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Archives/bf1942/levels/Alpenfestung-1945.rfa
bf1942/levels/Alpenfestung-1945/StandardMesh/ge_gate_large.rs
subshader "ge_gate_large_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1.0 1.0 1.0;
lightingSpecular false;
texture "texture/ge_gate";
}
{
lighting true;
materialDiffuse 1.0 1.0 1.0;
lightingSpecular false;
texture "texture/ge_gate";
}