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Archives/bf1942/levels/Midway-1942.rfa
bf1942/levels/Midway-1942/Objects/8inchL50T3SingleTurret/Objects.con
rem *** 8inchL50T3SingleTurret_Shipadd_Akagi_L
rem *** 8inchL50T3SingleTurret_Shipadd_Akagi_R
rem *** 8inchL50T3SingleTurret_Shipadd_Kaga_L
rem *** 8inchL50T3SingleTurret_Shipadd_Kaga_R
rem *** 8inchL50T3SingleTurret_140_X
rem *** 8inchL50T3SingleTurret_140_X2
rem *** 8inchL50T3SingleTurret_140_X3
rem *** 8inchL50T3SingleTurret_140_X4
rem *** 8inchL50T3SingleTurret_140_X5
rem *** 8inchL50T3SingleTurret_Shipadd_Akagi_L ***
ObjectTemplate.create PlayerControlObject 8inchL50T3SingleTurret_Shipadd_Akagi_L
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hitpoints 1060
ObjectTemplate.maxhitpoints 1060
objectTemplate.criticalDamage 0
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.hpLostWhileDamageFromWater 100
ObjectTemplate.damageFromWater 1
ObjectTemplate.explosionRadius 4
ObjectTemplate.explosionDamage 1
ObjectTemplate.material 139
ObjectTemplate.hasArmor 1
ObjectTemplate.addArmorEffect 200 e_AA-GunDamage 0/0.3/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_Plane 0/1.2/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.aiTemplate 5inchL40T89OpenAI
ObjectTemplate.timetoliveafterdeath 0.5
ObjectTemplate.geometry 6,1inchL60T3Single_thing_m1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_DummyEngine
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X
rem ObjectTemplate.setPosition -8.057/5.7691/-65.053
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X2
rem ObjectTemplate.setPosition -8.425/5.7691/-55.164
ObjectTemplate.setPosition -0.368/0/9.889
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X3
rem ObjectTemplate.setPosition -7.701/5.7691/-71.391
ObjectTemplate.setPosition 0.356/0/-6.338
ObjectTemplate.setRotation -90/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 1/2/-10 -90/0/0
ObjectTemplate.GUIIndex 79
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Akagi.tga"
rem ObjectTemplate.setVehicleIconPos 81/56
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_203mm3rdYearType-2.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTAAGun
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon ""
rem *** 8inchL50T3SingleTurret_Shipadd_Akagi_R ***
ObjectTemplate.create PlayerControlObject 8inchL50T3SingleTurret_Shipadd_Akagi_R
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hitpoints 1060
ObjectTemplate.maxhitpoints 1060
objectTemplate.criticalDamage 0
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.hpLostWhileDamageFromWater 100
ObjectTemplate.damageFromWater 1
ObjectTemplate.explosionRadius 4
ObjectTemplate.explosionDamage 1
ObjectTemplate.material 139
ObjectTemplate.hasArmor 1
ObjectTemplate.addArmorEffect 200 e_AA-GunDamage 0/0.3/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_Plane 0/1.2/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.aiTemplate 5inchL40T89OpenAI
ObjectTemplate.timetoliveafterdeath 0.5
ObjectTemplate.geometry 6,1inchL60T3Single_thing_m1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_DummyEngine
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X
rem ObjectTemplate.setPosition 16.907/5.7691/-65.137
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X2
rem ObjectTemplate.setPosition 17.041/5.7691/9.917
ObjectTemplate.setPosition 0.134/0/9.917
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X3
rem ObjectTemplate.setPosition 16.705/5.7691/-71.216
ObjectTemplate.setPosition 0.202/0/-6.079
ObjectTemplate.setRotation 90/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1/2/-10 90/0/0
ObjectTemplate.GUIIndex 79
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Akagi.tga"
rem ObjectTemplate.setVehicleIconPos 81/56
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_203mm3rdYearType-2.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTAAGun
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon ""
rem *** 8inchL50T3SingleTurret_Shipadd_Kaga_L ***
ObjectTemplate.create PlayerControlObject 8inchL50T3SingleTurret_Shipadd_Kaga_L
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hitpoints 1060
ObjectTemplate.maxhitpoints 1060
objectTemplate.criticalDamage 0
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.hpLostWhileDamageFromWater 100
ObjectTemplate.damageFromWater 1
ObjectTemplate.explosionRadius 4
ObjectTemplate.explosionDamage 1
ObjectTemplate.material 139
ObjectTemplate.hasArmor 1
ObjectTemplate.addArmorEffect 200 e_AA-GunDamage 0/0.3/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_Plane 0/1.2/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.aiTemplate 5inchL40T89OpenAI
ObjectTemplate.timetoliveafterdeath 0.5
ObjectTemplate.geometry 6,1inchL60T3Single_thing_m1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_DummyEngine
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X
rem ObjectTemplate.setPosition -12.047/0.8822/-60.748
ObjectTemplate.setPosition 0/-1/0
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X2
rem ObjectTemplate.setPosition -12.473/2.0022/-52.047
ObjectTemplate.setPosition -0.426/-0.88/8.701
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X3
rem ObjectTemplate.setPosition -12.925/2.0741/-41.767
ObjectTemplate.setPosition -0.878/-0.8081/18.981
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X4
rem ObjectTemplate.setPosition -10.831/1.8102/-70.417
ObjectTemplate.setPosition 1.216/-1.072/-9.669
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X5
rem ObjectTemplate.setPosition -9.099/1.7142/-80.248
ObjectTemplate.setPosition 2.948/-1.168/-19.5
ObjectTemplate.setRotation -90/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 3/3/-20 -90/0/0
ObjectTemplate.GUIIndex 79
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Kaga.tga"
rem ObjectTemplate.setVehicleIconPos 81/56
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_203mm3rdYearType-2.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTAAGun
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon ""
rem *** 8inchL50T3SingleTurret_Shipadd_Kaga_R ***
ObjectTemplate.create PlayerControlObject 8inchL50T3SingleTurret_Shipadd_Kaga_R
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hitpoints 1060
ObjectTemplate.maxhitpoints 1060
objectTemplate.criticalDamage 0
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.hpLostWhileDamageFromWater 100
ObjectTemplate.damageFromWater 1
ObjectTemplate.explosionRadius 4
ObjectTemplate.explosionDamage 1
ObjectTemplate.material 139
ObjectTemplate.hasArmor 1
ObjectTemplate.addArmorEffect 200 e_AA-GunDamage 0/0.3/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_Plane 0/1.2/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.aiTemplate 5inchL40T89OpenAI
ObjectTemplate.timetoliveafterdeath 0.5
ObjectTemplate.geometry 6,1inchL60T3Single_thing_m1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_DummyEngine
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X
rem ObjectTemplate.setPosition 11.934/1.8822/-62.037
ObjectTemplate.setPosition 0/-1/0
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X2
rem ObjectTemplate.setPosition 12.412/2.0022/-52.582
ObjectTemplate.setPosition 0.478/-0.88/9.455
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X3
rem ObjectTemplate.setPosition 12.826/2.0742/-42.199
ObjectTemplate.setPosition 0.892/-0.808/19.838
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X4
rem ObjectTemplate.setPosition 10.464/1.8102/-72.292
ObjectTemplate.setPosition -1.47/-1.072/-10.255
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X5
rem ObjectTemplate.setPosition 8.944/1.7142/-80.324
ObjectTemplate.setPosition -2.99/-1.168/-18.287
ObjectTemplate.setRotation 90/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -3/3/-20 90/0/0
ObjectTemplate.GUIIndex 79
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Kaga.tga"
rem ObjectTemplate.setVehicleIconPos 81/56
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_203mm3rdYearType-2.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTAAGun
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon ""
rem *** 8inchL50T3SingleTurret_Entry ***
ObjectTemplate.create EntryPoint 8inchL50T3SingleTurret_Entry
ObjectTemplate.setEntryRadius 10
rem *** 8inchL50T3SingleTurret_140_X ***
ObjectTemplate.create RotationalBundle 8inchL50T3SingleTurret_140_X
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry kaga_hou_tow
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_Entry
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y
ObjectTemplate.setPosition 0/1/1.5
rem -------------------------------------
ObjectTemplate.setMinRotation -70/0/0
ObjectTemplate.setMaxRotation 70/0/0
ObjectTemplate.setMaxSpeed 3/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** 8inchL50T3SingleTurret_140_Y ***
ObjectTemplate.create RotationalBundle 8inchL50T3SingleTurret_140_Y
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_GunInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
ObjectTemplate.geometry kaga_hou
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y_GunBarrel
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y_GunBarrel_PenetrateExploder
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_CameraBundle
ObjectTemplate.setPosition 0.4/0.38/1.845
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** 8inchL50T3SingleTurret_CameraBundle ***
ObjectTemplate.create Bundle 8inchL50T3SingleTurret_CameraBundle
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurretCamera
ObjectTemplate.addTemplate lod8inchL50T3SingleTurretCockpit
ObjectTemplate.setPosition 0.538/-0.02/0.098
rem -------------------------------------
rem *** lod8inchL50T3SingleTurretCockpit ***
ObjectTemplate.create LodObject lod8inchL50T3SingleTurretCockpit
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurretCockpitExternal
ObjectTemplate.addTemplate 8inchL50T3SingleTurretCockpitInternal
ObjectTemplate.setPosition 0/0.004/0
rem -------------------------------------
ObjectTemplate.lodSelector lod8inchL50T3SingleTurretcockpitSelector
rem *** 8inchL50T3SingleTurretCockpitExternal ***
ObjectTemplate.create SimpleObject 8inchL50T3SingleTurretCockpitExternal
ObjectTemplate.geometry
rem *** 8inchL50T3SingleTurretCockpitInternal ***
ObjectTemplate.create SimpleObject 8inchL50T3SingleTurretCockpitInternal
ObjectTemplate.geometry 1p_shipgun_Aimdevice_m1
rem *** lod8inchL50T3SingleTurretcockpitSelector ***
LodSelectorTemplate.create DistCompareSelector lod8inchL50T3SingleTurretcockpitSelector
LodSelectorTemplate.addLodDistance 4
LodSelectorTemplate.addLodComparison 0.5
rem *** 8inchL50T3SingleTurretCamera ***
ObjectTemplate.create Camera 8inchL50T3SingleTurretCamera
ObjectTemplate.CVMExternTrace 1
rem *** 8inchL50T3SingleTurret_140_X2 ***
ObjectTemplate.create RotationalBundle 8inchL50T3SingleTurret_140_X2
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry kaga_hou_tow
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_Entry
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y2
ObjectTemplate.setPosition 0/1/1.5
rem -------------------------------------
ObjectTemplate.setMinRotation -70/0/0
ObjectTemplate.setMaxRotation 70/0/0
ObjectTemplate.setMaxSpeed 3/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** 8inchL50T3SingleTurret_140_Y2 ***
ObjectTemplate.create RotationalBundle 8inchL50T3SingleTurret_140_Y2
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_GunInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
ObjectTemplate.geometry kaga_hou
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y2_GunBarrel
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y2_GunBarrel_PenetrateExploder
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** 8inchL50T3SingleTurret_140_X3 ***
ObjectTemplate.create RotationalBundle 8inchL50T3SingleTurret_140_X3
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry kaga_hou_tow
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_Entry
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y3
ObjectTemplate.setPosition 0/1/1.5
rem -------------------------------------
ObjectTemplate.setMinRotation -70/0/0
ObjectTemplate.setMaxRotation 70/0/0
ObjectTemplate.setMaxSpeed 3/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** 8inchL50T3SingleTurret_140_Y3 ***
ObjectTemplate.create RotationalBundle 8inchL50T3SingleTurret_140_Y3
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_GunInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
ObjectTemplate.geometry kaga_hou
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y3_GunBarrel
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y3_GunBarrel_PenetrateExploder
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** 8inchL50T3SingleTurret_140_X4 ***
ObjectTemplate.create RotationalBundle 8inchL50T3SingleTurret_140_X4
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry kaga_hou_tow
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_Entry
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y4
ObjectTemplate.setPosition 0/1/1.5
rem -------------------------------------
ObjectTemplate.setMinRotation -70/0/0
ObjectTemplate.setMaxRotation 70/0/0
ObjectTemplate.setMaxSpeed 3/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** 8inchL50T3SingleTurret_140_Y4 ***
ObjectTemplate.create RotationalBundle 8inchL50T3SingleTurret_140_Y4
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_GunInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
ObjectTemplate.geometry kaga_hou
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y4_GunBarrel
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y4_GunBarrel_PenetrateExploder
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** 8inchL50T3SingleTurret_140_X5 ***
ObjectTemplate.create RotationalBundle 8inchL50T3SingleTurret_140_X5
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry kaga_hou_tow
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_Entry
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y5
ObjectTemplate.setPosition 0/1/1.5
rem -------------------------------------
ObjectTemplate.setMinRotation -70/0/0
ObjectTemplate.setMaxRotation 70/0/0
ObjectTemplate.setMaxSpeed 3/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** 8inchL50T3SingleTurret_140_Y5 ***
ObjectTemplate.create RotationalBundle 8inchL50T3SingleTurret_140_Y5
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_GunInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
ObjectTemplate.geometry kaga_hou
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y5_GunBarrel
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y5_GunBarrel_PenetrateExploder
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** 8inchL50T3SingleTurret_Shipadd_Akagi_R
rem *** 8inchL50T3SingleTurret_Shipadd_Kaga_L
rem *** 8inchL50T3SingleTurret_Shipadd_Kaga_R
rem *** 8inchL50T3SingleTurret_140_X
rem *** 8inchL50T3SingleTurret_140_X2
rem *** 8inchL50T3SingleTurret_140_X3
rem *** 8inchL50T3SingleTurret_140_X4
rem *** 8inchL50T3SingleTurret_140_X5
rem *** 8inchL50T3SingleTurret_Shipadd_Akagi_L ***
ObjectTemplate.create PlayerControlObject 8inchL50T3SingleTurret_Shipadd_Akagi_L
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hitpoints 1060
ObjectTemplate.maxhitpoints 1060
objectTemplate.criticalDamage 0
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.hpLostWhileDamageFromWater 100
ObjectTemplate.damageFromWater 1
ObjectTemplate.explosionRadius 4
ObjectTemplate.explosionDamage 1
ObjectTemplate.material 139
ObjectTemplate.hasArmor 1
ObjectTemplate.addArmorEffect 200 e_AA-GunDamage 0/0.3/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_Plane 0/1.2/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.aiTemplate 5inchL40T89OpenAI
ObjectTemplate.timetoliveafterdeath 0.5
ObjectTemplate.geometry 6,1inchL60T3Single_thing_m1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_DummyEngine
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X
rem ObjectTemplate.setPosition -8.057/5.7691/-65.053
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X2
rem ObjectTemplate.setPosition -8.425/5.7691/-55.164
ObjectTemplate.setPosition -0.368/0/9.889
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X3
rem ObjectTemplate.setPosition -7.701/5.7691/-71.391
ObjectTemplate.setPosition 0.356/0/-6.338
ObjectTemplate.setRotation -90/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 1/2/-10 -90/0/0
ObjectTemplate.GUIIndex 79
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Akagi.tga"
rem ObjectTemplate.setVehicleIconPos 81/56
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_203mm3rdYearType-2.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTAAGun
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon ""
rem *** 8inchL50T3SingleTurret_Shipadd_Akagi_R ***
ObjectTemplate.create PlayerControlObject 8inchL50T3SingleTurret_Shipadd_Akagi_R
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hitpoints 1060
ObjectTemplate.maxhitpoints 1060
objectTemplate.criticalDamage 0
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.hpLostWhileDamageFromWater 100
ObjectTemplate.damageFromWater 1
ObjectTemplate.explosionRadius 4
ObjectTemplate.explosionDamage 1
ObjectTemplate.material 139
ObjectTemplate.hasArmor 1
ObjectTemplate.addArmorEffect 200 e_AA-GunDamage 0/0.3/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_Plane 0/1.2/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.aiTemplate 5inchL40T89OpenAI
ObjectTemplate.timetoliveafterdeath 0.5
ObjectTemplate.geometry 6,1inchL60T3Single_thing_m1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_DummyEngine
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X
rem ObjectTemplate.setPosition 16.907/5.7691/-65.137
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X2
rem ObjectTemplate.setPosition 17.041/5.7691/9.917
ObjectTemplate.setPosition 0.134/0/9.917
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X3
rem ObjectTemplate.setPosition 16.705/5.7691/-71.216
ObjectTemplate.setPosition 0.202/0/-6.079
ObjectTemplate.setRotation 90/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1/2/-10 90/0/0
ObjectTemplate.GUIIndex 79
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Akagi.tga"
rem ObjectTemplate.setVehicleIconPos 81/56
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_203mm3rdYearType-2.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTAAGun
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon ""
rem *** 8inchL50T3SingleTurret_Shipadd_Kaga_L ***
ObjectTemplate.create PlayerControlObject 8inchL50T3SingleTurret_Shipadd_Kaga_L
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hitpoints 1060
ObjectTemplate.maxhitpoints 1060
objectTemplate.criticalDamage 0
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.hpLostWhileDamageFromWater 100
ObjectTemplate.damageFromWater 1
ObjectTemplate.explosionRadius 4
ObjectTemplate.explosionDamage 1
ObjectTemplate.material 139
ObjectTemplate.hasArmor 1
ObjectTemplate.addArmorEffect 200 e_AA-GunDamage 0/0.3/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_Plane 0/1.2/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.aiTemplate 5inchL40T89OpenAI
ObjectTemplate.timetoliveafterdeath 0.5
ObjectTemplate.geometry 6,1inchL60T3Single_thing_m1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_DummyEngine
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X
rem ObjectTemplate.setPosition -12.047/0.8822/-60.748
ObjectTemplate.setPosition 0/-1/0
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X2
rem ObjectTemplate.setPosition -12.473/2.0022/-52.047
ObjectTemplate.setPosition -0.426/-0.88/8.701
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X3
rem ObjectTemplate.setPosition -12.925/2.0741/-41.767
ObjectTemplate.setPosition -0.878/-0.8081/18.981
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X4
rem ObjectTemplate.setPosition -10.831/1.8102/-70.417
ObjectTemplate.setPosition 1.216/-1.072/-9.669
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X5
rem ObjectTemplate.setPosition -9.099/1.7142/-80.248
ObjectTemplate.setPosition 2.948/-1.168/-19.5
ObjectTemplate.setRotation -90/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 3/3/-20 -90/0/0
ObjectTemplate.GUIIndex 79
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Kaga.tga"
rem ObjectTemplate.setVehicleIconPos 81/56
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_203mm3rdYearType-2.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTAAGun
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon ""
rem *** 8inchL50T3SingleTurret_Shipadd_Kaga_R ***
ObjectTemplate.create PlayerControlObject 8inchL50T3SingleTurret_Shipadd_Kaga_R
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hitpoints 1060
ObjectTemplate.maxhitpoints 1060
objectTemplate.criticalDamage 0
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.hpLostWhileDamageFromWater 100
ObjectTemplate.damageFromWater 1
ObjectTemplate.explosionRadius 4
ObjectTemplate.explosionDamage 1
ObjectTemplate.material 139
ObjectTemplate.hasArmor 1
ObjectTemplate.addArmorEffect 200 e_AA-GunDamage 0/0.3/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_Plane 0/1.2/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.aiTemplate 5inchL40T89OpenAI
ObjectTemplate.timetoliveafterdeath 0.5
ObjectTemplate.geometry 6,1inchL60T3Single_thing_m1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_DummyEngine
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X
rem ObjectTemplate.setPosition 11.934/1.8822/-62.037
ObjectTemplate.setPosition 0/-1/0
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X2
rem ObjectTemplate.setPosition 12.412/2.0022/-52.582
ObjectTemplate.setPosition 0.478/-0.88/9.455
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X3
rem ObjectTemplate.setPosition 12.826/2.0742/-42.199
ObjectTemplate.setPosition 0.892/-0.808/19.838
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X4
rem ObjectTemplate.setPosition 10.464/1.8102/-72.292
ObjectTemplate.setPosition -1.47/-1.072/-10.255
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_X5
rem ObjectTemplate.setPosition 8.944/1.7142/-80.324
ObjectTemplate.setPosition -2.99/-1.168/-18.287
ObjectTemplate.setRotation 90/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -3/3/-20 90/0/0
ObjectTemplate.GUIIndex 79
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Kaga.tga"
rem ObjectTemplate.setVehicleIconPos 81/56
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_203mm3rdYearType-2.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTAAGun
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon ""
rem *** 8inchL50T3SingleTurret_Entry ***
ObjectTemplate.create EntryPoint 8inchL50T3SingleTurret_Entry
ObjectTemplate.setEntryRadius 10
rem *** 8inchL50T3SingleTurret_140_X ***
ObjectTemplate.create RotationalBundle 8inchL50T3SingleTurret_140_X
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry kaga_hou_tow
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_Entry
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y
ObjectTemplate.setPosition 0/1/1.5
rem -------------------------------------
ObjectTemplate.setMinRotation -70/0/0
ObjectTemplate.setMaxRotation 70/0/0
ObjectTemplate.setMaxSpeed 3/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** 8inchL50T3SingleTurret_140_Y ***
ObjectTemplate.create RotationalBundle 8inchL50T3SingleTurret_140_Y
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_GunInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
ObjectTemplate.geometry kaga_hou
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y_GunBarrel
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y_GunBarrel_PenetrateExploder
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_CameraBundle
ObjectTemplate.setPosition 0.4/0.38/1.845
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** 8inchL50T3SingleTurret_CameraBundle ***
ObjectTemplate.create Bundle 8inchL50T3SingleTurret_CameraBundle
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurretCamera
ObjectTemplate.addTemplate lod8inchL50T3SingleTurretCockpit
ObjectTemplate.setPosition 0.538/-0.02/0.098
rem -------------------------------------
rem *** lod8inchL50T3SingleTurretCockpit ***
ObjectTemplate.create LodObject lod8inchL50T3SingleTurretCockpit
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurretCockpitExternal
ObjectTemplate.addTemplate 8inchL50T3SingleTurretCockpitInternal
ObjectTemplate.setPosition 0/0.004/0
rem -------------------------------------
ObjectTemplate.lodSelector lod8inchL50T3SingleTurretcockpitSelector
rem *** 8inchL50T3SingleTurretCockpitExternal ***
ObjectTemplate.create SimpleObject 8inchL50T3SingleTurretCockpitExternal
ObjectTemplate.geometry
rem *** 8inchL50T3SingleTurretCockpitInternal ***
ObjectTemplate.create SimpleObject 8inchL50T3SingleTurretCockpitInternal
ObjectTemplate.geometry 1p_shipgun_Aimdevice_m1
rem *** lod8inchL50T3SingleTurretcockpitSelector ***
LodSelectorTemplate.create DistCompareSelector lod8inchL50T3SingleTurretcockpitSelector
LodSelectorTemplate.addLodDistance 4
LodSelectorTemplate.addLodComparison 0.5
rem *** 8inchL50T3SingleTurretCamera ***
ObjectTemplate.create Camera 8inchL50T3SingleTurretCamera
ObjectTemplate.CVMExternTrace 1
rem *** 8inchL50T3SingleTurret_140_X2 ***
ObjectTemplate.create RotationalBundle 8inchL50T3SingleTurret_140_X2
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry kaga_hou_tow
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_Entry
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y2
ObjectTemplate.setPosition 0/1/1.5
rem -------------------------------------
ObjectTemplate.setMinRotation -70/0/0
ObjectTemplate.setMaxRotation 70/0/0
ObjectTemplate.setMaxSpeed 3/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** 8inchL50T3SingleTurret_140_Y2 ***
ObjectTemplate.create RotationalBundle 8inchL50T3SingleTurret_140_Y2
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_GunInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
ObjectTemplate.geometry kaga_hou
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y2_GunBarrel
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y2_GunBarrel_PenetrateExploder
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** 8inchL50T3SingleTurret_140_X3 ***
ObjectTemplate.create RotationalBundle 8inchL50T3SingleTurret_140_X3
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry kaga_hou_tow
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_Entry
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y3
ObjectTemplate.setPosition 0/1/1.5
rem -------------------------------------
ObjectTemplate.setMinRotation -70/0/0
ObjectTemplate.setMaxRotation 70/0/0
ObjectTemplate.setMaxSpeed 3/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** 8inchL50T3SingleTurret_140_Y3 ***
ObjectTemplate.create RotationalBundle 8inchL50T3SingleTurret_140_Y3
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_GunInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
ObjectTemplate.geometry kaga_hou
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y3_GunBarrel
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y3_GunBarrel_PenetrateExploder
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** 8inchL50T3SingleTurret_140_X4 ***
ObjectTemplate.create RotationalBundle 8inchL50T3SingleTurret_140_X4
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry kaga_hou_tow
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_Entry
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y4
ObjectTemplate.setPosition 0/1/1.5
rem -------------------------------------
ObjectTemplate.setMinRotation -70/0/0
ObjectTemplate.setMaxRotation 70/0/0
ObjectTemplate.setMaxSpeed 3/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** 8inchL50T3SingleTurret_140_Y4 ***
ObjectTemplate.create RotationalBundle 8inchL50T3SingleTurret_140_Y4
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_GunInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
ObjectTemplate.geometry kaga_hou
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y4_GunBarrel
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y4_GunBarrel_PenetrateExploder
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** 8inchL50T3SingleTurret_140_X5 ***
ObjectTemplate.create RotationalBundle 8inchL50T3SingleTurret_140_X5
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_TurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry kaga_hou_tow
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_Entry
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y5
ObjectTemplate.setPosition 0/1/1.5
rem -------------------------------------
ObjectTemplate.setMinRotation -70/0/0
ObjectTemplate.setMaxRotation 70/0/0
ObjectTemplate.setMaxSpeed 3/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** 8inchL50T3SingleTurret_140_Y5 ***
ObjectTemplate.create RotationalBundle 8inchL50T3SingleTurret_140_Y5
ObjectTemplate.setNetworkableInfo 8inchL50T3SingleTurret_GunInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
ObjectTemplate.geometry kaga_hou
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y5_GunBarrel
ObjectTemplate.addTemplate 8inchL50T3SingleTurret_140_Y5_GunBarrel_PenetrateExploder
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-25/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/10/0
ObjectTemplate.setInputToPitch c_PIMouseLookY