This page is under construction
archives/bf1942/levels/Liberation_of_Caen.rfa
bf1942/levels/Liberation_of_Caen/AI/Conditions.con
rem *******************************************************
rem Liberation of Caen - AI'09 by Lotte|EoD
rem *******************************************************

rem * InitialAttack *
aiStrategy.createConstantCondition oneCPCond Crisp Equal Friendly ControlPoint 1
aiStrategy.setConditionStrength Required

rem * SpreadOut *
aiStrategy.createConstantCondition max3CPCond Crisp EqualSmaller Friendly ControlPoint 3
aiStrategy.setConditionStrength Required

rem * Final Assault *
aiStrategy.createConstantCondition fourCPCond Crisp Equal Friendly ControlPoint 4
aiStrategy.setConditionStrength Required

rem * Hold *
aiStrategy.createConstantCondition fiveCPCond Crisp Equal Friendly ControlPoint 5
aiStrategy.setConditionStrength Required

rem * 1repulse *
aiStrategy.createConstantCondition threeCPCond Crisp EqualSmaller Friendly ControlPoint 4
aiStrategy.setConditionStrength Required

rem * 2repulse *
aiStrategy.createConstantCondition max2CPCond Crisp EqualSmaller Friendly ControlPoint 2
aiStrategy.setConditionStrength Required

rem * Break Out *
aiStrategy.createConstantCondition max1CPCond Crisp EqualSmaller Friendly ControlPoint 1
aiStrategy.setConditionStrength Required