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Archives/bf1942/levels/GC_Mos_Eisley.rfa
Bf1942/Levels/GC_Mos_Eisley/objects/go.backup.con
run sandcrawlerstatic\go
rem run me_building1_m1\go
rem run me_building1_mirror_m1\go
run me_building2_m1\go
run me_building3_m1\go
run me_building3_mirror_m1\go
rem run me_building4_m1\go
rem run me_building4_mirror_m1\go
run me_building5_m1\go
run me_building5_mirror_m1\go
run me_building6_m1\go
run me_building7_m1\go
run me_building7_mirror_m1\go
rem run e_sandstorm\Geometries
rem run e_sandstorm\Effects
rem run FreeCamera\Object
run ME_bridgedbuilding_m1\go
run ME_building_central_m1\go
run ME_building_bigbalcony_m1\go
run ME_building_tower2_m1\go
run ME_building_2floorhouse_m1\go
run ME_building_doubledome_m1\go
run tat_building_large\go
run ME_building_villa_m1\go
run ME_building_corner_m1\go
run me_building8_m1\go
run me_building8_mirror_m1\go
run Mos_Corner_m1\go
run t16\objects
run staticfalcon\objects
run Ewebstationary\go
run stairsbridge\go
run bridge2\go
run ringthing\go
run pot\go
run antenna\go
run floorbed\go
run Exaustwreck\go
run table_small\go
run table\go
run chair\go
run roundtable\go

ObjectTemplate.Create SimpleObject escapepodstatic
ObjectTemplate.loadSoundScript ../../../../objects/effects/Common/Sounds/fire.ssc
ObjectTemplate.hascollisionphysics 1
ObjectTemplate.geometry EscapePod_Hull_m1



rem