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Archives/bf1942/levels/Invasion_Of_The_Philippines.rfa
bf1942/levels/Invasion_Of_The_Philippines/Objects/Fubuki/Objects.con



rem *** Shiratsuyu ***
ObjectTemplate.create PlayerControlObject Shiratsuyu
ObjectTemplate.setNetworkableInfo FubukiDestroyerBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 0.92
ObjectTemplate.mass 2500000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 2090
ObjectTemplate.maxhitpoints 2090
ObjectTemplate.material 139
ObjectTemplate.criticalDamage 210
ObjectTemplate.hpLostWhileCriticalDamage 5
ObjectTemplate.explosionForceMod 8
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 2100 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 2100 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 800 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 800 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 400 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 400 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 400 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 210 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 210 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 210 e_waterBoatSinkEf 0/2/-5
ObjectTemplate.addArmorEffect 210 e_waterBoatSinkEf 0/2/32
ObjectTemplate.addArmorEffect 210 e_waterBoatSinkEf 0/2/-35
ObjectTemplate.aiTemplate FubukiAI
rem -------------------------------------
ObjectTemplate.addTemplate lodShiratsuyu
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition -1.999/9.5/50
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition 2/9.5/50
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition -4.999/9.5/17
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition 5/9.5/17
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition -4.999/9.5/-16.999
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition 5/9.5/-16.999
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition -1.999/9.5/-49.999
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition 2/9.5/-49.999

ObjectTemplate.addTemplate FubukiSoldierSpawn
ObjectTemplate.setPosition 4/9.4/-57
ObjectTemplate.addTemplate FubukiSoldierSpawn
ObjectTemplate.setPosition -4/9.4/-57
ObjectTemplate.addTemplate FubukiDaihatsuSpawner
ObjectTemplate.setPosition -7.7/8.55/-56.25
ObjectTemplate.setRotation -3/0/0
ObjectTemplate.addTemplate FubukiDaihatsuSpawner
ObjectTemplate.setPosition 7.7/8.55/-56.25
ObjectTemplate.setRotation 3/0/0
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation 0/12/26 0/0/0
ObjectTemplate.GUIIndex 91
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 85/90
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_depthcharge.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32


rem *** lodShiratsuyu ***
ObjectTemplate.create LodObject lodShiratsuyu
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ShiratsuyuComplex
ObjectTemplate.addTemplate FubukiSimple
rem -------------------------------------
ObjectTemplate.lodSelector FubukiLodSelector


rem *** ShiratsuyuComplex ***
ObjectTemplate.create Bundle ShiratsuyuComplex
ObjectTemplate.geometry Fubuki_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------

ObjectTemplate.addTemplate DestroyerSonar
ObjectTemplate.setPosition 0/3/0
ObjectTemplate.addTemplate FubukiEngine
ObjectTemplate.setPosition 0/-4/-40
ObjectTemplate.addTemplate FubukiHullWing
ObjectTemplate.setPosition 0/-5/55
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Fubukirudder
ObjectTemplate.setPosition 0/-5/-55
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate FubukiEntry
ObjectTemplate.setPosition 0/12/26
ObjectTemplate.addTemplate FubukiPropeller
ObjectTemplate.setPosition 1.881/3.575/-63.454
ObjectTemplate.addTemplate FubukiPropeller
ObjectTemplate.setPosition -1.868/3.575/-63.454
ObjectTemplate.addTemplate FubukiCannon
ObjectTemplate.setPosition 0.013/14.462/31.984

ObjectTemplate.addTemplate FubukiRearPCO
ObjectTemplate.setPosition 0/0/-10
ObjectTemplate.addTemplate FubukiRadar
ObjectTemplate.setPosition 0/24.5/12.69
ObjectTemplate.addTemplate ClimbingNet_3mx4m
ObjectTemplate.setPosition -5.2/7.005/-13.499
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ClimbingNet_3mx4m
ObjectTemplate.setPosition 5.2/7.005/-13.499
ObjectTemplate.setRotation -89.999/0/0
ObjectTemplate.addTemplate DepthChargeLauncher
ObjectTemplate.setPosition 1.255/9.9/-70.504
ObjectTemplate.setRotation 175/0/90
ObjectTemplate.addTemplate DepthChargeLauncher
ObjectTemplate.setPosition -2.434/9.9/-70.504
ObjectTemplate.setRotation -174.999/0/90

ObjectTemplate.addTemplate FubukiDeckAAPCO_3
ObjectTemplate.setPosition 3/12.97/-11.699
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate FubukiDeckAAPCO_4
ObjectTemplate.setPosition -3/12.97/-11.699
ObjectTemplate.setRotation -89.999/0/0
ObjectTemplate.addTemplate FubukiTorpedoPCO_5
ObjectTemplate.setPosition 3.0/9.4/-17.6993
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate FubukiTorpedoPCO_6
ObjectTemplate.setPosition -3.0/9.4/-17.6993
ObjectTemplate.setRotation -90/0/0

ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.setPosition -0.017/30.3/8.5
ObjectTemplate.setRotation 69.343/-4.914/-4.012
ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.setPosition 0.1/23.3/-22.586
ObjectTemplate.setRotation 100.021/0.936/0.347
ObjectTemplate.addTemplate e_waterfrontBig
ObjectTemplate.setPosition 0/-4/55
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/55
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/-70
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-0.499/-65.999
ObjectTemplate.addTemplate ShipLadder03
ObjectTemplate.setPosition 1.745/10.69/-13.424
ObjectTemplate.setRotation 47/0/0
ObjectTemplate.addTemplate ShipLadder03
ObjectTemplate.setPosition -1.721/10.69/-13.464
ObjectTemplate.setRotation -47/0/0
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition 0.0/9.19/-20.1

ObjectTemplate.addTemplate Valspawnrotator

rem -------------------------------------



rem =================================================
rem alternate Shiratsuyu
rem =================================================

rem *** Murasame ***
ObjectTemplate.create PlayerControlObject Murasame
ObjectTemplate.setNetworkableInfo FubukiDestroyerBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 0.92
ObjectTemplate.mass 2500000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 2090
ObjectTemplate.maxhitpoints 2090
ObjectTemplate.material 139
ObjectTemplate.criticalDamage 210
ObjectTemplate.hpLostWhileCriticalDamage 5
ObjectTemplate.explosionForceMod 8
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 2100 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 2100 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 800 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 800 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 400 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 400 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 400 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 210 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 210 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 210 e_waterBoatSinkEf 0/2/-5
ObjectTemplate.addArmorEffect 210 e_waterBoatSinkEf 0/2/32
ObjectTemplate.addArmorEffect 210 e_waterBoatSinkEf 0/2/-35
ObjectTemplate.aiTemplate FubukiAI
rem -------------------------------------
ObjectTemplate.addTemplate lodShiratsuyu
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition -1.999/9.5/50
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition 2/9.5/50
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition -4.999/9.5/17
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition 5/9.5/17
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition -4.999/9.5/-16.999
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition 5/9.5/-16.999
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition -1.999/9.5/-49.999
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition 2/9.5/-49.999
ObjectTemplate.addTemplate MurasameSoldierSpawn
ObjectTemplate.setPosition 4/9.4/-57
ObjectTemplate.addTemplate MurasameSoldierSpawn
ObjectTemplate.setPosition -4/9.4/-57
ObjectTemplate.addTemplate FubukiDaihatsuSpawner
ObjectTemplate.setPosition -7.7/8.55/-56.25
ObjectTemplate.setRotation -3/0/0
ObjectTemplate.addTemplate FubukiDaihatsuSpawner
ObjectTemplate.setPosition 7.7/8.55/-56.25
ObjectTemplate.setRotation 3/0/0

rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.addPcoPosId 1
ObjectTemplate.addPcoPosId 2
ObjectTemplate.addPcoPosId 3
ObjectTemplate.addPcoPosId 4
ObjectTemplate.addPcoPosId 5
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation 0/12/26 0/0/0
ObjectTemplate.GUIIndex 91
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 85/90
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_depthcharge.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"

rem *** MurasameSoldierSpawn ***
ObjectTemplate.create SpawnPoint MurasameSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 71
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0