This page is under construction
Archives/bf1942/levels/Omaha_Beach.rfa
bf1942/levels/Omaha_Beach/SinglePlayerAllied.con
Game.setNumberOfTickets 1 150
Game.setNumberOfTickets 2 100
Game.setTicketLostPerMin 1 5
Game.setTicketLostPerMin 2 10
run SinglePlayer/SpawnpointManagerSettings
run SinglePlayer/SoldierSpawnTemplates
run SinglePlayer/SoldierSpawns
run SinglePlayer/ObjectSpawnTemplates
run SinglePlayer/ControlPointTemplates.con
game.maxNrofPlayers 63
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
run ai v_arg1
run SinglePlayer/ObjectSpawns v_arg1
run singleplayer/ControlPointsv_arg1
rem *** Always spawn immediatly in singleplayer missions!
game.timeToNextWave 2
endIf
Game.setNumberOfTickets 2 100
Game.setTicketLostPerMin 1 5
Game.setTicketLostPerMin 2 10
run SinglePlayer/SpawnpointManagerSettings
run SinglePlayer/SoldierSpawnTemplates
run SinglePlayer/SoldierSpawns
run SinglePlayer/ObjectSpawnTemplates
run SinglePlayer/ControlPointTemplates.con
game.maxNrofPlayers 63
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
run ai v_arg1
run SinglePlayer/ObjectSpawns v_arg1
run singleplayer/ControlPointsv_arg1
rem *** Always spawn immediatly in singleplayer missions!
game.timeToNextWave 2
endIf