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Archives/bf1942/levels/Midway.rfa
bf1942/levels/Midway/Effects/e_BuildingFireBig/Effects.con
rem ----- e_BuildingFireBig -----
ObjectTemplate.create EffectBundle e_BuildingFireBig
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript e_BuildingFireBig.ssc
ObjectTemplate.addTemplate Em_BuildingFireBig
ObjectTemplate.timeToLive CRD_NONE/15/0/0

rem ----- Em_BuildingFireBig -----
ObjectTemplate.create Emitter Em_BuildingFireBig
ObjectTemplate.template Fx_BuildingFireBig
ObjectTemplate.looping 1
ObjectTemplate.lodDistance 800
ObjectTemplate.intensity CRD_NONE/1/0.5/0.2
ObjectTemplate.relativePositionInUp CRD_NONE/0.3/0/0
ObjectTemplate.relativePositionInRight CRD_UNIFORM/0.3/0/0
ObjectTemplate.startRotation CRD_NONE/1/0/0

rem ----- Fx_BuildingFireBig -----
ObjectTemplate.create SpriteParticle Fx_BuildingFireBig
ObjectTemplate.looping 1
ObjectTemplate.size CRD_NONE/2/1/0.5
ObjectTemplate.gravityModifier CRD_NONE/0/0/0
ObjectTemplate.texture e_Fire256
ObjectTemplate.useMipMaps 0
ObjectTemplate.initRotation CRD_NONE/1/0/0
ObjectTemplate.XYSizeRatio CRD_NONE/0.6/0/0
ObjectTemplate.destBlendMode BMOne
ObjectTemplate.rotationSpeed CRD_NONE/0/0/0
ObjectTemplate.colorRGBAOverTime 0/255/255/255/0|28/255/255/255/245|61/255/255/255/255|100/255/255/255/0
ObjectTemplate.numAnimationFrames 16
ObjectTemplate.initAnimationFrame CRD_NORMAL/1/8/0
ObjectTemplate.animationSpeed CRD_NONE/50/0/0