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Archives/bf1942/levels/BizoryFarm.rfa
bf1942/levels/BizoryFarm/Init/SkyAndSun.con
TextureManager.mipmaps 0
rem ************************
rem *** Lenzflare ***
rem ************************
rem
rem *** "TSun" of primitive LensFlare ***
rem
ObjectTemplate.create LensFlare TSun
ObjectTemplate.setLensFlareCount 5
ObjectTemplate.setBackFlareCount 0
ObjectTemplate.setCoronaCount 2
ObjectTemplate.initLensFlares
ObjectTemplate.setVisibilityAngleDeg 360


REM *** Falre no:1 ***
REM
ObjectTemplate.setFlareSrcBlend BMSourceAlpha 0
ObjectTemplate.setFlareDestBlend BMOne 0
ObjectTemplate.setFlareTexture ring5.tga 0
ObjectTemplate.setFlareSize 3 0
ObjectTemplate.setFlareScale -1.5 0
ObjectTemplate.setFlareRot 0 0
ObjectTemplate.setFlareColor 75/75/75/50 0
ObjectTemplate.setFlareDistFadeScale 1 0


REM **
Object.create TSun
Object.isSaveable 0
Object.name sun
ObjectTemplate.setflarefadeall 0.1
ObjectTemplate.setcoronafadeall 0.3



rem ************************
rem *** Sky ***
rem ************************
GeometryTemplate.create StandardMesh SkyBox
GeometryTemplate.file bf1942\levels\Bizory_Farm\Objects\mySky\Sky_Bulge_m1
Sky.initSky


Sky.setSun sun
sky.changeOfsSkyHeight 0
Sky.setRotAngle 180
sky.sunLightDirectionVec -0.087/0.319/-0.944
TextureManager.mipmaps 1