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Archives/bf1942/levels/GC_Vanguard.rfa
bf1942/levels/GC_Vanguard/Conquest/ControlPointTemplates.con
rem ControlPointTemplates.con created by Battlecraft 1942
rem (G:\Battlefield\Mods\GCX\bf1942\levels\GC_Vanguard/conquest/ControlPointTemplates.con)
NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways
rem -----------------------------------------
rem --- hyperspace_nav1template ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint hyperspace_nav1template
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Hyperspace_Nav1
ObjectTemplate.radius 135
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.areaValue 55
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- field_navpointtemplate ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint field_navpointtemplate
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Field_NavPoint
ObjectTemplate.radius 150
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.areaValue 55
ObjectTemplate.timeToGetControl 2
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- field_entry_navtemplate ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint field_entry_navtemplate
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Field_Entry_Nav
ObjectTemplate.radius 135
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 5
ObjectTemplate.objectSpawnerId 5
ObjectTemplate.areaValue 55
ObjectTemplate.timeToGetControl 2
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- imperail_spawntemplate ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint imperail_spawntemplate
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName imperail_spawn
ObjectTemplate.radius 6
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.areaValue 0
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- rebebbasetemplate ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint rebebbasetemplate
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName rebebbase
ObjectTemplate.radius 3
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem EndOfFile
rem (G:\Battlefield\Mods\GCX\bf1942\levels\GC_Vanguard/conquest/ControlPointTemplates.con)
NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways
rem -----------------------------------------
rem --- hyperspace_nav1template ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint hyperspace_nav1template
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Hyperspace_Nav1
ObjectTemplate.radius 135
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.areaValue 55
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- field_navpointtemplate ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint field_navpointtemplate
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Field_NavPoint
ObjectTemplate.radius 150
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.areaValue 55
ObjectTemplate.timeToGetControl 2
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- field_entry_navtemplate ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint field_entry_navtemplate
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Field_Entry_Nav
ObjectTemplate.radius 135
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 5
ObjectTemplate.objectSpawnerId 5
ObjectTemplate.areaValue 55
ObjectTemplate.timeToGetControl 2
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- imperail_spawntemplate ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint imperail_spawntemplate
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName imperail_spawn
ObjectTemplate.radius 6
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.areaValue 0
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- rebebbasetemplate ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint rebebbasetemplate
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName rebebbase
ObjectTemplate.radius 3
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem EndOfFile