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Archives/bf1942/levels/Snafu.rfa
bf1942/levels/Snafu/standardMesh/ivm2.rs
subshader "ivm2_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 0.9 0.9 0.9;
   lightingSpecular true;
   materialSpecular 0.7 0.9 0.7;
   materialSpecularPower 52.0;
   texture "bf1942/levels/Snafu/modelTexture/ivm2";
}