This page is under construction
Archives/bf1942/levels/GC_Endor.rfa
bf1942/levels/GC_Endor/AI/StrategicAreas.con
if v_arg1 == host

rem *** Create vehicle groups ***
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea

rem *** Add vehicles to the groups ***
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 any
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 any
aiSettings.addVehicleToVehicleGroup 14 land
aiSettings.addVehicleToVehicleGroup 15 any
aiSettings.addVehicleToVehicleGroup 16 any
aiSettings.addVehicleToVehicleGroup 17 any

rem *** Create categories ***
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea


rem *** Create strategic areas ***
aiStrategicArea.create Bunker 630.9/844 635.9/849 50 land
aiStrategicArea.create Rebel_Landing 434.1/198.7 439.1/203.7 50 land
aiStrategicArea.create Imperial_Outpost 477.9/503.6 489.9/515.6 50 land
aiStrategicArea.create Ewok_Village 255/337.8 275/357.8 50 land
aiStrategicArea.create Landing_Platform 404.8/742.6 422.8/760.6 50 land


aiStrategicArea.setActive Bunker
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Rebel_Landing
aiStrategicArea.addNeighbour Imperial_Outpost
aiStrategicArea.addNeighbour Ewok_Village
aiStrategicArea.addNeighbour Landing_Platform
aiStrategicArea.setOrderPosition Infantry 636/849
aiStrategicArea.setOrderPosition Tank 636/849
aiStrategicArea.setOrderPosition Car 636/849
aiStrategicArea.setOrderPosition Boat 636/849
aiStrategicArea.setOrderPosition LandingCraft 636/849
aiStrategicArea.setOrderPosition Amphibius 636/849
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive Rebel_Landing
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Bunker
aiStrategicArea.addNeighbour Imperial_Outpost
aiStrategicArea.addNeighbour Ewok_Village
aiStrategicArea.addNeighbour Landing_Platform
aiStrategicArea.setOrderPosition Infantry 439/204
aiStrategicArea.setOrderPosition Tank 439/204
aiStrategicArea.setOrderPosition Car 439/204
aiStrategicArea.setOrderPosition Boat 439/204
aiStrategicArea.setOrderPosition LandingCraft 439/204
aiStrategicArea.setOrderPosition Amphibius 439/204
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 2
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive Imperial_Outpost
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Bunker
aiStrategicArea.addNeighbour Rebel_Landing
aiStrategicArea.addNeighbour Ewok_Village
aiStrategicArea.addNeighbour Landing_Platform
aiStrategicArea.setOrderPosition Infantry 490/516
aiStrategicArea.setOrderPosition Tank 490/516
aiStrategicArea.setOrderPosition Car 490/516
aiStrategicArea.setOrderPosition Boat 490/516
aiStrategicArea.setOrderPosition LandingCraft 490/516
aiStrategicArea.setOrderPosition Amphibius 490/516
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive Ewok_Village
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Bunker
aiStrategicArea.addNeighbour Rebel_Landing
aiStrategicArea.addNeighbour Imperial_Outpost
aiStrategicArea.addNeighbour Landing_Platform
aiStrategicArea.setOrderPosition Infantry 275/358
aiStrategicArea.setOrderPosition Tank 275/358
aiStrategicArea.setOrderPosition Car 275/358
aiStrategicArea.setOrderPosition Boat 275/358
aiStrategicArea.setOrderPosition LandingCraft 275/358
aiStrategicArea.setOrderPosition Amphibius 275/358
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive Landing_Platform
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Bunker
aiStrategicArea.addNeighbour Rebel_Landing
aiStrategicArea.addNeighbour Imperial_Outpost
aiStrategicArea.addNeighbour Ewok_Village
aiStrategicArea.setOrderPosition Infantry 423/761
aiStrategicArea.setOrderPosition Tank 423/761
aiStrategicArea.setOrderPosition Car 423/761
aiStrategicArea.setOrderPosition Boat 423/761
aiStrategicArea.setOrderPosition LandingCraft 423/761
aiStrategicArea.setOrderPosition Amphibius 423/761
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0



endIf