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Archives/bf1942/levels/GC_Mini_Hoth.rfa
bf1942/levels/GC_Mini_Hoth/AI/StrategicAreas.con
if v_arg1 == host

rem *** Create vehicle groups ***
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea

rem *** Add vehicles to the groups ***
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 any
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 any
aiSettings.addVehicleToVehicleGroup 14 land
aiSettings.addVehicleToVehicleGroup 15 any
aiSettings.addVehicleToVehicleGroup 16 any
aiSettings.addVehicleToVehicleGroup 17 any

rem *** Create categories ***
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea


rem *** Create strategic areas ***
aiStrategicArea.create trench_South 457.7/387.3 464.4/394 50 land
aiStrategicArea.create imperial_stronghold 462/655.5 475.3/668.8 50 land
aiStrategicArea.create fallen_walker 410.9/291.2 413.6/293.9 50 land
aiStrategicArea.create rebel_stronghold 316.4/175 329.7/188.3 50 land
aiStrategicArea.create trench_north 508.5/513.6 515.2/520.3 50 land
aiStrategicArea.create mountain 279.6/391.9 286.3/398.6 50 land
aiStrategicArea.create Hoth_Bunker 586.5/417.7 589.8/421 50 land


aiStrategicArea.setActive trench_South
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour imperial_stronghold
aiStrategicArea.addNeighbour fallen_walker
aiStrategicArea.addNeighbour rebel_stronghold
aiStrategicArea.addNeighbour trench_north
aiStrategicArea.addNeighbour mountain
aiStrategicArea.addNeighbour Hoth_Bunker
aiStrategicArea.setOrderPosition Infantry 464/394
aiStrategicArea.setOrderPosition Tank 464/394
aiStrategicArea.setOrderPosition Car 464/394
aiStrategicArea.setOrderPosition Boat 464/394
aiStrategicArea.setOrderPosition LandingCraft 464/394
aiStrategicArea.setOrderPosition Amphibius 464/394
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive imperial_stronghold
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour trench_South
aiStrategicArea.addNeighbour fallen_walker
aiStrategicArea.addNeighbour rebel_stronghold
aiStrategicArea.addNeighbour trench_north
aiStrategicArea.addNeighbour mountain
aiStrategicArea.addNeighbour Hoth_Bunker
aiStrategicArea.setOrderPosition Infantry 475/669
aiStrategicArea.setOrderPosition Tank 475/669
aiStrategicArea.setOrderPosition Car 475/669
aiStrategicArea.setOrderPosition Boat 475/669
aiStrategicArea.setOrderPosition LandingCraft 475/669
aiStrategicArea.setOrderPosition Amphibius 475/669
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.setTakeable 2 0
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive fallen_walker
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour trench_South
aiStrategicArea.addNeighbour imperial_stronghold
aiStrategicArea.addNeighbour rebel_stronghold
aiStrategicArea.addNeighbour trench_north
aiStrategicArea.addNeighbour mountain
aiStrategicArea.addNeighbour Hoth_Bunker
aiStrategicArea.setOrderPosition Infantry 414/294
aiStrategicArea.setOrderPosition Tank 414/294
aiStrategicArea.setOrderPosition Car 414/294
aiStrategicArea.setOrderPosition Boat 414/294
aiStrategicArea.setOrderPosition LandingCraft 414/294
aiStrategicArea.setOrderPosition Amphibius 414/294
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive rebel_stronghold
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour trench_South
aiStrategicArea.addNeighbour imperial_stronghold
aiStrategicArea.addNeighbour fallen_walker
aiStrategicArea.addNeighbour trench_north
aiStrategicArea.addNeighbour mountain
aiStrategicArea.addNeighbour Hoth_Bunker
aiStrategicArea.setOrderPosition Infantry 330/188
aiStrategicArea.setOrderPosition Tank 330/188
aiStrategicArea.setOrderPosition Car 330/188
aiStrategicArea.setOrderPosition Boat 330/188
aiStrategicArea.setOrderPosition LandingCraft 330/188
aiStrategicArea.setOrderPosition Amphibius 330/188
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 2
aiStrategicArea.setTakeable 1 0
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive trench_north
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour trench_South
aiStrategicArea.addNeighbour imperial_stronghold
aiStrategicArea.addNeighbour fallen_walker
aiStrategicArea.addNeighbour rebel_stronghold
aiStrategicArea.addNeighbour mountain
aiStrategicArea.addNeighbour Hoth_Bunker
aiStrategicArea.setOrderPosition Infantry 515/520
aiStrategicArea.setOrderPosition Tank 515/520
aiStrategicArea.setOrderPosition Car 515/520
aiStrategicArea.setOrderPosition Boat 515/520
aiStrategicArea.setOrderPosition LandingCraft 515/520
aiStrategicArea.setOrderPosition Amphibius 515/520
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive mountain
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour trench_South
aiStrategicArea.addNeighbour imperial_stronghold
aiStrategicArea.addNeighbour fallen_walker
aiStrategicArea.addNeighbour rebel_stronghold
aiStrategicArea.addNeighbour trench_north
aiStrategicArea.addNeighbour Hoth_Bunker
aiStrategicArea.setOrderPosition Infantry 286/399
aiStrategicArea.setOrderPosition Tank 286/399
aiStrategicArea.setOrderPosition Car 286/399
aiStrategicArea.setOrderPosition Boat 286/399
aiStrategicArea.setOrderPosition LandingCraft 286/399
aiStrategicArea.setOrderPosition Amphibius 286/399
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive Hoth_Bunker
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour trench_South
aiStrategicArea.addNeighbour imperial_stronghold
aiStrategicArea.addNeighbour fallen_walker
aiStrategicArea.addNeighbour rebel_stronghold
aiStrategicArea.addNeighbour trench_north
aiStrategicArea.addNeighbour mountain
aiStrategicArea.setOrderPosition Infantry 590/421
aiStrategicArea.setOrderPosition Tank 590/421
aiStrategicArea.setOrderPosition Car 590/421
aiStrategicArea.setOrderPosition Boat 590/421
aiStrategicArea.setOrderPosition LandingCraft 590/421
aiStrategicArea.setOrderPosition Amphibius 590/421
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0



endIf