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Archives/bf1942/levels/GC_Alaris_prime.rfa
Bf1942/Levels/gc_alaris_prime/Objects/ionobjective/objects.con
ObjectTemplate.create PlayercontrolObject ionobjective
ObjectTemplate.NetworkableInfo ionobjectiveInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.explosionRadius 20
ObjectTemplate.explosionDamage 5
ObjectTemplate.drag 2
ObjectTemplate.dragOffset 0/0/0
ObjectTemplate.mass 4500
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 1000
ObjectTemplate.maxhitpoints 1000
ObjectTemplate.material 811
ObjectTemplate.criticalDamage 0
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileCriticalDamage 10
ObjectTemplate.explosionRadius 50
ObjectTemplate.explosionDamage 20
ObjectTemplate.explosionForceMod 100
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.timetoliveafterdeath 9999
ObjectTemplate.addArmorEffect 500 em_TieInterceptorDamage -20/217/0
ObjectTemplate.addArmorEffect 200 em_PlaneDamage -20/217/0
ObjectTemplate.addArmorEffect 150 e_TieInterceptorFire -20/217/0
ObjectTemplate.addArmorEffect 0 e_ExplGas -20/217/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_TieFighter -20/217/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion -20/217/0
ObjectTemplate.addArmorEffect 0 e_ExplGas -9/12/-1
ObjectTemplate.addArmorEffect 0 e_ExplGas 9/5.83/0
ObjectTemplate.addArmorEffect 0 e_ExplGas -3/10/0
ObjectTemplate.addArmorEffect 0 e_ExplCap 3/12/1
ObjectTemplate.addArmorEffect 12 e_ExplGas 0/4.3/7.3
ObjectTemplate.addArmorEffect 15 e_ExplGas 0/12/9
ObjectTemplate.addArmorEffect 11 e_ExplGas 6.9/13/3
ObjectTemplate.addArmorEffect 30 e_ExplGas -6.9/13/3
ObjectTemplate.addArmorEffect 50 e_ExplGas 0/15/0
ObjectTemplate.addArmorEffect 13 e_ExplGas 0/14/0
ObjectTemplate.addArmorEffect 50 e_ExplGas 0/15/2
ObjectTemplate.addArmorEffect 80 e_ExplGas 6.9/5/5
ObjectTemplate.addArmorEffect 75 e_ExplGas -6/13/3
ObjectTemplate.addArmorEffect 40 e_ExplGas 0/14/0
ObjectTemplate.addArmorEffect 14 e_ExplGas 0/15/0
ObjectTemplate.addArmorEffect 50 e_ExplGas 0/12/0
ObjectTemplate.addArmorEffect 70 e_ExplGas 1/13/0
ObjectTemplate.addArmorEffect 35 e_ExplGas -1/12/0
ObjectTemplate.addArmorEffect 30 e_ExplGas 0/12/0
ObjectTemplate.addArmorEffect 0 e_Wreck1Smoke 0/1/0
ObjectTemplate.damageFromWater 1
rem -------------------------------
rem --------------------------------------
ObjectTemplate.addTemplate lodioncannon
rem --------------------------------------
ObjectTemplate.GUIIndex 67
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTDefGun
ObjectTemplate.setToolTipType TTDefGun
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_stationary_16x16.tga"
rem *** lodioncannon ***
ObjectTemplate.create LodObject lodioncannon
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ioncannon_complex
ObjectTemplate.addTemplate ioncannon_simple2
ObjectTemplate.addTemplate ioncannon_wrecks
rem -------------------------------------
ObjectTemplate.lodSelector ioncannonLodSelector
rem *** ***
ObjectTemplate.create Bundle ioncannon_complex
ObjectTemplate.geometry ioncannon_m
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------
rem -------------ion_autofire------------
ObjectTemplate.addTemplate ion_autofireSpawner
ObjectTemplate.setRotation 0/-90/0
rem *** ***
ObjectTemplate.create SimpleObject ioncannon_simple2
ObjectTemplate.geometry ioncannon_m
rem *** ***
ObjectTemplate.create SimpleObject ioncannon_wrecks
ObjectTemplate.geometry ioncannon_wreck_m
ObjectTemplate.addTemplate e_ScrapMetalSmoke
ObjectTemplate.addTemplate e_ScrapMetalSmoke
ObjectTemplate.setPosition 3.0/-0.495522/11.64
ObjectTemplate.addTemplate e_ScrapMetalSmoke
ObjectTemplate.setPosition 3.0/-0.495522/11.64
LodSelectorTemplate.create DistCompareSelector2 ioncannonLodSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 900
rem ********** ion_autofire *********
Object.create ion_autofireSpawner
ObjectTemplate.setPosition 0/20/0
rem -----------------------------------------
rem --- ion_autofireSpawner ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner ion_autofireSpawner
ObjectTemplate.setObjectTemplate 1 ion_autofire
ObjectTemplate.setObjectTemplate 2 ion_autofire
ObjectTemplate.MinSpawnDelay 2
ObjectTemplate.MaxSpawnDelay 5
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 10
ObjectTemplate.Distance 10
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.team 1
ObjectTemplate.NetworkableInfo ionobjectiveInfo
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.explosionRadius 20
ObjectTemplate.explosionDamage 5
ObjectTemplate.drag 2
ObjectTemplate.dragOffset 0/0/0
ObjectTemplate.mass 4500
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 1000
ObjectTemplate.maxhitpoints 1000
ObjectTemplate.material 811
ObjectTemplate.criticalDamage 0
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileCriticalDamage 10
ObjectTemplate.explosionRadius 50
ObjectTemplate.explosionDamage 20
ObjectTemplate.explosionForceMod 100
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.timetoliveafterdeath 9999
ObjectTemplate.addArmorEffect 500 em_TieInterceptorDamage -20/217/0
ObjectTemplate.addArmorEffect 200 em_PlaneDamage -20/217/0
ObjectTemplate.addArmorEffect 150 e_TieInterceptorFire -20/217/0
ObjectTemplate.addArmorEffect 0 e_ExplGas -20/217/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_TieFighter -20/217/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion -20/217/0
ObjectTemplate.addArmorEffect 0 e_ExplGas -9/12/-1
ObjectTemplate.addArmorEffect 0 e_ExplGas 9/5.83/0
ObjectTemplate.addArmorEffect 0 e_ExplGas -3/10/0
ObjectTemplate.addArmorEffect 0 e_ExplCap 3/12/1
ObjectTemplate.addArmorEffect 12 e_ExplGas 0/4.3/7.3
ObjectTemplate.addArmorEffect 15 e_ExplGas 0/12/9
ObjectTemplate.addArmorEffect 11 e_ExplGas 6.9/13/3
ObjectTemplate.addArmorEffect 30 e_ExplGas -6.9/13/3
ObjectTemplate.addArmorEffect 50 e_ExplGas 0/15/0
ObjectTemplate.addArmorEffect 13 e_ExplGas 0/14/0
ObjectTemplate.addArmorEffect 50 e_ExplGas 0/15/2
ObjectTemplate.addArmorEffect 80 e_ExplGas 6.9/5/5
ObjectTemplate.addArmorEffect 75 e_ExplGas -6/13/3
ObjectTemplate.addArmorEffect 40 e_ExplGas 0/14/0
ObjectTemplate.addArmorEffect 14 e_ExplGas 0/15/0
ObjectTemplate.addArmorEffect 50 e_ExplGas 0/12/0
ObjectTemplate.addArmorEffect 70 e_ExplGas 1/13/0
ObjectTemplate.addArmorEffect 35 e_ExplGas -1/12/0
ObjectTemplate.addArmorEffect 30 e_ExplGas 0/12/0
ObjectTemplate.addArmorEffect 0 e_Wreck1Smoke 0/1/0
ObjectTemplate.damageFromWater 1
rem -------------------------------
rem --------------------------------------
ObjectTemplate.addTemplate lodioncannon
rem --------------------------------------
ObjectTemplate.GUIIndex 67
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTDefGun
ObjectTemplate.setToolTipType TTDefGun
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_stationary_16x16.tga"
rem *** lodioncannon ***
ObjectTemplate.create LodObject lodioncannon
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ioncannon_complex
ObjectTemplate.addTemplate ioncannon_simple2
ObjectTemplate.addTemplate ioncannon_wrecks
rem -------------------------------------
ObjectTemplate.lodSelector ioncannonLodSelector
rem *** ***
ObjectTemplate.create Bundle ioncannon_complex
ObjectTemplate.geometry ioncannon_m
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------
rem -------------ion_autofire------------
ObjectTemplate.addTemplate ion_autofireSpawner
ObjectTemplate.setRotation 0/-90/0
rem *** ***
ObjectTemplate.create SimpleObject ioncannon_simple2
ObjectTemplate.geometry ioncannon_m
rem *** ***
ObjectTemplate.create SimpleObject ioncannon_wrecks
ObjectTemplate.geometry ioncannon_wreck_m
ObjectTemplate.addTemplate e_ScrapMetalSmoke
ObjectTemplate.addTemplate e_ScrapMetalSmoke
ObjectTemplate.setPosition 3.0/-0.495522/11.64
ObjectTemplate.addTemplate e_ScrapMetalSmoke
ObjectTemplate.setPosition 3.0/-0.495522/11.64
LodSelectorTemplate.create DistCompareSelector2 ioncannonLodSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 900
rem ********** ion_autofire *********
Object.create ion_autofireSpawner
ObjectTemplate.setPosition 0/20/0
rem -----------------------------------------
rem --- ion_autofireSpawner ---
rem -----------------------------------------
ObjectTemplate.create ObjectSpawner ion_autofireSpawner
ObjectTemplate.setObjectTemplate 1 ion_autofire
ObjectTemplate.setObjectTemplate 2 ion_autofire
ObjectTemplate.MinSpawnDelay 2
ObjectTemplate.MaxSpawnDelay 5
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 10
ObjectTemplate.Distance 10
ObjectTemplate.DamageWhenLost 10
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.team 1