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Archives/bf1942/levels/ABF_Moon.rfa
bf1942/levels/ABF_Moon/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\ABF_Moon\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.027451/0.027451/0.027451
renderer.ambientColor 0.027451/0.027451/0.027451
renderer.diffuseColor 0.278431/0.278431/0.329412
renderer.specularColor 0.160784/0.160784/0.196078
renderer.vertexFogEnable 1
renderer.fogColorVec 0.000000/0.000000/0.000000
renderer.animatedMeshAmbientColor 0.15
textureManager.alternativePath bf1942/levels/ABF_Moon/texture
shadow.shadowColor 0.550000
Game.setViewDistance 600
Game.spawnPlayers 1
renderer.fogstart 550
renderer.fogend 700
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag
game.setTeamSkin 1 GermanSoldier
game.setKit 1 0 German_Scout
game.setKit 1 1 German_Assault
game.setKit 1 2 German_AT
game.setKit 1 3 German_Medic
game.setKit 1 4 German_Engineer
game.setTeamSkin 2 USSoldier
game.setKit 2 0 US_Scout
game.setKit 2 1 US_Assault
game.setKit 2 2 US_AT
game.setKit 2 3 US_Medic
game.setKit 2 4 US_Engineer
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 1024 1024
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
game.assaultTeam 2
run Sounds/Environment
game.setBeforeSpawnCameraPosition 1 461.851013/127.631172/202.687363
game.setBeforeSpawnCameraPosition 2 461.851013/127.631172/202.687363
run objects/objects
physics.gravity -4
rem Created by Battlecraft 1942. Copyright (c)2003 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\ABF_Moon\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.027451/0.027451/0.027451
renderer.ambientColor 0.027451/0.027451/0.027451
renderer.diffuseColor 0.278431/0.278431/0.329412
renderer.specularColor 0.160784/0.160784/0.196078
renderer.vertexFogEnable 1
renderer.fogColorVec 0.000000/0.000000/0.000000
renderer.animatedMeshAmbientColor 0.15
textureManager.alternativePath bf1942/levels/ABF_Moon/texture
shadow.shadowColor 0.550000
Game.setViewDistance 600
Game.spawnPlayers 1
renderer.fogstart 550
renderer.fogend 700
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag
game.setTeamSkin 1 GermanSoldier
game.setKit 1 0 German_Scout
game.setKit 1 1 German_Assault
game.setKit 1 2 German_AT
game.setKit 1 3 German_Medic
game.setKit 1 4 German_Engineer
game.setTeamSkin 2 USSoldier
game.setKit 2 0 US_Scout
game.setKit 2 1 US_Assault
game.setKit 2 2 US_AT
game.setKit 2 3 US_Medic
game.setKit 2 4 US_Engineer
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 1024 1024
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
game.assaultTeam 2
run Sounds/Environment
game.setBeforeSpawnCameraPosition 1 461.851013/127.631172/202.687363
game.setBeforeSpawnCameraPosition 2 461.851013/127.631172/202.687363
run objects/objects
physics.gravity -4