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Archives/bf1942/levels/GC_Hoth.rfa
bf1942/levels/GC_Hoth/AI/StrategicAreas.con
if v_arg1 == host

rem *** Create vehicle groups ***
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea

rem *** Add vehicles to the groups ***
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 any
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 any
aiSettings.addVehicleToVehicleGroup 14 land
aiSettings.addVehicleToVehicleGroup 15 any
aiSettings.addVehicleToVehicleGroup 16 any
aiSettings.addVehicleToVehicleGroup 17 any

rem *** Create categories ***
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea


rem *** Create strategic areas ***
aiStrategicArea.create echobasecp 327.3/317.7 335.3/325.7 200 land
aiStrategicArea.create shieldgeneratorcp 1122.5/476.9 1124.5/478.9 180 land
aiStrategicArea.create secondlinetrench 503.7/635.1 520.7/652.1 170 land
aiStrategicArea.create firstlinetrench 967.3/821.6 987.3/841.6 170 land
aiStrategicArea.create imperialspawn 1354.7/1690.6 1404.7/1740.6 100 land
aiStrategicArea.create thirdlinetrench 619.1/406.7 636.1/423.7 170 land


aiStrategicArea.setActive echobasecp
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag AirField
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag StrongPoint
aiStrategicArea.addObjectTypeFlag SupplyPoint
aiStrategicArea.addNeighbour shieldgeneratorcp
aiStrategicArea.addNeighbour secondlinetrench
aiStrategicArea.addNeighbour thirdlinetrench
aiStrategicArea.setOrderPosition Infantry 335/326
aiStrategicArea.setOrderPosition Tank 335/326
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.setSide 2
aiStrategicArea.vehicleSearchRadius 200.0

aiStrategicArea.setActive shieldgeneratorcp
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag Flank
aiStrategicArea.addObjectTypeFlag StrongPoint
aiStrategicArea.addNeighbour echobasecp
aiStrategicArea.addNeighbour secondlinetrench
aiStrategicArea.addNeighbour firstlinetrench
aiStrategicArea.setOrderPosition Infantry 1124/479
aiStrategicArea.setOrderPosition Tank 1124/479
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.setSide 2
aiStrategicArea.vehicleSearchRadius 200.0

aiStrategicArea.setActive secondlinetrench
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag Flank
aiStrategicArea.addObjectTypeFlag StrongPoint
aiStrategicArea.addObjectTypeFlag Centre
aiStrategicArea.addNeighbour shieldgeneratorcp
aiStrategicArea.addNeighbour firstlinetrench
aiStrategicArea.addNeighbour thirdlinetrench
aiStrategicArea.addNeighbour echobasecp
aiStrategicArea.setOrderPosition Infantry 521/652
aiStrategicArea.setOrderPosition Tank 521/652
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.setSide 2
aiStrategicArea.vehicleSearchRadius 200.0

aiStrategicArea.setActive firstlinetrench
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag Flank
aiStrategicArea.addObjectTypeFlag StrongPoint
aiStrategicArea.addObjectTypeFlag Centre
aiStrategicArea.addNeighbour imperialspawn
aiStrategicArea.addNeighbour shieldgeneratorcp
aiStrategicArea.addNeighbour secondlinetrench
aiStrategicArea.addNeighbour firstlinetrench
aiStrategicArea.setOrderPosition Infantry 987/842
aiStrategicArea.setOrderPosition Tank 987/842
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 200.0

aiStrategicArea.setActive imperialspawn
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag AirField
aiStrategicArea.addObjectTypeFlag StrongPoint
aiStrategicArea.addObjectTypeFlag SupplyPoint
aiStrategicArea.addNeighbour shieldgeneratorcp
aiStrategicArea.addNeighbour firstlinetrench
aiStrategicArea.setOrderPosition Infantry 1405/1741
aiStrategicArea.setOrderPosition Tank 1405/1741
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.setSide 1
aiStrategicArea.setTakeable 2 0
aiStrategicArea.vehicleSearchRadius 200.0

aiStrategicArea.setActive thirdlinetrench
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag Flank
aiStrategicArea.addObjectTypeFlag StrongPoint
aiStrategicArea.addNeighbour shieldgeneratorcp
aiStrategicArea.addNeighbour secondlinetrench
aiStrategicArea.setOrderPosition Infantry 636/424
aiStrategicArea.setOrderPosition Tank 636/424
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.setSide 2
aiStrategicArea.vehicleSearchRadius 200.0



endIf