This page is under construction
Archives/bf1942/levels/GC_Tanaab.rfa
bf1942/levels/GC_Tanaab/ObjectiveMode.con
rem defender tickets are set to 100
Game.setNumberOfTickets 1 100
Game.setNumberOfTickets 2 200
Game.setTicketLostPerMin 1 0
Game.setTicketLostPerMin 2 2

run ObjectiveMode/SpawnpointManagerSettings

run ObjectiveMode/SoldierSpawnTemplates
run ObjectiveMode/SoldierSpawns

run ObjectiveMode/ObjectSpawnTemplates
run ObjectiveMode/ControlPointTemplates
run ObjectiveMode/ObjectiveSpawnerTemplates v_arg1


run ai v_arg1

run ObjectiveMode/ObjectSpawns
run ObjectiveMode/ControlPoints v_arg1
run ObjectiveMode/ObjectiveSpawners v_arg1
run ObjectiveMode/ObjectiveCommon v_arg1

include ../../../../../objects/items/basekit/ai/objects.con
include ../../../../../objects/soldiers/common/AI/Objects.con


include ../../../../../objects/Vehicles/Land/GCX_Turbolaser/AI/Objects.con
include ../../../../../objects/Vehicles/Land/GCX_Turbolaser/AI/weapons.con
include ../../../../../objects/Vehicles/Air/gcx_tiefighter/AI/Objects.con
include ../../../../../objects/Vehicles/Air/gcx_tiefighter/AI/Weapons.con
include ../../../../../objects/destr_static_bot/AI/Objects.con

beginrem
include ../../../../../objects/Buildings/Common/tan_objective01/Ai/Objects.con
include ../../../../../objects/Buildings/Common/tan_objective02/Ai/Objects.con
include ../../../../../objects/Buildings/Common/tan_objective03/Ai/Objects.con
include ../../../../../objects/Buildings/Common/tan_objective04/Ai/Objects.con
endrem



include ../../../../../objects/Vehicles/Air/GCX_Storm/AI/Objects.con
include ../../../../../objects/Vehicles/Air/GCX_Storm/AI/Weapons.con
include ../../../../../objects/Vehicles/Air/GCX_Arc170/AI/Objects.con
include ../../../../../objects/Vehicles/Air/GCX_Arc170/AI/Weapons.con
include ../../../../../objects/Vehicles/Air/Wing/AI/Objects.con
include ../../../../../objects/Vehicles/Air/Wing/AI/Weapons.con
include ../../../../../objects/Vehicles/Air/Scimitar/AI/Objects.con
include ../../../../../objects/Vehicles/Air/Scimitar/AI/Weapons.con






include ../../../../../objects/Vehicles/Air/GCX_MilleniumFalcon/AI/Objects.con
include ../../../../../objects/Vehicles/Air/GCX_MilleniumFalcon/AI/Weapons.con
include ../../../../../objects/Vehicles/Air/lancer/AI/Objects.con
include ../../../../../objects/Vehicles/Air/lancer/AI/Weapons.con
include ../../../../../objects/Vehicles/Air/GCX_Lambda/AI/Objects.con
include ../../../../../objects/Vehicles/Air/GCX_Lambda/AI/Weapons.con
include ../../../../../objects/Vehicles/Air/gcx_x-wing/AI/Objects.con
include ../../../../../objects/Vehicles/Air/gcx_x-wing/AI/Weapons.con
include ../../../../../objects/Vehicles/Air/gcx_ywing/AI/Objects.con
include ../../../../../objects/Vehicles/Air/gcx_ywing/AI/Weapons.con
include ../../../../../objects/Vehicles/Air/GCX_tieinterceptor/AI/Objects.con
include ../../../../../objects/Vehicles/Air/GCX_tieinterceptor/AI/Weapons.con
include ../../../../../objects/Vehicles/Air/gcx_awing/AI/Objects.con
include ../../../../../objects/Vehicles/Air/gcx_awing/AI/Weapons.con

include ../../../../../objects/Vehicles/Air/GCX_BWing/AI/Objects.con
include ../../../../../objects/Vehicles/Air/GCX_BWing/AI/Weapons.con

rem *** EndOfFile ***