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archives/bf1942/levels/kursk.rfa
BF1942/levels/Kursk/Ctf/ObjectSpawns.con
rem removed for precache: if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------

rem
rem *** ***
rem
Object.create lighttankspawner
Object.absolutePosition 450.345/77.4703/249.093
Object.rotation 0/0.103998/1.52588e-005
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create lighttankspawner
Object.absolutePosition 444.421/77.4737/248.701
Object.rotation 1.27288/0.170019/-1.52588e-005
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create APCSpawner
Object.absolutePosition 449.911/77.4703/234.584
Object.rotation 0/1.17886/1.52588e-005
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create heavytankspawner
Object.absolutePosition 432.5/77.6625/230
Object.rotation 0/-0.664717/-1.52588e-005
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create FixedArtillerySpawner
Object.absolutePosition 508/76.84/284
Object.rotation 0/0/0
Object.setOSId 1
Object.setTeam 1

rem
rem *** ***
rem
Object.create FighterSpawner
Object.absolutePosition 376.687/79.0611/203.812
Object.rotation 91.616/-12.871/1.52588e-005
Object.setOSId 1
Object.setTeam 1


Object.create DiveBomberSpawner
Object.absolutePosition 374.75/79.857/216.141
Object.rotation 98.5421/-8.4672/0.602325
Object.setOSId 1
Object.setTeam 1
rem
rem *** ***
rem
Object.create heavytankspawner
Object.absolutePosition 586.5/76.6406/837.5
Object.rotation 89.1573/0.0152983/-0.618988
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create lighttankspawner
Object.absolutePosition 576/76.6406/838
Object.rotation -177.84/-0.132352/-0.0279846
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create lighttankspawner
Object.absolutePosition 566/76.6406/843.5
Object.rotation 179.352/-0.0754579/1.52588e-005
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create FixedArtillerySpawner
Object.absolutePosition 557.5/76.6383/830
Object.rotation 179.352/-0.441373/1.52588e-005
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create APCSpawner
Object.absolutePosition 580/76.64/875
Object.rotation -89.6219/0.0103454/-1.16029
Object.setOSId 2
Object.setTeam 2
rem
rem *** ***
rem
Object.create AAGunSpawner
Object.absolutePosition 683.5/93.4547/553.5
Object.rotation -90.792/3.81667e-014/1.52588e-005
Object.setOSId 3
rem
rem *** ***
rem
Object.create ArtillerySpawner
Object.absolutePosition 602.5/83.3344/546.5
Object.rotation -91.119/0.0968891/0.688705
Object.setOSId 3
rem
rem *** ***
rem
Object.create ArtillerySpawner
Object.absolutePosition 597.5/83.0622/555.5
Object.rotation -89.8568/0.1112/0.687286
Object.setOSId 3

Object.create FixedArtillerySpawner
Object.absolutePosition 692/93.34/528
Object.rotation -30/0/0
Object.setOSId 3

Object.create MortarSpawner
Object.absolutePosition 488/84.26/600
Object.rotation 90/0/0
Object.setOSId 3

rem
rem *** ***
rem

Object.create FighterSpawner
Object.absolutePosition 495.081/78.1042/886.874
Object.rotation 91.616/-12.871/1.52588e-005
Object.setOSId 2
Object.setTeam 2


Object.create DiveBomberSpawner
Object.absolutePosition 490.64/80/901
Object.rotation 90.3638/-10.3916/-1.58968
Object.setOSId 2
Object.setTeam 2

rem *** MachineGunSpawner ***
Object.create MachineGunSpawner
Object.absolutePosition 450.3405/75.3/315.5646
Object.setTeam 1
rem *** MachineGunSpawner ***
Object.create MachineGunSpawner
Object.absolutePosition 438.3016/74.95/315.6953
Object.setTeam 1
rem *** MachineGunSpawner ***
Object.create MachineGunSpawner
Object.absolutePosition 549.4048/76.75/805
Object.rotation 170.5/0/0
Object.setTeam 2
rem *** MachineGunSpawner ***
Object.create MachineGunSpawner
Object.absolutePosition 531.6986/76.75/805
Object.rotation 170.5/0/0
Object.setTeam 2
rem ----------------------------------------------------------------------------
rem removed for precache: endif