
ObjectTemplate.maxSpawnDelay 15
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.holdObject 1
ObjectTemplate.team 2
if v_is_coop == False
ObjectTemplate.MaxNrOfObjectSpawned 4
else
ObjectTemplate.MaxNrOfObjectSpawned 3
endIf

rem *** Yorktown_WildcatSpawner ***
ObjectTemplate.create ObjectSpawner Yorktown_fighterSpawner
ObjectTemplate.setObjectTemplate 1 wildcat
ObjectTemplate.setObjectTemplate 2 wildcat
ObjectTemplate.minSpawnDelay 15
ObjectTemplate.maxSpawnDelay 15
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.holdObject 1
ObjectTemplate.team 2
if v_is_coop == False
ObjectTemplate.MaxNrOfObjectSpawned 4
else
ObjectTemplate.MaxNrOfObjectSpawned 6
endIf
ObjectTemplate.damageWhenLost 10

rem *** Enterprise_rod ***
ObjectTemplate.create RotationalBundle Enterprise_rod
ObjectTemplate.geometry enterprise_rod_m1
ObjectTemplate.setMinRotation -20/0/0
ObjectTemplate.setMaxRotation 20/0/0
ObjectTemplate.setMaxSpeed 20/90/90
ObjectTemplate.setAcceleration 10/-10/10

rem *** Enterprise_Bridge ***
ObjectTemplate.create Bundle Enterprise_Bridge
rem -------------------------------------
ObjectTemplate.addTemplate Enterprise_Entry
ObjectTemplate.setPosition 1.4/-1.499/-3.499
ObjectTemplate.addTemplate Enterprise_Camera
rem -------------------------------------


rem *** Enterprise_Entry ***
ObjectTemplate.create EntryPoint Enterprise_Entry
ObjectTemplate.setEntryRadius 9


rem *** Enterprise_Camera ***
ObjectTemplate.create Camera Enterprise_Camera
ObjectTemplate.setMinRotation -80/-20/0
ObjectTemplate.setMaxRotation 90/20/0
ObjectTemplate.setMaxSpeed 50/50/0
ObjectTemplate.setAcceleration 100000/100000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY


rem *** Enterprise_rad ***
ObjectTemplate.create RotationalBundle Enterprise_rad
ObjectTemplate.geometry enterprise_rad_m1
ObjectTemplate.setMaxSpeed 90/90/90
ObjectTemplate.setContinousRotationSpeed 10/0/0
ObjectTemplate.setInputToYaw
ObjectTemplate.setInputToPitch
ObjectTemplate.setInputToRoll

rem *** EnterpriseSimple ***
ObjectTemplate.create SimpleObject EnterpriseSimple
ObjectTemplate.geometry Enterprise_hull_L1

rem *** EnterpriseLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 EnterpriseLodSelector
LodSelectorTemplate.addLodDistance 450

rem ================================================
rem American Alt Carrier Lexington
rem ================================================

rem *** Lexington ***
ObjectTemplate.create PlayerControlObject Lexington
ObjectTemplate.setNetworkableInfo LexingtonBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 2.6
ObjectTemplate.mass 25000000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 9900
ObjectTemplate.maxhitpoints 9900
ObjectTemplate.material 141
ObjectTemplate.criticalDamage 990
ObjectTemplate.hpLostWhileCriticalDamage 50
ObjectTemplate.explosionForceMod 5
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 4000 em_EnterpriseDamage 0/0/0
ObjectTemplate.addArmorEffect 2000 em_EnterpriseDamage 0/0/0
ObjectTemplate.addArmorEffect 2000 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 990 em_EnterpriseDamage 0/0/0
ObjectTemplate.addArmorEffect 990 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 19/6/-5
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 17/2/-45
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 14/2/-85
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 10/2/-125
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 13/3/25
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 18/3/45
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 16/2/65
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 14/2/85
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 0/3/125
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 0/6/35
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 0/5/-25
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 0/15/-5
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf 0/3/-90
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf -19/6/-5
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf -17/3/-35
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf -14/2/-75
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf -10/2/-125
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf -13/3/25
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf -18/3/45
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf -16/2/65
ObjectTemplate.addArmorEffect 990 e_waterBoatSinkEf -14/2/85
ObjectTemplate.aiTemplate Enterprise
rem -------------------------------------
ObjectTemplate.addTemplate lodLexington
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition 0/14.8/140
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition -14/14.8/70
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition 14/14.8/70
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition -17/14.8/0
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition 17/14.8/0
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition -14/14.8/-70
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition 14/14.8/-70
ObjectTemplate.addTemplate Enterprise_Floater
ObjectTemplate.setPosition 0/14.8/-140
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.setSoldierExitLocation 5/28/10 0/0/0
ObjectTemplate.GUIIndex 35
ObjectTemplate.setVehicleIcon "Vehicle/Icon_enterprise.tga"
ObjectTemplate.setVehicleIconPos 45/65
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_aircraft_carrier_64x64.tga"
ObjectTemplate.setMinimapIconSize 64

rem *** lodLexington ***
ObjectTemplate.create LodObject lodLexington
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate LexingtonComplex
ObjectTemplate.addTemplate EnterpriseSimple
rem -------------------------------------
ObjectTemplate.lodSelector EnterpriseLodSelector


rem *** LexingtonComplex ***
ObjectTemplate.create Bundle LexingtonComplex
rem ObjectTemplate.setNetworkableInfo YorktownBodyInfo
ObjectTemplate.geometry Enterprise_hull_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ClimbingNet_6m
ObjectTemplate.setPosition 14.21/3.82/-121.7
ObjectTemplate.setRotation -80.499/0/0
ObjectTemplate.addTemplate ClimbingNet_6m
ObjectTemplate.setPosition -13.01/3.82/-121.7
ObjectTemplate.setRotation 80.5/0/0
ObjectTemplate.addTemplate ClimbingNet_6m
ObjectTemplate.setPosition 11.42/3.8/106.584
ObjectTemplate.setRotation -93.5/0/0
ObjectTemplate.addTemplate ClimbingNet_6m
ObjectTemplate.setPosition -10.2/3.8/106.584
ObjectTemplate.setRotation 93.5/0/0

if v_is_coop == False
ObjectTemplate.addTemplate Lexington_DriverSoldierSpawnAlt
ObjectTemplate.setPosition 11/26/35
ObjectTemplate.addTemplate Lexington_DriverSoldierSpawnAlt
ObjectTemplate.setPosition 10/26/35
ObjectTemplate.addTemplate Lexington_DriverSoldierSpawnAlt
ObjectTemplate.setPosition 9/26/35
ObjectTemplate.addTemplate Lexington_LcvpSoldierSpawnAlt
ObjectTemplate.setPosition -13.949/12.4/-67.999
ObjectTemplate.addTemplate Lexington_LcvpSoldierSpawnAlt
ObjectTemplate.setPosition 13.95/12.4/-67.999
ObjectTemplate.addTemplate Lexington_AirCraftSoldierSpawnAlt
ObjectTemplate.setPosition -1.5/20.4/-113.5
ObjectTemplate.addTemplate Lexington_AirCraftSoldierSpawnAlt
ObjectTemplate.setPosition 3.9/20.4/-113.5
ObjectTemplate.addTemplate Yorktown_fighterSpawner
ObjectTemplate.setPosition 10.8658/20.5/-127.3985
ObjectTemplate.setRotation 0/-10/0
ObjectTemplate.addTemplate Yorktown_sbdSpawner
ObjectTemplate.setPosition 0/8.67/-115
ObjectTemplate.setRotation 0/-10/0
ObjectTemplate.addTemplate Yorktown_fighterSpawner
ObjectTemplate.setPosition 0/8.75/-126
ObjectTemplate.setRotation 0/-10/0
ObjectTemplate.addTemplate Yorktown_tbdSpawner
ObjectTemplate.setPosition -10.1662/20.5/-127.3573
ObjectTemplate.setRotation 0/-11.75/0
else
   rem * AA soldier spawners
ObjectTemplate.addTemplate Lexington_LcvpSoldierSpawnAlt
ObjectTemplate.setPosition -13.7/15.4/78.64
ObjectTemplate.addTemplate Lexington_LcvpSoldierSpawnAlt
ObjectTemplate.setPosition -16.239/14.65/-100.446
ObjectTemplate.addTemplate Lexington_LcvpSoldierSpawnAlt
ObjectTemplate.setPosition 16.451/14.65/-101.36
ObjectTemplate.addTemplate Lexington_LcvpSoldierSpawnAlt
ObjectTemplate.setPosition 13.61/15.7/77.7

   rem * Aircraft soldier spawners
ObjectTemplate.addTemplate Lexington_AirCraftSoldierSpawnAlt
ObjectTemplate.setPosition 8.511/20.4/36.716
ObjectTemplate.addTemplate Lexington_AirCraftSoldierSpawnAlt
ObjectTemplate.setPosition 3.9/20.4/-99.707
ObjectTemplate.addTemplate Lexington_AirCraftSoldierSpawnAlt
ObjectTemplate.setPosition -1.5/20.4/-113.5

   rem * Aircraft spawners
ObjectTemplate.addTemplate Yorktown_fighterSpawner
ObjectTemplate.setPosition 9.286/20.46/43.122
ObjectTemplate.setRotation -15/-9.5/0
ObjectTemplate.addTemplate Yorktown_sbdSpawner
ObjectTemplate.setPosition -4.999/20.04/-112.999
ObjectTemplate.setRotation -3/-13/0
ObjectTemplate.addTemplate Yorktown_sbdSpawner
ObjectTemplate.setPosition 7.158/20.04/-94.747
ObjectTemplate.setRotation -6/-13/0
ObjectTemplate.addTemplate Yorktown_tbdSpawner
ObjectTemplate.setPosition 7.287/20.5/-137.077
ObjectTemplate.setRotation -30/-11.75/0
endIf

ObjectTemplate.addTemplate Enterprise_Rudder1
ObjectTemplate.setPosition 0/-6/-110
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Enterprise_HullWing
ObjectTemplate.setPosition 0/-6/110
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Enterprise_rod
ObjectTemplate.setPosition 0.649/-5.017/-126.06
ObjectTemplate.addTemplate Enterprise_Bridge
ObjectTemplate.setPosition 10/28.1/33.5
ObjectTemplate.addTemplate Enterprise_rad
ObjectTemplate.setPosition 11.134/46.534/20.174
ObjectTemplate.addTemplate EnterpriseCoral_AABattery1
ObjectTemplate.setPosition -17.032/15.219/81.317
ObjectTemplate.addTemplate EnterpriseCoral_AABattery2
ObjectTemplate.setPosition -20.6/14.775/-103.968
ObjectTemplate.addTemplate EnterpriseCoral_AABattery3
ObjectTemplate.setPosition 20.357/14.775/-103.968
ObjectTemplate.addTemplate EnterpriseCoral_AABattery4
ObjectTemplate.setPosition 17.302/15.219/81.317
if v_is_coop == False
ObjectTemplate.addTemplate Enterprise_Elevatoroperator5
endIf
ObjectTemplate.addTemplate e_WaterFrontBigB
ObjectTemplate.setPosition 0/0/130
ObjectTemplate.addTemplate e_waterBoatSvall
ObjectTemplate.setPosition 0/-1/135
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvall
ObjectTemplate.setPosition 0/-1/-145
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/0.5/-140
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition 6.685/18.605/-8.397
ObjectTemplate.setRotation 87/0/0
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition 11.7/18.605/-118.999
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/-100
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/-70
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/-40
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/-10
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/20
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/50
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/70
ObjectTemplate.addTemplate EnterpriseAirplaneSupplyDepot
ObjectTemplate.setPosition 0/15/100
ObjectTemplate.addTemplate ShipLadder04
ObjectTemplate.setPosition -13.6/16.32/-52.9
ObjectTemplate.setRotation 180/0/0
rem -------------------------------------

rem *** Lexington_DriverSoldierSpawnAlt ***
ObjectTemplate.create SpawnPoint Lexington_DriverSoldierSpawnAlt
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 66
ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0


rem *** Lexington_AirCraftSoldierSpawnAlt ***
ObjectTemplate.create SpawnPoint Lexington_AirCraftSoldierSpawnAlt
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 67
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Lexington_LcvpSoldierSpawnAlt ***
ObjectTemplate.create SpawnPoint Lexington_LcvpSoldierSpawnAlt
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 68
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0