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Archives/bf1942/levels/DC_Dark_Jungle_001.rfa
bf1942/levels/DC_Dark_Jungle/AI/Conditions.con
rem *** Axis Attack ***
aiStrategy.createConstantCondition AxisAttackCond Crisp EqualGreater Enemy ControlPoint 0
aiStrategy.setConditionStrength Required

rem *** Allied Attack ***
aiStrategy.createConstantCondition AlliedAttackCond Crisp EqualGreater Enemy ControlPoint 0
aiStrategy.setConditionStrength Required