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Archives/bf1942/levels/GC_Mini_Wasteland.rfa
Bf1942/Levels/GC_Mini_Wasteland/Objects/Objects.con
ObjectTemplate.create Bundle Wreck_LandSpeeder_static
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry Wreck_LandSpeeder1_m1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.create Bundle Wreck_Lambda_static1
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry Wreck_Lambda2_m1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.create Bundle Wreck_Lambda_static2
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry Wreck_Lambda3_m1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.create Bundle Wreck_Falcon_Static1
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry Wreck_Falcon1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.create Bundle Wreck_Falcon_Static2
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry Wreck_Falcon2
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.create Bundle Wreck_ATST_Static1
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry Wreck_ATST1_M1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.create Bundle Wreck_ATST_Static2
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry Wreck_ATST2_M1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.create Bundle Wreck_TieAdvanced_Static
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry Wreck_TieAdvanced1_M1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.create Bundle Wreck_Snowspeeder_Static
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry Wreck_Snowspeeder1_M1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.create SimpleObject oak_tree_fixed
ObjectTemplate.geometry oak_tree_m1
ObjectTemplate.setHasCollisionPhysics 1
rem *** EchoTrolley ***
ObjectTemplate.create PlayerControlObject ImpTrolley
ObjectTemplate.setNetworkableInfo EchoTrolleyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.damageFromWater 1
ObjectTemplate.exitTimer 1
ObjectTemplate.drag 1.5
ObjectTemplate.mass 2500
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 70
ObjectTemplate.maxhitpoints 70
ObjectTemplate.material 801
ObjectTemplate.criticalDamage 8
ObjectTemplate.explosionForceMod 10
ObjectTemplate.hpLostWhileCriticalDamage 0.8
ObjectTemplate.hpLostWhileUpSideDown 8
ObjectTemplate.hpLostWhileDamageFromWater 8
ObjectTemplate.addArmorEffect 16 em_TieBomberDamage -1.9/0/-1.5
ObjectTemplate.addArmorEffect 16 em_PlaneDamage -1.5/0/-1.5
ObjectTemplate.addArmorEffect 8 e_TieBomberFire -1.7/0/-1.5
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_Skiff 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.aiTemplate Hanomag
rem -------------------------------------
ObjectTemplate.addTemplate lodImpTrolley
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 1.8/0/-0.2 0/0/0
ObjectTemplate.setVehicleIcon "Vehicle/Icon_echotrolley.dds"
ObjectTemplate.setVehicleIconPos 78/56
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTApc
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_echotrolley_16x16.dds"
rem *** lodEchoTrolley ***
ObjectTemplate.create LodObject lodImpTrolley
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ImpTrolleyComplex
ObjectTemplate.addTemplate TramcarWreck
rem -------------------------------------
ObjectTemplate.lodSelector ImpTrolleyLodSelector
rem *** EchoTrolleyComplex ***
ObjectTemplate.create Bundle ImpTrolleyComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.geometry Tramcar_Hull
rem -------------------------------------
ObjectTemplate.addTemplate TramcarCamera
ObjectTemplate.setPosition 0/1.6/.71
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate TramcarSeat
ObjectTemplate.setPosition -.6937/1.3/1.3
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Tramcar_Passenger_1
ObjectTemplate.addTemplate Tramcar_Passenger_2
ObjectTemplate.addTemplate Tramcar_Passenger_3
ObjectTemplate.addTemplate Tramcar_Passenger_4
ObjectTemplate.addTemplate Tramcar_Passenger_5
ObjectTemplate.addTemplate TramcarEntry
ObjectTemplate.setPosition 0/1.05/1.3
ObjectTemplate.addTemplate EchoTrolleyEngine
rem -----------------------------------------------------------------
rem *** EchoTrolleyLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 ImpTrolleyLodSelector
LodSelectorTemplate.hasDestroyedLod 1
run oak_treec/oak_treec
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry Wreck_LandSpeeder1_m1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.create Bundle Wreck_Lambda_static1
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry Wreck_Lambda2_m1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.create Bundle Wreck_Lambda_static2
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry Wreck_Lambda3_m1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.create Bundle Wreck_Falcon_Static1
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry Wreck_Falcon1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.create Bundle Wreck_Falcon_Static2
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry Wreck_Falcon2
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.create Bundle Wreck_ATST_Static1
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry Wreck_ATST1_M1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.create Bundle Wreck_ATST_Static2
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry Wreck_ATST2_M1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.create Bundle Wreck_TieAdvanced_Static
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry Wreck_TieAdvanced1_M1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.create Bundle Wreck_Snowspeeder_Static
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry Wreck_Snowspeeder1_M1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.create SimpleObject oak_tree_fixed
ObjectTemplate.geometry oak_tree_m1
ObjectTemplate.setHasCollisionPhysics 1
rem *** EchoTrolley ***
ObjectTemplate.create PlayerControlObject ImpTrolley
ObjectTemplate.setNetworkableInfo EchoTrolleyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.damageFromWater 1
ObjectTemplate.exitTimer 1
ObjectTemplate.drag 1.5
ObjectTemplate.mass 2500
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 70
ObjectTemplate.maxhitpoints 70
ObjectTemplate.material 801
ObjectTemplate.criticalDamage 8
ObjectTemplate.explosionForceMod 10
ObjectTemplate.hpLostWhileCriticalDamage 0.8
ObjectTemplate.hpLostWhileUpSideDown 8
ObjectTemplate.hpLostWhileDamageFromWater 8
ObjectTemplate.addArmorEffect 16 em_TieBomberDamage -1.9/0/-1.5
ObjectTemplate.addArmorEffect 16 em_PlaneDamage -1.5/0/-1.5
ObjectTemplate.addArmorEffect 8 e_TieBomberFire -1.7/0/-1.5
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_Skiff 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.aiTemplate Hanomag
rem -------------------------------------
ObjectTemplate.addTemplate lodImpTrolley
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 1.8/0/-0.2 0/0/0
ObjectTemplate.setVehicleIcon "Vehicle/Icon_echotrolley.dds"
ObjectTemplate.setVehicleIconPos 78/56
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTApc
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_echotrolley_16x16.dds"
rem *** lodEchoTrolley ***
ObjectTemplate.create LodObject lodImpTrolley
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ImpTrolleyComplex
ObjectTemplate.addTemplate TramcarWreck
rem -------------------------------------
ObjectTemplate.lodSelector ImpTrolleyLodSelector
rem *** EchoTrolleyComplex ***
ObjectTemplate.create Bundle ImpTrolleyComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.geometry Tramcar_Hull
rem -------------------------------------
ObjectTemplate.addTemplate TramcarCamera
ObjectTemplate.setPosition 0/1.6/.71
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate TramcarSeat
ObjectTemplate.setPosition -.6937/1.3/1.3
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Tramcar_Passenger_1
ObjectTemplate.addTemplate Tramcar_Passenger_2
ObjectTemplate.addTemplate Tramcar_Passenger_3
ObjectTemplate.addTemplate Tramcar_Passenger_4
ObjectTemplate.addTemplate Tramcar_Passenger_5
ObjectTemplate.addTemplate TramcarEntry
ObjectTemplate.setPosition 0/1.05/1.3
ObjectTemplate.addTemplate EchoTrolleyEngine
rem -----------------------------------------------------------------
rem *** EchoTrolleyLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 ImpTrolleyLodSelector
LodSelectorTemplate.hasDestroyedLod 1
run oak_treec/oak_treec