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Archives/bf1942/levels/Alpenfestung-1945.rfa
bf1942/levels/Alpenfestung-1945/StandardMesh/ge_gate_large.rs
subshader "ge_gate_large_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1.0 1.0 1.0;
   lightingSpecular false;
   texture "texture/ge_gate";
}