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Archives/BF1942/levels/Midway.rfa
bf1942/levels/Midway/SinglePlayer/ObjectSpawns.con
rem removed for precache: if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
rem
rem *** ***
rem
Object.create DefgunSpawner
Object.absolutePosition 1837.16/28.7955/1925.12
Object.rotation -180/0/0
Object.setTeam 2
rem
rem *** ***
rem
Object.create DefgunSpawner
Object.absolutePosition 2216.25/27.7565/2082.21
Object.rotation 68.04/0/1.52588e-005
Object.setTeam 2
rem
rem *** ***
rem
rem *****************************************
rem ************** Airfield *****************
rem *****************************************
rem
rem *** ***
rem
Object.create ScoutCarSpawner
Object.absolutePosition 2160.68/32.9904/1938.51
Object.rotation 12.807/-0.00607799/-0.726868
Object.setOSId 4
rem
rem *** ***
rem
Object.create APCSpawner
Object.absolutePosition 2054/25.6819/2174
Object.rotation 107.711/-0.202321/0.603943
Object.setOSId 4
rem
rem *** ***
rem
Object.create torpedoBomberSpawner
Object.absolutePosition 2123.25/25.5977/2182.04
Object.rotation -175.028/-13.811/0.521912
Object.setOSId 4
rem
rem *** ***
rem
Object.create torpedoBomberSpawner
Object.absolutePosition 2167.24/25.5421/2147.47
Object.rotation -141.46/-13.6391/0.0279846
Object.setOSId 4
rem
rem *** ***
rem
Object.create AAGunSpawner
Object.absolutePosition 2164.46/33.0066/1922.52
Object.rotation 175.032/0/0.0523529
Object.setOSId 4
rem
rem *** ***
rem
Object.create AAGunSpawner
Object.absolutePosition 2144.91/24.3188/2190.24
Object.rotation 0/0/1.52588e-005
Object.setOSId 4
rem
rem *** ***
rem
Object.create AAGunSpawner
Object.absolutePosition 2196.54/24.3211/2143.5
Object.rotation 73.26/1.66753e-009/0.0484619
Object.setOSId 4
rem
rem *** ***
rem
Object.create AAGunSpawner
Object.absolutePosition 2042.66/29.8774/1937.75
Object.rotation -141.804/0/0.0395813
Object.setOSId 4
rem
rem *** ***
rem
rem *****************************************
rem ************ Radar Bunker ***************
rem *****************************************
rem
rem *** ***
rem
Object.create APCSpawner
Object.absolutePosition 1877.71/26.3864/1970.29
Object.rotation 0/0.663654/1.52588e-005
Object.setOSId 3
rem
rem *** ***
rem
Object.create LightTankSpawner
Object.absolutePosition 1883.34/26.04/1990.05
Object.rotation -3.95993/2.277/-0.0740356
Object.setOSId 3
rem
rem *** ***
rem
rem *****************************************
rem ************ Allied Fleet ***************
rem *****************************************
rem
rem *** ***
rem
Object.create carrierSpawner
Object.absolutePosition 2045/21/2700
Object.rotation -90/0/0
Object.setTeam 2
rem
rem *** ***
rem
Object.create DestroyerSpawner
Object.absolutePosition 1845/21/2500
Object.rotation -135/0/0
Object.setTeam 2
rem
rem *** ***
rem
rem *****************************************
rem ************* Axis Fleet ****************
rem *****************************************
rem
rem *** ***
rem
Object.create DestroyerSpawner
Object.absolutePosition 1845/21/1500
Object.rotation -45/0/0
Object.setTeam 1
rem
rem *** ***
rem
Object.create carrierSpawner
Object.absolutePosition 2045/21/1300
Object.rotation -90/0/0
Object.setTeam 1
rem ----------------------------------------------------------------------------
rem removed for precache: endif
rem ----- Host
rem ----------------------------------------------------------------------------
rem
rem *** ***
rem
Object.create DefgunSpawner
Object.absolutePosition 1837.16/28.7955/1925.12
Object.rotation -180/0/0
Object.setTeam 2
rem
rem *** ***
rem
Object.create DefgunSpawner
Object.absolutePosition 2216.25/27.7565/2082.21
Object.rotation 68.04/0/1.52588e-005
Object.setTeam 2
rem
rem *** ***
rem
rem *****************************************
rem ************** Airfield *****************
rem *****************************************
rem
rem *** ***
rem
Object.create ScoutCarSpawner
Object.absolutePosition 2160.68/32.9904/1938.51
Object.rotation 12.807/-0.00607799/-0.726868
Object.setOSId 4
rem
rem *** ***
rem
Object.create APCSpawner
Object.absolutePosition 2054/25.6819/2174
Object.rotation 107.711/-0.202321/0.603943
Object.setOSId 4
rem
rem *** ***
rem
Object.create torpedoBomberSpawner
Object.absolutePosition 2123.25/25.5977/2182.04
Object.rotation -175.028/-13.811/0.521912
Object.setOSId 4
rem
rem *** ***
rem
Object.create torpedoBomberSpawner
Object.absolutePosition 2167.24/25.5421/2147.47
Object.rotation -141.46/-13.6391/0.0279846
Object.setOSId 4
rem
rem *** ***
rem
Object.create AAGunSpawner
Object.absolutePosition 2164.46/33.0066/1922.52
Object.rotation 175.032/0/0.0523529
Object.setOSId 4
rem
rem *** ***
rem
Object.create AAGunSpawner
Object.absolutePosition 2144.91/24.3188/2190.24
Object.rotation 0/0/1.52588e-005
Object.setOSId 4
rem
rem *** ***
rem
Object.create AAGunSpawner
Object.absolutePosition 2196.54/24.3211/2143.5
Object.rotation 73.26/1.66753e-009/0.0484619
Object.setOSId 4
rem
rem *** ***
rem
Object.create AAGunSpawner
Object.absolutePosition 2042.66/29.8774/1937.75
Object.rotation -141.804/0/0.0395813
Object.setOSId 4
rem
rem *** ***
rem
rem *****************************************
rem ************ Radar Bunker ***************
rem *****************************************
rem
rem *** ***
rem
Object.create APCSpawner
Object.absolutePosition 1877.71/26.3864/1970.29
Object.rotation 0/0.663654/1.52588e-005
Object.setOSId 3
rem
rem *** ***
rem
Object.create LightTankSpawner
Object.absolutePosition 1883.34/26.04/1990.05
Object.rotation -3.95993/2.277/-0.0740356
Object.setOSId 3
rem
rem *** ***
rem
rem *****************************************
rem ************ Allied Fleet ***************
rem *****************************************
rem
rem *** ***
rem
Object.create carrierSpawner
Object.absolutePosition 2045/21/2700
Object.rotation -90/0/0
Object.setTeam 2
rem
rem *** ***
rem
Object.create DestroyerSpawner
Object.absolutePosition 1845/21/2500
Object.rotation -135/0/0
Object.setTeam 2
rem
rem *** ***
rem
rem *****************************************
rem ************* Axis Fleet ****************
rem *****************************************
rem
rem *** ***
rem
Object.create DestroyerSpawner
Object.absolutePosition 1845/21/1500
Object.rotation -45/0/0
Object.setTeam 1
rem
rem *** ***
rem
Object.create carrierSpawner
Object.absolutePosition 2045/21/1300
Object.rotation -90/0/0
Object.setTeam 1
rem ----------------------------------------------------------------------------
rem removed for precache: endif