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Archives/bf1942/levels/Operation_Forager.rfa
bf1942/levels/Operation_Forager/AI.con
if v_arg1 == host

aiSettings.setWorldMapSize 1024 1024
aiSettings.setViewDistance 200
aiSettings.setInformationGridDimension 32

ai.init 2

AIBotManager.setLodLevelTicks 6 6 6
AIBotManager.setLodLevelPriority 3 3 3
AIBotManager.setPlannedDecisionMakingThreshold 0.5 0.5 0.5
AIBotManager.setUnplannedDecisionMakingThreshold 0.3 0.4 0.4
AIBotManager.setDecisionMakingInterleave 2 2
AIBotManager.setSensingQuotient 1 1
AIBotManager.setSystemQuotient 40 40 20

ai.saiMapXDimension 64
ai.saiMapYDimension 64

ai.createSAI

ai.saiEnable 1

ai.botStatisticUpdateSpeed 3

endIf

run AIPathFinding.con v_arg1

run ai/StrategicAreas v_arg1

run ai/conditions.con v_arg1
run ai/prerequisites.con v_arg1
run ai/Strategies.con v_arg1

if v_arg1 == host

ai.addSAIStrategy 1 TeamAAttack
ai.addSAIStrategy 1 TeamADefend
ai.addSAIStrategy 1 TeamARepulse

ai.addSAIStrategy 2 TeamBAttack
ai.addSAIStrategy 2 TeamBDefend
ai.addSAIStrategy 2 TeamBRepulse

endIf