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Archives/bf1942/levels/BizoryFarm.rfa
bf1942/levels/BizoryFarm/Objects/Stationary_Weapons/ExploBarrel1/Objects.con


rem *** ExploBarrel1 ***
ObjectTemplate.create PlayerControlObject ExploBarrel1
rem ObjectTemplate.NameTagOffset -0.3/-0.2/0
ObjectTemplate.setNetworkableInfo ExploBarrel1Info
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 4.0
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 10
ObjectTemplate.damageFromWater 1
ObjectTemplate.drag 1.5
ObjectTemplate.mass 10000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 1
ObjectTemplate.exitTimer 0.75
ObjectTemplate.hitpoints 40
ObjectTemplate.maxhitpoints 40
ObjectTemplate.material 45
ObjectTemplate.criticalDamage 15
ObjectTemplate.hpLostWhileCriticalDamage 6
ObjectTemplate.explosionForceMod 10
ObjectTemplate.GUIIndex 67
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_stationary_16x16.dds"

rem -------------------------------------

ObjectTemplate.addArmorEffect 20 e_KubelFire 0/0/0
ObjectTemplate.addArmorEffect 15 e_KubelFire 0/0/0
ObjectTemplate.addArmorEffect 10 e_KubelFire 0/0/0
ObjectTemplate.addArmorEffect 5 e_KubelFire 0/0/0
ObjectTemplate.addArmorEffect 0 e_KubelFire 0/0/0
ObjectTemplate.addArmorEffect 8 e_BuildingFireBig 0/0/0
ObjectTemplate.addArmorEffect 2 e_BuildingFireBig 0/0/0
ObjectTemplate.addArmorEffect 6 e_BuildingSmokeIdleDark 0/0/0
ObjectTemplate.addArmorEffect 4 e_BuildingSmokeIdleDark 0/0/0
ObjectTemplate.addArmorEffect 2 e_BuildingDust 0/0/0
ObjectTemplate.addArmorEffect 6 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 4 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 2 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_ExplBombBig 0/0/0

rem -------------------------------------
ObjectTemplate.addTemplate lodExploBarrel1
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.FadeAtTimeToLiveAfterDeath 0
rem -------------------------------------


rem *** lodExploBarrel1 ***
ObjectTemplate.create LodObject lodExploBarrel1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ExploBarrel1Complex
ObjectTemplate.addTemplate ExploBarrel1Simple
ObjectTemplate.addTemplate ExploBarrel1Wreck
rem -------------------------------------
ObjectTemplate.lodSelector ExploBarrel1LodSelector

rem *** ExploBarrel1Complex ***
ObjectTemplate.create Bundle ExploBarrel1Complex
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.addTemplate lodExploBarrel1Cockpit

rem *** lodExploBarrel1Cockpit ***
ObjectTemplate.create LodObject lodExploBarrel1Cockpit
ObjectTemplate.addTemplate ExploBarrel1CockpitExternal
ObjectTemplate.lodSelector ExploBarrel1CockpitSelector

rem *** ExploBarrel1CockpitExternal ***
ObjectTemplate.create SimpleObject ExploBarrel1CockpitExternal
ObjectTemplate.hasDynamicShadow 0
ObjectTemplate.geometry explobarrel1_m1

rem *** ExploBarrel1CockpitSelector ***
LodSelectorTemplate.create DistCompareSelector ExploBarrel1CockpitSelector
LodSelectorTemplate.addLodDistance 1
LodSelectorTemplate.addLodComparison 0.5

rem *** ExploBarrel1Simple ***
ObjectTemplate.create SimpleObject ExploBarrel1Simple
ObjectTemplate.geometry explobarrel1_m1

rem *** HouseWreck ***
ObjectTemplate.create SimpleObject ExploBarrel1Wreck
ObjectTemplate.geometry explobarrel1_m1

rem *** ExploBarrel1LodSelector ***
LodSelectorTemplate.create DistCompareSelector2 ExploBarrel1LodSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 135