This page is under construction
Archives/bf1942/levels/ABF_Moon.rfa
bf1942/levels/ABF_Moon/standardMesh/Willy_WheR_M1.rs
subshader "willy_wher_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   texture "texture/willy1_z";
}