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Archives/bf1942/levels/Midway-1942.rfa
bf1942/levels/Midway-1942/ObjectiveMode/ObjectiveSpawners.con
rem ============================= OBJECTS to destroy ================
rem -----------------------------------------
rem --- CarrierSpawn1 ---
rem -----------------------------------------
Object.create ObjectiveSpawner01
Object.absolutePosition 0/3100/8192
Object.rotation 180/0/0
Object.setName AlliedCV1
Object.setTeam 2
rem -----------------------------------------
rem --- CarrierSpawn2 ---
rem -----------------------------------------
Object.create ObjectiveSpawner02
Object.absolutePosition 0/3600/8192
Object.rotation 180/0/0
Object.setName AlliedCV2
Object.setTeam 2
beginrem
rem -----------------------------------------
rem --- BattleShipSpawn ---
rem -----------------------------------------
Object.create ObjectiveSpawner03
Object.absolutePosition 0/4100/8192
Object.rotation 180/0/0
Object.setName AlliedCV3
Object.setTeam 2
endrem
rem -----------------------------------------
rem --- HeavyCruiserSpawn1 ---
rem -----------------------------------------
Object.create ObjectiveSpawner04
Object.absolutePosition 8192/3100/0
Object.rotation 180/0/0
Object.setName AxisCV1
Object.setTeam 1
rem -----------------------------------------
rem --- HeavyCruiserSpawn2 ---
rem -----------------------------------------
Object.create ObjectiveSpawner05
Object.absolutePosition 8192/3600/0
Object.rotation 180/0/0
Object.setName AxisCV2
Object.setTeam 1
rem -----------------------------------------
rem --- CruiserSpawn ---
rem -----------------------------------------
Object.create ObjectiveSpawner06
Object.absolutePosition 8192/4100/0
Object.rotation 180/0/0
Object.setName AxisCV3
Object.setTeam 1
rem -----------------------------------------
rem --- DestroyerSpawn3 ---
rem -----------------------------------------
Object.create ObjectiveSpawner07
Object.absolutePosition 8192/4600/0
Object.rotation 180/0/0
Object.setName AxisCV4
Object.setTeam 1
rem // Axis = 1 , Allied = 2
rem ============================= ATTACKERS ========================================
Object.create DestroyObjectiveSpawner01
object.setName ObjectiveSpawner01
Object.create DestroyObjectiveSpawner02
object.setName ObjectiveSpawner02
beginrem
Object.create DestroyObjectiveSpawner03
object.setName ObjectiveSpawner03
endrem
Object.create DestroyObjectiveSpawner04
object.setName ObjectiveSpawner04
Object.create DestroyObjectiveSpawner05
object.setName ObjectiveSpawner05
Object.create DestroyObjectiveSpawner06
object.setName ObjectiveSpawner06
Object.create DestroyObjectiveSpawner07
object.setName ObjectiveSpawner07
object.create AlliedANDCompositeObjectiveSpawner
object.setName AXIS
object.create AxisANDCompositeObjectiveSpawner
object.setName ALLIED
rem -----------------------------------------
rem --- CarrierSpawn1 ---
rem -----------------------------------------
Object.create ObjectiveSpawner01
Object.absolutePosition 0/3100/8192
Object.rotation 180/0/0
Object.setName AlliedCV1
Object.setTeam 2
rem -----------------------------------------
rem --- CarrierSpawn2 ---
rem -----------------------------------------
Object.create ObjectiveSpawner02
Object.absolutePosition 0/3600/8192
Object.rotation 180/0/0
Object.setName AlliedCV2
Object.setTeam 2
beginrem
rem -----------------------------------------
rem --- BattleShipSpawn ---
rem -----------------------------------------
Object.create ObjectiveSpawner03
Object.absolutePosition 0/4100/8192
Object.rotation 180/0/0
Object.setName AlliedCV3
Object.setTeam 2
endrem
rem -----------------------------------------
rem --- HeavyCruiserSpawn1 ---
rem -----------------------------------------
Object.create ObjectiveSpawner04
Object.absolutePosition 8192/3100/0
Object.rotation 180/0/0
Object.setName AxisCV1
Object.setTeam 1
rem -----------------------------------------
rem --- HeavyCruiserSpawn2 ---
rem -----------------------------------------
Object.create ObjectiveSpawner05
Object.absolutePosition 8192/3600/0
Object.rotation 180/0/0
Object.setName AxisCV2
Object.setTeam 1
rem -----------------------------------------
rem --- CruiserSpawn ---
rem -----------------------------------------
Object.create ObjectiveSpawner06
Object.absolutePosition 8192/4100/0
Object.rotation 180/0/0
Object.setName AxisCV3
Object.setTeam 1
rem -----------------------------------------
rem --- DestroyerSpawn3 ---
rem -----------------------------------------
Object.create ObjectiveSpawner07
Object.absolutePosition 8192/4600/0
Object.rotation 180/0/0
Object.setName AxisCV4
Object.setTeam 1
rem // Axis = 1 , Allied = 2
rem ============================= ATTACKERS ========================================
Object.create DestroyObjectiveSpawner01
object.setName ObjectiveSpawner01
Object.create DestroyObjectiveSpawner02
object.setName ObjectiveSpawner02
beginrem
Object.create DestroyObjectiveSpawner03
object.setName ObjectiveSpawner03
endrem
Object.create DestroyObjectiveSpawner04
object.setName ObjectiveSpawner04
Object.create DestroyObjectiveSpawner05
object.setName ObjectiveSpawner05
Object.create DestroyObjectiveSpawner06
object.setName ObjectiveSpawner06
Object.create DestroyObjectiveSpawner07
object.setName ObjectiveSpawner07
object.create AlliedANDCompositeObjectiveSpawner
object.setName AXIS
object.create AxisANDCompositeObjectiveSpawner
object.setName ALLIED