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Archives/bf1942/levels/GC_Tanaab.rfa
bf1942/levels/GC_Tanaab/objects/objects.con
rem ************* mobile spawnpoints on Tiefighter, TieInterceptor,X-wing. YWing, AWing, Bwing
rem ************* for bot support in Spacemaps
rem *** tiefighter ***
ObjectTemplate.create PlayerControlObject GCX_tiefighter
ObjectTemplate.setNetworkableInfo tiefighter_body_info
ObjectTemplate.aiTemplate TieAI
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.drag 0.1
ObjectTemplate.mass 2500
ObjectTemplate.inertiaModifier 1/1/1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 1
ObjectTemplate.hitpoints 55
ObjectTemplate.maxhitpoints 55
ObjectTemplate.material 801
ObjectTemplate.criticalDamage 5.5
ObjectTemplate.hpLostWhileCriticalDamage 0.55
ObjectTemplate.explosionForceMod 10
ObjectTemplate.hpLostWhileUpSideDown 5.5
ObjectTemplate.hpLostWhileDamageFromWater 5.5
ObjectTemplate.addArmorEffect 11 em_TieFighterDamage 0/0/0
ObjectTemplate.addArmorEffect 11 em_PlaneDamage 0/0/0
ObjectTemplate.addArmorEffect 5.5 e_TieFighterFire 0/0/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_TieFighter 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.damageFromWater 1
rem -------------------------------------
ObjectTemplate.addTemplate lodtiefighter
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1/0/1 0/0/0
ObjectTemplate.setVehicleIcon "Vehicle/Icon_tiefighter.dds"
ObjectTemplate.setVehicleIconPos 68/48
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_greenlaser_64x64.dds"
ObjectTemplate.setPrimaryAmmoBar ABHeatBarOnly
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTFighter
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_tief_16x16.dds"
ObjectTemplate.addTemplate GCX_TF_bot_spawn
rem *** TieInterceptor ***
ObjectTemplate.create PlayerControlObject GCX_TieInterceptor
ObjectTemplate.setNetworkableInfo tieinterceptor_body_info
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.drag 0.1
ObjectTemplate.mass 2500
ObjectTemplate.inertiaModifier 1/1/1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 1
ObjectTemplate.hitpoints 80
ObjectTemplate.maxhitpoints 80
ObjectTemplate.material 801
ObjectTemplate.criticalDamage 8
ObjectTemplate.hpLostWhileCriticalDamage 0.8
ObjectTemplate.explosionForceMod 10
ObjectTemplate.hpLostWhileUpSideDown 8
ObjectTemplate.hpLostWhileDamageFromWater 8
ObjectTemplate.addArmorEffect 16 em_TieInterceptorDamage 0/0/0
ObjectTemplate.addArmorEffect 16 em_PlaneDamage 0/0/0
ObjectTemplate.addArmorEffect 8 e_TieInterceptorFire 0/0/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_TieInterceptor 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate TieIntAI
rem -------------------------------------
ObjectTemplate.addTemplate lodTieInterceptor
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/0/0 0/0/0
ObjectTemplate.setVehicleIcon "Vehicle/Icon_TieInterceptor.dds"
ObjectTemplate.setVehicleIconPos 60/56
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_greenlaser_64x64.tga"
ObjectTemplate.setPrimaryAmmoBar ABHeatBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_rocket.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTFighter
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_tieinterceptor_16x16.dds"
ObjectTemplate.addTemplate GCX_TI_bot_spawn
rem *** Spawn Group
spawnPointManager.group 60
spawnPointManager.groupTeam 1
spawnPointManager.groupIcon test1.tga
rem *** GCX_TF_bot_spawn ***
ObjectTemplate.create spawnpoint GCX_TF_bot_spawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 60
ObjectTemplate.setGroup 60
ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 0
ObjectTemplate.setSpawnAsParaTroper 0
rem *** Spawn Group
spawnPointManager.group 61
spawnPointManager.groupTeam 1
spawnPointManager.groupIcon test1.tga
rem *** GCX_TI_bot_spawn ***
ObjectTemplate.create spawnpoint GCX_TI_bot_spawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 61
ObjectTemplate.setGroup 61
ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 0
ObjectTemplate.setSpawnAsParaTroper 0
rem *** X-Wing ***
ObjectTemplate.create PlayerControlObject GCX_X-Wing
ObjectTemplate.AddPcoPosId 0
ObjectTemplate.SetPcoId 0
ObjectTemplate.setNetworkableInfo GCX_X-Wing_body_info
ObjectTemplate.aiTemplate xwingAI
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.drag 0.25
ObjectTemplate.mass 2750
ObjectTemplate.inertiaModifier 1.1275/1.090/1.1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 1
ObjectTemplate.hitpoints 90
ObjectTemplate.maxhitpoints 90
ObjectTemplate.material 801
ObjectTemplate.criticalDamage 9
ObjectTemplate.hpLostWhileCriticalDamage 0.9
ObjectTemplate.explosionForceMod 10
ObjectTemplate.hpLostWhileUpSideDown 9
ObjectTemplate.hpLostWhileDamageFromWater 9
ObjectTemplate.addArmorEffect 18 em_CorsairDamage -1.921/-1.001/-3.851
ObjectTemplate.addArmorEffect 9 e_CorsairFire -1.921/-0.2/-3.601
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_xwing 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
rem -------------------------------------
ObjectTemplate.addTemplate lodGCX_X-Wing
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1/0/1 0/0/0
ObjectTemplate.setVehicleIcon "Vehicle/Icon_xwing.dds"
ObjectTemplate.setVehicleIconPos 67/63
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_rocket.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_laser_64x64.tga"
ObjectTemplate.setSecondaryAmmoBar ABHeatBarOnly
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTFighter
ObjectTemplate.setMinimapIcon "minimap/minimap_icon_x-wing_16x16.dds"
ObjectTemplate.addTemplate GCX_XW_bot_spawn
beginrem
rem *** Astromech_Droid_Control ***
ObjectTemplate.create PlayerControlObject GCX_Astromech_Droid_Control
ObjectTemplate.AddPcoPosId 0
ObjectTemplate.SetPcoId 1
ObjectTemplate.setNetworkableInfo GCX_X-Wing_body_info
ObjectTemplate.aiTemplate GCX_ywingGunner2
rem ---------------------------------
ObjectTemplate.addTemplate GCX_Astromech_Droid
ObjectTemplate.setPosition 0.0303/0.9057/-2.5432
ObjectTemplate.addTemplate GCX_X-WingEntry
ObjectTemplate.setPosition 0/1/-4
rem ---------------------------------
ObjectTemplate.setSoldierExitLocation 0/0/0 0/0/0
ObjectTemplate.GUIIndex 54
ObjectTemplate.setVehicleIcon "Vehicle/Icon_xwing.dds"
ObjectTemplate.setVehicleIconPos 56/50
ObjectTemplate.setNumberOfWeaponIcons 1
rem ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_droidcapsuleweapon.dds"
rem ObjectTemplate.setPrimaryAmmoBar ABAmmoBarOnly
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_repairkit_64x32.dds"
ObjectTemplate.setPrimaryAmmoBar ABHeatBarOnly
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTFighter
ObjectTemplate.setMinimapIcon "minimap/minimap_icon_xwing_16x16.dds"
endrem
rem *** YWing ***
ObjectTemplate.create PlayerControlObject GCX_YWing
ObjectTemplate.setNetworkableInfo GCX_YWing_body_info
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.drag 0.1
ObjectTemplate.mass 2500
ObjectTemplate.inertiaModifier 1/1/1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 1
ObjectTemplate.hitpoints 110
ObjectTemplate.maxhitpoints 110
ObjectTemplate.material 801
ObjectTemplate.criticalDamage 11
ObjectTemplate.hpLostWhileCriticalDamage 1.1
ObjectTemplate.explosionForceMod 10
ObjectTemplate.hpLostWhileUpSideDown 11
ObjectTemplate.hpLostWhileDamageFromWater 11
ObjectTemplate.addArmorEffect 110 e_engineYWing -3.8/-0.1/-5.32
ObjectTemplate.addArmorEffect 110 e_engineYWing 3.8/-0.1/-5.32
ObjectTemplate.addArmorEffect 22 em_PlaneDamage -1.55/-0.1/-2.2
ObjectTemplate.addArmorEffect 22 e_engineYWing -3.8/-0.1/-5.32
ObjectTemplate.addArmorEffect 22e_engineYWing 3.8/-0.1/-5.32
ObjectTemplate.addArmorEffect 11 e_StukaFire 3.8/0-0.1/-5.32
ObjectTemplate.addArmorEffect 11 em_PlaneDamage -3.8/-0.1/-5.32
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_AWing 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate GCX_YwingAI
rem -------------------------------------
ObjectTemplate.addTemplate lodGCX_YWing
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.addPcoPosId 1
ObjectTemplate.setSoldierExitLocation 0/0/0 0/0/0
ObjectTemplate.setVehicleIcon "Vehicle/Icon_YWing.dds"
ObjectTemplate.setVehicleIconPos 34/84
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_laser_64x64.tga"
ObjectTemplate.setPrimaryAmmoBar ABHeatBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_rocket.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_ywing_16x16.dds"
ObjectTemplate.addTemplate GCX_YW_bot_spawn
beginrem
rem *** GCX_YWingAstromechDroidPCO ***
ObjectTemplate.create PlayerControlObject GCX_YWingAstromechDroidPCO
ObjectTemplate.setNetworkableInfo GCX_YWing_body_info
ObjectTemplate.aiTemplate GCX_ywingGunner2
ObjectTemplate.SetPcoId 2
rem ---------------------------------
ObjectTemplate.addTemplate GCX_YWingAstromechDroid
ObjectTemplate.setPosition 0.122/0.769/1.657
ObjectTemplate.addTemplate GCX_YWingEntry
ObjectTemplate.setPosition 0/1/1.5
rem ---------------------------------
ObjectTemplate.setSoldierExitLocation 0/0/0 0/0/0
ObjectTemplate.setVehicleIcon "Vehicle/Icon_YWing.dds"
ObjectTemplate.setVehicleIconPos 53/62
ObjectTemplate.setNumberOfWeaponIcons 1
rem ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_droidcapsuleweapon.dds"
rem ObjectTemplate.setPrimaryAmmoBar ABAmmoBarOnly
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_repairkit_64x32.dds"
ObjectTemplate.setPrimaryAmmoBar ABHeatBarOnly
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTFighter
ObjectTemplate.setMinimapIcon "minimap/minimap_icon_ywing_16x16.dds"
endrem
rem *** YWingGunnerPCO ***
ObjectTemplate.create PlayerControlObject GCX_YWingGunnerPCO
ObjectTemplate.setNetworkableInfo GCX_YWing_body_info
ObjectTemplate.aiTemplate GCX_ywingGunner
rem ---------------------------------
ObjectTemplate.addTemplate GCX_YWingGunTurret
ObjectTemplate.setPosition 0/1.51/4.045
ObjectTemplate.addTemplate GCX_YWingEntry
ObjectTemplate.setPosition 0/0/4
rem ---------------------------------
ObjectTemplate.setSoldierExitLocation 0/0/0 0/0/0
ObjectTemplate.setVehicleIcon "Vehicle/Icon_YWing.dds"
ObjectTemplate.setVehicleIconPos 43/70
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_laser_64x64.tga"
ObjectTemplate.setPrimaryAmmoBar ABHeatBarOnly
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTAAGun
ObjectTemplate.setMinimapIcon "minimap/minimap_icon_ywing_16x16.dds"
rem *** awing ***
ObjectTemplate.create PlayerControlObject GCX_awing
ObjectTemplate.setNetworkableInfo AWing_body_info
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.drag 0.1
ObjectTemplate.mass 2500
ObjectTemplate.inertiaModifier 1/1/1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 1
ObjectTemplate.hitpoints 65
ObjectTemplate.maxhitpoints 65
ObjectTemplate.material 801
ObjectTemplate.criticalDamage 6.5
ObjectTemplate.hpLostWhileCriticalDamage 0.65
ObjectTemplate.explosionForceMod 10
ObjectTemplate.hpLostWhileUpSideDown 6.5
ObjectTemplate.hpLostWhileDamageFromWater 6.5
ObjectTemplate.addArmorEffect 65 e_engineAWing -1.55/0/-3.1
ObjectTemplate.addArmorEffect 65 e_engineAWing 1.55/0/-3.1
ObjectTemplate.addArmorEffect 13 em_PlaneDamage -1.55/0/-2.2
ObjectTemplate.addArmorEffect 13 e_engineAWing -1.55/0/-3.1
ObjectTemplate.addArmorEffect 13 e_engineAWing 1.55/0/-3.1
ObjectTemplate.addArmorEffect 6.5 e_StukaFire 1.55/0/-2.2
ObjectTemplate.addArmorEffect 6.5 em_PlaneDamage -1.55/0/-2.2
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_AWing 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate AwingAI
rem -------------------------------------
ObjectTemplate.addTemplate lodAWing
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/0/0 0/0/0
ObjectTemplate.setVehicleIcon "Vehicle/Icon_awing.dds"
ObjectTemplate.setVehicleIconPos 64/53
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_laser_64x64.tga"
ObjectTemplate.setPrimaryAmmoBar ABHeatBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_missile_concussion.dds"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTFighter
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_awing_16x16.dds"
ObjectTemplate.addTemplate GCX_AWing_bot_spawn
rem *** B-Wing ***
ObjectTemplate.create PlayerControlObject GCX_BWing
ObjectTemplate.setNetworkableInfo B-Wing_body_info
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.drag 0.25
ObjectTemplate.mass 2750
ObjectTemplate.inertiaModifier 1.1275/1.090/1.1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 1
ObjectTemplate.hitpoints 180
ObjectTemplate.maxhitpoints 180
ObjectTemplate.material 801
ObjectTemplate.criticalDamage 18
ObjectTemplate.hpLostWhileCriticalDamage 0.9
ObjectTemplate.explosionForceMod 10
ObjectTemplate.hpLostWhileUpSideDown 9
ObjectTemplate.hpLostWhileDamageFromWater 9
ObjectTemplate.addArmorEffect 54 em_StukaDamage -1.53/1.4/-7.2
ObjectTemplate.addArmorEffect 54 em_PlaneDamage -1.53/-1.4/-7.2
ObjectTemplate.addArmorEffect 36 em_PlaneDamage 1.53/1.4/-7.2
ObjectTemplate.addArmorEffect 36 em_StukaDamage -1.53/1.4/-7.2
ObjectTemplate.addArmorEffect 36 em_StukaDamage -1.53/-1.4/-7.2
ObjectTemplate.addArmorEffect 36 em_PlaneDamage 0/0.6/-5.8
ObjectTemplate.addArmorEffect 18 e_StukaFire 0/0.6/-5.8
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
rem ObjectTemplate.addArmorEffect 0 e_ScrapMetal_xwing 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate GCX_BWingAI
rem -------------------------------------
ObjectTemplate.addTemplate GCX_lodB-Wing
rem -------------------------------------
ObjectTemplate.addTemplate GCX_BWing_bot_spawn
ObjectTemplate.setSoldierExitLocation 1/1/1.2 0/0/0
ObjectTemplate.setVehicleIcon "Vehicle/icon_bwing.dds"
ObjectTemplate.setVehicleIconPos 67/63
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_laser_64x64.tga"
ObjectTemplate.setPrimaryAmmoBar ABHeatBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_rocket.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTFighter
ObjectTemplate.setMinimapIcon "minimap/minimap_icon_bwing_16x16.dds"
rem *** Spawn Group
spawnPointManager.group 62
spawnPointManager.groupTeam 2
spawnPointManager.groupIcon test1.tga
rem *** GCX_YW_bot_spawn ***
ObjectTemplate.create spawnpoint GCX_YW_bot_spawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 62
ObjectTemplate.setGroup 62
ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 0
ObjectTemplate.setSpawnAsParaTroper 0
rem *** Spawn Group
spawnPointManager.group 64
spawnPointManager.groupTeam 2
spawnPointManager.groupIcon test1.tga
rem *** GCX_XW_bot_spawn ***
ObjectTemplate.create spawnpoint GCX_XW_bot_spawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 64
ObjectTemplate.setGroup 64
ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 0
ObjectTemplate.setSpawnAsParaTroper 0
rem *** Spawn Group
spawnPointManager.group 66
spawnPointManager.groupTeam 2
spawnPointManager.groupIcon test1.tga
rem *** GCX_AWing_bot_spawn ***
ObjectTemplate.create spawnpoint GCX_AWing_bot_spawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 66
ObjectTemplate.setGroup 66
ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 0
ObjectTemplate.setSpawnAsParaTroper 0
rem *** Spawn Group
spawnPointManager.group 68
spawnPointManager.groupTeam 2
spawnPointManager.groupIcon test1.tga
rem *** GCX_BWing_bot_spawn ***
ObjectTemplate.create spawnpoint GCX_BWing_bot_spawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 68
ObjectTemplate.setGroup 68
ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 0
ObjectTemplate.setSpawnAsParaTroper 0
rem special lancer 1,2 physics
run physics
ObjectTemplate.create Bundle tan_isd_hanger2
ObjectTemplate.geometry tan_isd_hanger2
ObjectTemplate.setHasCollisionPhysics 1
rem **Vehical Additions to SD**
ObjectTemplate.addTemplate hanger2tieintspawner
ObjectTemplate.setPosition 13.45/46/-10.66
ObjectTemplate.setRotation 220/0/0
ObjectTemplate.addTemplate hanger2tieintspawner
ObjectTemplate.setPosition -13.39/46/14.92
ObjectTemplate.setRotation 220/0/0
rem *** TIE INT Spawner ***
ObjectTemplate.create ObjectSpawner hanger2tieintspawner
ObjectTemplate.setObjectTemplate 1 GCX_Tieinterceptor
ObjectTemplate.minSpawnDelay 3
ObjectTemplate.MaxSpawnDelay 5
ObjectTemplate.TimeToLive 30
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 2
ObjectTemplate.damageWhenLost 10