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Archives/bf1942/levels/GC_Mini_Hoth.rfa
bf1942/levels/GC_Mini_Hoth/standardMesh/endor_bunkerdoor.rs
subshader "endor_bunkerdoor_Material0" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/text_puerta";
}