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archives/bf1942/levels/Kursk.rfa
bf1942/levels/Kursk/AI/Conditions.con
rem *******************************************************
rem Kursk - AI'09 by Lotte|EoD
rem *******************************************************

rem ** common **
aiStrategy.createConstantCondition timeCond Fuzzy EqualSmaller Friendly StartTime 120
aiStrategy.setConditionStrength AdvisoryNegative
aiStrategy.setIsAbortCondition 1

rem ** single & double **
aiStrategy.createConstantCondition maxOneEnemyCP Crisp EqualSmaller Enemy ControlPoint 1
aiStrategy.setConditionStrength Required

rem ** holdAndCamp **
aiStrategy.createConstantCondition twoFriendlyCPCond Crisp Equal Friendly ControlPoint 2
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition minFiveFriendlyAreasCond Crisp EqualGreater Friendly NumberOfHostileAreas 5
aiStrategy.setConditionStrength Required

rem ** breakOut **
aiStrategy.createConstantCondition noFriendlyCPCond Crisp Equal Friendly ControlPoint 0
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition twoEnemyCPCond Crisp Equal Enemy ControlPoint 2
aiStrategy.setConditionStrength Required