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Archives/bf1942/levels/Airwolf.rfa
Bf1942/levels/Airwolf/StandardMesh/DesertCombat/Ka50/Ka50_wreck03.rs
subshader "Tigre_Hap_wreck03_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/ka50/tigre_hap_wreck";
}
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/ka50/tigre_hap_wreck";
}