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Archives/bf1942/levels/Al_Faw_Bunker_Night.RFA
Bf1942/levels/Al_Faw_Bunker_Night/objects/ref_distiller_m1/Objects.con
rem *** coded by MuRa ***
ObjectTemplate.create Bundle ref_distiller_m1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.addTemplate lodref_distiller
ObjectTemplate.loadSoundScript Sounds/Distiller.ssc

ObjectTemplate.create LodObject lodref_distiller
ObjectTemplate.lodselector ref_distillerSelector
ObjectTemplate.addTemplate ref_distillerInterior
ObjectTemplate.addTemplate ref_distillerExterior

LodSelectorTemplate.create DistanceSelector ref_distillerSelector
LodSelectorTemplate.addLodDistance 120

ObjectTemplate.create Bundle ref_distillerInterior
ObjectTemplate.geometry ref_distiller_m1
rem -----------------------------------------------
ObjectTemplate.addTemplate aux_pipe30L_05m_m1
ObjectTemplate.setPosition 0/8/1.35
ObjectTemplate.setRotation 0/0/90
ObjectTemplate.addTemplate aux_pipe30_15m_m1
ObjectTemplate.setPosition 0/7.5/1.85
ObjectTemplate.setRotation 0/90/0
ObjectTemplate.addTemplate aux_pipe30L_05m_m1
ObjectTemplate.setPosition 0/5/-1.35
ObjectTemplate.setRotation 180/0/90
ObjectTemplate.addTemplate aux_pipe30_15m_m1
ObjectTemplate.setPosition 0/4.5/-1.85
ObjectTemplate.setRotation 0/90/0
ObjectTemplate.addTemplate ref_controlbox_m1
ObjectTemplate.setPosition 1.3/0/-1.3
ObjectTemplate.setRotation 135/0/0
rem ------------------------------------------------

ObjectTemplate.create SimpleObject ref_distillerExterior
ObjectTemplate.geometry ref_distiller_m1


rem ===================================================================
ObjectTemplate.create SimpleObject ref_distiller2_m1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.geometry ref_distiller2_m1