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Archives/bf1942/levels/KotaBharu.rfa
bf1942/levels/KotaBharu/standardMesh/arisaka38s_stock.rs
subshader "Springfield_Base2_m1_Material1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/springfield_2";
}

subshader "Springfield_Base2_m1_Material2" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/springfield_2";
}

subshader "ArisakaCar_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/arisaka";
}

subshader "arisaka38_stock_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/arisaka";
}