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archives/bf1942/levels/Tobruk.rfa
bf1942/levels/Tobruk/AI/StrategicAreas.con
rem *******************************************************
rem Tobruk - AI'11 by Lotte|EoD
rem *******************************************************

if v_arg1 == host

rem *** Create strategic areas ***
aiStrategicArea.create ARVN_Base 1723.6/552.9 1743.6/572.9 25
aiStrategicArea.create NVA_Base 2513.3/785.1 2546.6/818.4 50
aiStrategicArea.create 2nd_Line_Bunker_South 2200.4/684.3 2233.7/717.6 50
aiStrategicArea.create 2nd_Line_Bunker_North 2184/809.7 2217.3/843 50
aiStrategicArea.create 1st_Line_Bunker_South 2050.6/578.8 2083.9/612.1 50
aiStrategicArea.create 1st_Line_Bunker_Middle 2004.7/691 2038/724.3 50
aiStrategicArea.create 1st_Line_Bunker_North 1942.8/808.2 1976.1/841.5 50

aiStrategicArea.setActive ARVN_Base
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour NVA_Base
aiStrategicArea.addNeighbour 1st_Line_Bunker_South
aiStrategicArea.setSide 2
aiStrategicArea.setTakeable 1 0
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive NVA_Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour 2nd_Line_Bunker_South
aiStrategicArea.addNeighbour 2nd_Line_Bunker_North
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive 2nd_Line_Bunker_South
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour NVA_Base
aiStrategicArea.addNeighbour 2nd_Line_Bunker_North
aiStrategicArea.addNeighbour 1st_Line_Bunker_South
aiStrategicArea.addNeighbour 1st_Line_Bunker_Middle
aiStrategicArea.addNeighbour 1st_Line_Bunker_North
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive 2nd_Line_Bunker_North
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour NVA_Base
aiStrategicArea.addNeighbour 2nd_Line_Bunker_South
aiStrategicArea.addNeighbour 1st_Line_Bunker_South
aiStrategicArea.addNeighbour 1st_Line_Bunker_Middle
aiStrategicArea.addNeighbour 1st_Line_Bunker_North
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive 1st_Line_Bunker_South
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour ARVN_Base
aiStrategicArea.addNeighbour 2nd_Line_Bunker_South
aiStrategicArea.addNeighbour 2nd_Line_Bunker_North
aiStrategicArea.addNeighbour 1st_Line_Bunker_Middle
aiStrategicArea.addNeighbour 1st_Line_Bunker_North
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive 1st_Line_Bunker_Middle
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour ARVN_Base
aiStrategicArea.addNeighbour 2nd_Line_Bunker_South
aiStrategicArea.addNeighbour 2nd_Line_Bunker_North
aiStrategicArea.addNeighbour 1st_Line_Bunker_South
aiStrategicArea.addNeighbour 1st_Line_Bunker_North
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive 1st_Line_Bunker_North
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour ARVN_Base
aiStrategicArea.addNeighbour 2nd_Line_Bunker_South
aiStrategicArea.addNeighbour 2nd_Line_Bunker_North
aiStrategicArea.addNeighbour 1st_Line_Bunker_South
aiStrategicArea.addNeighbour 1st_Line_Bunker_Middle
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0

endIf