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Archives/BF1942/levels/Omaha_Beach.rfa
bf1942/levels/Omaha_Beach/GameTypes/Ctf.con
run Ctf/SpawnpointManagerSettings

run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns

run Ctf/ObjectSpawnTemplates
run ctf/ControlPointTemplates

if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
run Ctf/ObjectSpawns
run ctf/ControlPoints

   rem *** CREATE FLAG BASES ***
object.create sobase
Object.absolutePosition 568.058/76.6406/849.956
Object.Rotation 0/0/0

object.create gebase
Object.absolutePosition 437.315/77.8547/238.39
Object.Rotation 0/0/0

rem ----------------------------------------------------------------------------
else

rem ----- Join
rem ----------------------------------------------------------------------------
   rem *** CREATE FLAG BASES ***
object.create FlagPole
Object.absolutePosition 568.058/76.6406/849.956
Object.Rotation 0/0/0

object.create FlagPole
Object.absolutePosition 437.315/77.8547/238.39
Object.Rotation 0/0/0
rem ----------------------------------------------------------------------------
endIf