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Archives/bf1942/Levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/objects/Nimitz/Sounds/Low/YamatoEngine.ssc
newPatch
#################
### Main back ###
#################
load @ROOT/Sound/@RTD/VEAKGVRUN.wav
loop
minDistance 40
volume .4
priority 7
*** Engine start ***
beginEffect
controlDestination Volume
controlSource Time
envelope Ramp
param 0.2
param 1.1
param 0
param 1
endEffect
*** Engine Pitch ***
beginEffect
controlDestination Pitch
controlSource Default
envelope Ramp
param 0
param 1.1
param 0.45
param 0.25
param 2
param 1.9
endEffect
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 150
param 300
param 1
param -1
endEffect
*** Engine stop ***
beginEffect
controlDestination Volume
controlSource TimeRelease
envelope Ramp
param 0
param 0.4
param 1
param -1
endEffect
#################
### Main back ###
#################
load @ROOT/Sound/@RTD/subprop1.wav
loop
minDistance 10
volume .4
priority 7
*** Engine start ***
beginEffect
controlDestination Volume
controlSource Time
envelope Ramp
param 0.2
param 1.1
param 0
param 1
endEffect
*** Engine Pitch ***
beginEffect
controlDestination Pitch
controlSource Default
envelope Ramp
param 0
param 1.1
param 0.65
param 0.25
param 2
param 2
endEffect
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 20
param 40
param 1
param -1
endEffect
*** Engine stop ***
beginEffect
controlDestination Volume
controlSource TimeRelease
envelope Ramp
param 0
param 0.4
param 1
param -1
endEffect