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Archives/bf1942/levels/Midway.rfa
bf1942/levels/Midway/Effects/e_buildingdestdust/Effects.con
rem *** e_buildingdestdust ***
ObjectTemplate.create EffectBundle e_buildingdestdust
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript e_buildingdestdust.ssc
ObjectTemplate.addTemplate Em_buildingdestdustfx
ObjectTemplate.timeToLive CRD_NONE/-1/0/0

rem *** Em_buildingdestdustfx ***
ObjectTemplate.create Emitter Em_buildingdestdustfx
ObjectTemplate.template Fx_buildingdestdustfx
ObjectTemplate.looping 1
ObjectTemplate.lodDistance 600
ObjectTemplate.timeToLive CRD_NONE/30/0/0
ObjectTemplate.intensity CRD_UNIFORM/7/13/1
ObjectTemplate.relativePositionInDof CRD_UNIFORM/15/0/1
ObjectTemplate.relativePositionInRight CRD_UNIFORM/4/0/1
ObjectTemplate.positionalSpeedInDof CRD_UNIFORM/2/0/1
ObjectTemplate.positionalSpeedInUp CRD_UNIFORM/4/1/0
ObjectTemplate.positionalSpeedInRight CRD_UNIFORM/2/0/1
ObjectTemplate.startRotation CRD_NONE/1/180/0

rem *** Fx_buildingdestdustfx ***
ObjectTemplate.create SpriteParticle Fx_buildingdestdustfx
ObjectTemplate.timeToLive CRD_UNIFORM/2.5/1/0
ObjectTemplate.size CRD_UNIFORM/4.5/3.9/2.5
ObjectTemplate.gravityModifier CRD_UNIFORM/0.1/0.5/0
ObjectTemplate.drag CRD_NONE/0.5/0/0
ObjectTemplate.sizeOverTime 0/1.7|100/4.2
ObjectTemplate.texture e_muzs3_I
ObjectTemplate.initRotation CRD_NONE/90/0/1
ObjectTemplate.destBlendMode BMInvSourceAlpha
ObjectTemplate.rotationSpeed CRD_UNIFORM/0/2/1
ObjectTemplate.colorRGBAOverTime 0/128/128/128/255|100/85/72/53/0