This page is under construction
Archives/bf1942/levels/ABF_Moon.rfa
bf1942/levels/ABF_Moon/standardMesh/Big_Bomb_M1.rs
subshader "Big_Bomb_M1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular 0.337255 0.337255 0.337255;
materialSpecularPower 12.5;
texture "texture/Big_bomb_Z";
}
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular 0.337255 0.337255 0.337255;
materialSpecularPower 12.5;
texture "texture/Big_bomb_Z";
}