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Archives/bf1942/levels/Midway-1942.rfa
bf1942/levels/Midway-1942/Objects/8inchL50T3SingleTurret/Weapons.con
rem *** 8inchL50T3SingleTurret_140_Y_GunBarrel ***
ObjectTemplate.create FireArms 8inchL50T3SingleTurret_140_Y_GunBarrel
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/8in_CoastalGun/Sounds/8inchCoastalGunfire.ssc
ObjectTemplate.aiTemplate CoastalGunGunAI
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzMBGun
ObjectTemplate.setPosition -0.85/0/9
ObjectTemplate.setRotation -180/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship20,3cmL50Projectile
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 420
ObjectTemplate.reloadtime 14
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 2.6
ObjectTemplate.setFireCameraShakeAnimationState ShipBigCanon

rem *** 8inchL50T3SingleTurret_140_Y_GunBarrel_PenetrateExploder ***
ObjectTemplate.create FireArms 8inchL50T3SingleTurret_140_Y_GunBarrel_PenetrateExploder
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
rem -------------------------------------
ObjectTemplate.projectileTemplate PenetrateExploderProjectile200m
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 420
ObjectTemplate.reloadtime 14
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 2.6

rem *** 8inchL50T3SingleTurret_140_Y2_GunBarrel ***
ObjectTemplate.create FireArms 8inchL50T3SingleTurret_140_Y2_GunBarrel
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/8in_CoastalGun/Sounds/8inchCoastalGunfire.ssc
ObjectTemplate.aiTemplate CoastalGunGunAI
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzMBGun
ObjectTemplate.setPosition -0.85/0/9
ObjectTemplate.setRotation -180/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship20,3cmL50Projectile
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 420
ObjectTemplate.reloadtime 14
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 2.6
ObjectTemplate.setFireCameraShakeAnimationState ShipBigCanon
ObjectTemplate.FireDelay 0.02

rem *** 8inchL50T3SingleTurret_140_Y2_GunBarrel_PenetrateExploder ***
ObjectTemplate.create FireArms 8inchL50T3SingleTurret_140_Y2_GunBarrel_PenetrateExploder
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
rem -------------------------------------
ObjectTemplate.projectileTemplate PenetrateExploderProjectile200m
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 420
ObjectTemplate.reloadtime 14
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 2.6
ObjectTemplate.FireDelay 0.02

rem *** 8inchL50T3SingleTurret_140_Y3_GunBarrel ***
ObjectTemplate.create FireArms 8inchL50T3SingleTurret_140_Y3_GunBarrel
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/8in_CoastalGun/Sounds/8inchCoastalGunfire.ssc
ObjectTemplate.aiTemplate CoastalGunGunAI
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzMBGun
ObjectTemplate.setPosition -0.85/0/9
ObjectTemplate.setRotation -180/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship20,3cmL50Projectile
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 420
ObjectTemplate.reloadtime 14
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 2.6
ObjectTemplate.setFireCameraShakeAnimationState ShipBigCanon
ObjectTemplate.FireDelay 0.04

rem *** 8inchL50T3SingleTurret_140_Y3_GunBarrel_PenetrateExploder ***
ObjectTemplate.create FireArms 8inchL50T3SingleTurret_140_Y3_GunBarrel_PenetrateExploder
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
rem -------------------------------------
ObjectTemplate.projectileTemplate PenetrateExploderProjectile200m
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 420
ObjectTemplate.reloadtime 14
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 2.6
ObjectTemplate.FireDelay 0.04

rem *** 8inchL50T3SingleTurret_140_Y4_GunBarrel ***
ObjectTemplate.create FireArms 8inchL50T3SingleTurret_140_Y4_GunBarrel
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/8in_CoastalGun/Sounds/8inchCoastalGunfire.ssc
ObjectTemplate.aiTemplate CoastalGunGunAI
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzMBGun
ObjectTemplate.setPosition -0.85/0/9
ObjectTemplate.setRotation -180/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship20,3cmL50Projectile
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 420
ObjectTemplate.reloadtime 14
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 2.6
ObjectTemplate.setFireCameraShakeAnimationState ShipBigCanon
ObjectTemplate.FireDelay 0.06

rem *** 8inchL50T3SingleTurret_140_Y4_GunBarrel_PenetrateExploder ***
ObjectTemplate.create FireArms 8inchL50T3SingleTurret_140_Y4_GunBarrel_PenetrateExploder
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
rem -------------------------------------
ObjectTemplate.projectileTemplate PenetrateExploderProjectile200m
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 420
ObjectTemplate.reloadtime 14
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 2.6
ObjectTemplate.FireDelay 0.06

rem *** 8inchL50T3SingleTurret_140_Y5_GunBarrel ***
ObjectTemplate.create FireArms 8inchL50T3SingleTurret_140_Y5_GunBarrel
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Land/8in_CoastalGun/Sounds/8inchCoastalGunfire.ssc
ObjectTemplate.aiTemplate CoastalGunGunAI
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzMBGun
ObjectTemplate.setPosition -0.85/0/9
ObjectTemplate.setRotation -180/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship20,3cmL50Projectile
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 420
ObjectTemplate.reloadtime 14
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 2.6
ObjectTemplate.setFireCameraShakeAnimationState ShipBigCanon
ObjectTemplate.FireDelay 0.08

rem *** 8inchL50T3SingleTurret_140_Y5_GunBarrel_PenetrateExploder ***
ObjectTemplate.create FireArms 8inchL50T3SingleTurret_140_Y5_GunBarrel_PenetrateExploder
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
rem -------------------------------------
ObjectTemplate.projectileTemplate PenetrateExploderProjectile200m
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 420
ObjectTemplate.reloadtime 14
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 2.6
ObjectTemplate.FireDelay 0.08