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Archives/bf1942/levels/kharkov.rfa
bf1942/levels/kharkov/Init.con
rem
rem **** Initialize level specific rendering settings.
rem

renderer.globalAmbientColor 0.200000/0.200000/0.200000
renderer.ambientColor 0.020000/0.020000/0.030000
renderer.diffuseColor 0.250000/0.200000/0.150000
renderer.specularColor 0.300000/0.300000/0.300000
renderer.animatedMeshAmbientColor 0.3
textureManager.alternativePath bf1942/levels/Kharkov/Textures
textureManager.alternativePath Texture\Russia
textureManager.alternativePath Texture\Austria
textureManager.alternativePath Texture/Soldiers1917

shadow.shadowColor 0.500000

renderer.globalLodPercent 1
ShaderManager.setTextureParam envmap bf1942\levels\Kharkov\Textures\ENVMAP_G_.rcm
renderer.vertexFogEnable 1
renderer.fogLinearStart 120
renderer.fogLinearEnd 200
renderer.fogColorVec 0.750000/0.738000/0.726000
Game.setViewDistance 400
Game.spawnPlayers 1
renderer.fogstart -40
renderer.fogend 400
TreeRenderer.billboardlightscale 0.3

ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedRusFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedkukFlag

rem ***Soldaten Klassen***

game.setTeamSkin 1 kukSoldier
game.setKit 1 0 kuk_Scout
game.setKit 1 1 kuk_Soldier
game.setKit 1 2 kuk_Support
game.setKit 1 3 kuk_Officer
game.setKit 1 4 kuk_Pioneer

game.setTeamSkin 2 RusSoldier
game.setKit 2 0 Rus_Scout
game.setKit 2 1 Rus_Soldier
game.setKit 2 2 Rus_Support
game.setKit 2 3 Rus_Officer
game.setKit 2 4 Rus_Pioneer

rem
rem *** Shader Default Color ***
rem
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

run Init/SkyAndSun
run Init/Terrain


water.specularEnable 1
water.texLayer1 texture/water07
water.texLayer2 texture/water08
water.normalMap texture/normalMap02
water.scrollDirectionNormalmap 0.000000/1.000000
water.scrollDirection1 1.000000/0.000000
water.scrollDirection2 -1.000000/1.000000
water.specularColor 0.500000/0.450000/0.400000
water.scrollLayer1 0.020000
water.scrollLayer2 0.020000
water.scrollNormalmap 0.020000
water.specularStreakFactor 0.001000
water.tileLayer1 0.500000
water.tileLayer2 0.500000
water.tileNormalmap 0.500000
water.lightDirection -0.300000/0.500000/-0.650000
water.color 0.600000/0.500000/0.400000
water.waterAlphaDepth 0.000000
water.waterShallowAlpha 1.000000

run Sounds/Environment

rem *** Set team 1 ***
game.setBeforeSpawnCameraPosition 1 437.395996/128.921005/288.338989
rem *** Set team 2 ***
game.setBeforeSpawnCameraPosition 2 437.395996/128.921005/288.329987