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Archives/bf1942/levels/Gazala.rfa
bf1942/levels/Gazala/Init.con
ShaderManager.setTextureParam envmap bf1942\levels\Gazala\Textures\ENVMAP_G_.rcm
renderer.globalAmbientColor .15/.15/.15
renderer.globalLodPercent 1
renderer.vertexFogEnable 1
renderer.FogColorVec 0.76/0.64/0.48
renderer.fogLinearStart 500
renderer.fogLinearEnd 850
renderer.ambientColor .18/.15/.13
renderer.diffuseColor .4/.35/.25
renderer.specularColor .3/.3/.3
renderer.animatedMeshAmbientColor 0.3
textureManager.alternativePath Texture/Africa

shadow.shadowColor 0.4

Game.setViewDistance 1530
Game.spawnPlayers 1

ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUkFlag

game.setTeamSkin 1 GermanDesertSoldier
game.setKit 1 0 Kit_Punch
game.setKit 1 1 Kit_Punch
game.setKit 1 2 Kit_Punch
game.setKit 1 3 Kit_Punch
game.setKit 1 4 Kit_Punch

game.setTeamSkin 2 BritishSoldier
game.setKit 2 0 Kit_Punch
game.setKit 2 1 Kit_Punch
game.setKit 2 2 Kit_Punch
game.setKit 2 3 Kit_Punch
game.setKit 2 4 Kit_Punch

shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

run Init/SkyAndSun
run Init/Terrain

run Sounds/Environment

game.setBeforeSpawnCameraPosition 1 1439.9753/74.8605/513.702
game.setBeforeSpawnCameraPosition 2 1439.9753/74.8605/513.702

game.setLevelCheck 687357628