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archives/bf1942/levels/tobruk.rfa
bf1942/levels/tobruk/GameTypes/Coop.con
Game.setNumberOfTickets 2 100
Game.setNumberOfTickets 1 120
Game.setTicketLostPerMin 2 10000
Game.setTicketLostPerMin 1 15
run SinglePlayer/SoldierSpawnTemplates
run SinglePlayer/SoldierSpawns
run SinglePlayer/SpawnpointManagerSettings
run SinglePlayer/ObjectSpawnTemplates
run SinglePlayer/ControlPointTemplates
rem *** Always spawn immediatly in singleplayer missions!
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
run ai
run SinglePlayer/ObjectSpawns
run SinglePlayer/ControlPoints
rem *** Always spawn immediatly in singleplayer missions!
rem ----------------------------------------------------------------------------
else
rem ----- Join
rem ----------------------------------------------------------------------------
rem *** CREATE FLAG BASES ***
rem object.create flagPole
rem Object.absolutePosition 1694.08/60/804.904
rem Object.rotation 0/0/0
rem object.create flagPole
rem Object.absolutePosition 451.573/40.2/1271.61
rem Object.rotation 0/0/0
rem ----------------------------------------------------------------------------
endIf
Game.setNumberOfTickets 1 120
Game.setTicketLostPerMin 2 10000
Game.setTicketLostPerMin 1 15
run SinglePlayer/SoldierSpawnTemplates
run SinglePlayer/SoldierSpawns
run SinglePlayer/SpawnpointManagerSettings
run SinglePlayer/ObjectSpawnTemplates
run SinglePlayer/ControlPointTemplates
rem *** Always spawn immediatly in singleplayer missions!
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
run ai
run SinglePlayer/ObjectSpawns
run SinglePlayer/ControlPoints
rem *** Always spawn immediatly in singleplayer missions!
rem ----------------------------------------------------------------------------
else
rem ----- Join
rem ----------------------------------------------------------------------------
rem *** CREATE FLAG BASES ***
rem object.create flagPole
rem Object.absolutePosition 1694.08/60/804.904
rem Object.rotation 0/0/0
rem object.create flagPole
rem Object.absolutePosition 451.573/40.2/1271.61
rem Object.rotation 0/0/0
rem ----------------------------------------------------------------------------
endIf