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Archives/bf1942/levels/GC_Tanaab.rfa
bf1942/levels/GC_Tanaab/AI/StrategicAreas.con
if v_arg1 == host

rem *** Create vehicle groups ***
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea

rem *** Add vehicles to the groups ***
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 any
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 any
aiSettings.addVehicleToVehicleGroup 14 land
aiSettings.addVehicleToVehicleGroup 15 any
aiSettings.addVehicleToVehicleGroup 16 any
aiSettings.addVehicleToVehicleGroup 17 any

rem *** Create categories ***
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea


rem *** Create strategic areas ***
aiStrategicArea.create Redemption_base 575.6/660.5 580.6/665.5 50 land
aiStrategicArea.create ShipYard_CP 2165.7/2097.9 2185.7/2117.9 50 land
aiStrategicArea.create ISD_Base_CP 3324.3/3316.6 3354.3/3346.6 50 land
aiStrategicArea.create Imp_Asteroid_Base 3607.3/2040.7 3627.3/2060.7 50 land


aiStrategicArea.setActive Redemption_base
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour ShipYard_CP
aiStrategicArea.addNeighbour ISD_Base_CP
aiStrategicArea.addNeighbour Imp_Asteroid_Base
aiStrategicArea.setOrderPosition Infantry 581/666
aiStrategicArea.setOrderPosition Tank 581/666
aiStrategicArea.setOrderPosition Car 581/666
aiStrategicArea.setOrderPosition Boat 581/666
aiStrategicArea.setOrderPosition LandingCraft 581/666
aiStrategicArea.setOrderPosition Amphibius 581/666
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 2
aiStrategicArea.setTakeable 1 0
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive ShipYard_CP
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Redemption_base
aiStrategicArea.addNeighbour ISD_Base_CP
aiStrategicArea.addNeighbour Imp_Asteroid_Base
aiStrategicArea.setOrderPosition Infantry 2186/2118
aiStrategicArea.setOrderPosition Tank 2186/2118
aiStrategicArea.setOrderPosition Car 2186/2118
aiStrategicArea.setOrderPosition Boat 2186/2118
aiStrategicArea.setOrderPosition LandingCraft 2186/2118
aiStrategicArea.setOrderPosition Amphibius 2186/2118
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.setTakeable 2 0
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive ISD_Base_CP
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Redemption_base
aiStrategicArea.addNeighbour ShipYard_CP
aiStrategicArea.addNeighbour Imp_Asteroid_Base
aiStrategicArea.setOrderPosition Infantry 3354/3347
aiStrategicArea.setOrderPosition Tank 3354/3347
aiStrategicArea.setOrderPosition Car 3354/3347
aiStrategicArea.setOrderPosition Boat 3354/3347
aiStrategicArea.setOrderPosition LandingCraft 3354/3347
aiStrategicArea.setOrderPosition Amphibius 3354/3347
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.setTakeable 2 0
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive Imp_Asteroid_Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Redemption_base
aiStrategicArea.addNeighbour ShipYard_CP
aiStrategicArea.addNeighbour ISD_Base_CP
aiStrategicArea.setOrderPosition Infantry 3627/2061
aiStrategicArea.setOrderPosition Tank 3627/2061
aiStrategicArea.setOrderPosition Car 3627/2061
aiStrategicArea.setOrderPosition Boat 3627/2061
aiStrategicArea.setOrderPosition LandingCraft 3627/2061
aiStrategicArea.setOrderPosition Amphibius 3627/2061
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0



endIf