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Archives/bf1942/levels/GC_Corellia.rfa
bf1942/levels/GC_Corellia/Conquest/ControlPointTemplates.con
rem ControlPointTemplates.con created by Battlecraft 1942
rem (\Program Files\Battlefield 1942\Mods\GCMOD\bf1942\levels\GC_Corellia/conquest/ControlPointTemplates.con)
NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways
rem -----------------------------------------
rem --- Bela_Vistal ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Bela_Vistal
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Bela_Vistal
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.areaValue 0
ObjectTemplate.timeToGetControl 9999
ObjectTemplate.timeToLoseControl 9999
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 0
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- Nerf_City ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Nerf_City
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Nerf_City
ObjectTemplate.radius 5
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
ObjectTemplate.areaValue 0
ObjectTemplate.timeToGetControl 9999
ObjectTemplate.timeToLoseControl 9999
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 0
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- Vreni_Island ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Vreni_Island
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Vreni_Island
ObjectTemplate.radius 25
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.areaValue 35
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- Daoba_Guerfel ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Daoba_Guerfel
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Daoba_Guerfel
ObjectTemplate.radius 25
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.areaValue 35
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- Rebel_Hideout ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Rebel_Hideout
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Rebel_Hideout
ObjectTemplate.radius 25
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 6
ObjectTemplate.objectSpawnerId 6
ObjectTemplate.areaValue 35
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- Imperial_Outpost ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Imperial_Outpost
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Imperial_Outpost
ObjectTemplate.radius 22
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 5
ObjectTemplate.objectSpawnerId 5
ObjectTemplate.areaValue 35
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem EndOfFile
rem (\Program Files\Battlefield 1942\Mods\GCMOD\bf1942\levels\GC_Corellia/conquest/ControlPointTemplates.con)
NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways
rem -----------------------------------------
rem --- Bela_Vistal ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Bela_Vistal
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Bela_Vistal
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.areaValue 0
ObjectTemplate.timeToGetControl 9999
ObjectTemplate.timeToLoseControl 9999
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 0
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- Nerf_City ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Nerf_City
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Nerf_City
ObjectTemplate.radius 5
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
ObjectTemplate.areaValue 0
ObjectTemplate.timeToGetControl 9999
ObjectTemplate.timeToLoseControl 9999
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 0
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- Vreni_Island ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Vreni_Island
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Vreni_Island
ObjectTemplate.radius 25
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.areaValue 35
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- Daoba_Guerfel ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Daoba_Guerfel
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Daoba_Guerfel
ObjectTemplate.radius 25
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.areaValue 35
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- Rebel_Hideout ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Rebel_Hideout
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Rebel_Hideout
ObjectTemplate.radius 25
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 6
ObjectTemplate.objectSpawnerId 6
ObjectTemplate.areaValue 35
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- Imperial_Outpost ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Imperial_Outpost
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Imperial_Outpost
ObjectTemplate.radius 22
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 5
ObjectTemplate.objectSpawnerId 5
ObjectTemplate.areaValue 35
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem EndOfFile