This page is under construction
archives/bf1942/levels/Battleaxe.rfa
bf1942/levels/Battleaxe/Init/Terrain.con
rem
rem **** Initialize Terrain *****
rem
GeometryTemplate.create patchTerrain terrainGeometry
GeometryTemplate.file bf1942\levels\BattleAxe\Heightmap
GeometryTemplate.materialMap bf1942\levels\BattleAxe\Materialmap
GeometryTemplate.materialSize 512
GeometryTemplate.targetTriCount 5000
GeometryTemplate.worldSize 2048
GeometryTemplate.yScale 0.600000
GeometryTemplate.texBaseName bf1942\levels\BattleAxe\Textures\Tx
GeometryTemplate.texOffsetX 0
GeometryTemplate.texOffsetY 0
GeometryTemplate.detailTexName bf1942\levels\BattleAxe\Textures\Detail
GeometryTemplate.waterLevel 34.000000
GeometryTemplate.seaFloorLevel 0
GeometryTemplate.lodDistance 450

ObjectTemplate.create SimpleObject terrainObject
ObjectTemplate.geometry terrainGeometry
objectTemplate.createNotInGrid 1

Object.create terrainObject
Object.setName track
Object.absolutePosition 0/0/0
Object.rotation 0/0/0

Console.setCameraPosition 1024/50/1024
Console.worldSize 2048

Terrain.ShadowAmbient 70/70/70
Terrain.ShadowBorderFadeTime 0.075
Terrain.ShadowSamplingCullY 0