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Archives/bf1942/levels/Midway-1942.rfa
bf1942/levels/Midway-1942/Objects/B26/Objects.con
rem B26_T
rem B26

ObjectTemplate.create PlayerControlObject B26_T
ObjectTemplate.NameTagOffset 0/-0.415/4.578
ObjectTemplate.setNetworkableInfo b26BodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.CullRadiusScale 3
ObjectTemplate.drag 0.12
ObjectTemplate.mass 8000
ObjectTemplate.inertiaModifier 0.5/0.5/0.6
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 10
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 450
ObjectTemplate.maxhitpoints 450
rem *** AA Splash mod NEW ***
ObjectTemplate.material 25
rem *** AA Splash mod OLD ***
rem ObjectTemplate.material 24
ObjectTemplate.criticalDamage 30
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.explosionForceMod 5
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 160 em_b17Damage -2.844/-0.092/1.5
ObjectTemplate.addArmorEffect 160 em_PlaneDamage -2.844/-0.092/1.5
ObjectTemplate.addArmorEffect 160 em_b17Damage 2.844/-0.092/1.5
ObjectTemplate.addArmorEffect 160 em_PlaneDamage 2.844/-0.092/1.5
ObjectTemplate.addArmorEffect 120 em_b17Damage -2.844/-0.092/1.5
ObjectTemplate.addArmorEffect 120 em_PlaneDamage -2.844/-0.092/1.5
ObjectTemplate.addArmorEffect 120 em_b17Damage 2.844/-0.092/1.5
ObjectTemplate.addArmorEffect 120 em_PlaneDamage 2.844/-0.092/1.5
ObjectTemplate.addArmorEffect 80 em_b17Damage -2.844/-0.092/1.5
ObjectTemplate.addArmorEffect 80 em_PlaneDamage -2.844/-0.092/1.5
ObjectTemplate.addArmorEffect 80 em_b17Damage 2.844/-0.092/1.5
ObjectTemplate.addArmorEffect 80 em_PlaneDamage 2.844/-0.092/1.5
ObjectTemplate.addArmorEffect 20 e_StukaFire -2.844/-0.092/1.25
ObjectTemplate.addArmorEffect 20 e_StukaFire 2.844/-0.092/1.25
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_ScrapMetal_b26 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate b26Ai
rem -------------------------------------
ObjectTemplate.addTemplate lodb26_T
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.9/-0.5/-5.2 0/0/0
ObjectTemplate.GUIIndex 69
ObjectTemplate.setVehicleIcon "Vehicle/icon_b26.dds"
ObjectTemplate.setVehicleIconPos 106/92
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_12,7mmM2.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_TP56,9cmMark13.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
rem SightTweak
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTBomber
ObjectTemplate.setToolTipType TTBomber
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_b25_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

rem *** lodb26_T ***
ObjectTemplate.create LodObject lodb26_T
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate b26_TComplex
ObjectTemplate.addTemplate b26Simple
ObjectTemplate.addTemplate b26Wreck
rem -------------------------------------
ObjectTemplate.lodSelector b26LodSelector


rem *** b26_TComplex ***
ObjectTemplate.create Bundle b26_TComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodb26Cockpit
ObjectTemplate.addTemplate b26_Camera
ObjectTemplate.setPosition -0.401/0.849/3.818
ObjectTemplate.addTemplate b26_EntrySmall
ObjectTemplate.addTemplate b26_Entry
ObjectTemplate.setPosition 0/-0.999/4.2
ObjectTemplate.addTemplate b26_Body_Wing
ObjectTemplate.setPosition 0/0/1
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate b26_aileron_left
ObjectTemplate.setPosition -8.05/0.846/-1.209
ObjectTemplate.setRotation 2.23/-3.9/-3.15
ObjectTemplate.addTemplate b26_aileron_right
ObjectTemplate.setPosition 8.05/0.846/-1.209
ObjectTemplate.setRotation -2.4/-3.9/3.15
ObjectTemplate.addTemplate b26_elevator_left
ObjectTemplate.setPosition -2.362/0.895/-8.504
ObjectTemplate.setRotation 0/0/-4.8
ObjectTemplate.addTemplate b26_elevator_right
ObjectTemplate.setPosition 2.362/0.895/-8.504
ObjectTemplate.setRotation 0/0/4.8
ObjectTemplate.addTemplate b26_rudder
ObjectTemplate.setPosition 0.002/2.616/-7.463
ObjectTemplate.setRotation 0/-2.86/-90
ObjectTemplate.addTemplate b26_Engineleft
ObjectTemplate.setPosition -3.18/0.164/3.527
ObjectTemplate.addTemplate b26_Engineright
ObjectTemplate.setPosition 3.227/0.164/3.527
ObjectTemplate.addTemplate b26Seat
ObjectTemplate.setPosition -0.45/0.227/3.881
ObjectTemplate.addTemplate B26_Frontgunner_PCO
ObjectTemplate.setPosition 0.011/-0.087/6.754
ObjectTemplate.addTemplate b26_PCO1
ObjectTemplate.setPosition -0.002/0.773/-4.426
ObjectTemplate.addTemplate B26_Backgunner_PCO
ObjectTemplate.setPosition 0.015/0.034/-9.46
ObjectTemplate.addTemplate b26Guns
ObjectTemplate.setPosition 0/0/4
ObjectTemplate.addTemplate b26TorpedoRack
ObjectTemplate.setPosition 0/-1.299/2.257
ObjectTemplate.addTemplate b26AirbreakR
ObjectTemplate.setPosition 3/0.4/1
ObjectTemplate.addTemplate b26AirbreakL
ObjectTemplate.setPosition -3/0.4/1
rem -------------------------------------

rem *** b26Complex ***
ObjectTemplate.create Bundle b26Complex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodb26Cockpit
ObjectTemplate.addTemplate b26_Camera
ObjectTemplate.setPosition -0.401/0.849/3.818
ObjectTemplate.addTemplate b26_EntrySmall
ObjectTemplate.addTemplate b26_Entry
ObjectTemplate.setPosition 0/-0.999/4.2
ObjectTemplate.addTemplate b26_Body_Wing
ObjectTemplate.setPosition 0/0/1
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate b26_aileron_left
ObjectTemplate.setPosition -8.05/0.846/-1.209
ObjectTemplate.setRotation 2.23/-3.9/-3.15
ObjectTemplate.addTemplate b26_aileron_right
ObjectTemplate.setPosition 8.05/0.846/-1.209
ObjectTemplate.setRotation -2.4/-3.9/3.15
ObjectTemplate.addTemplate b26_elevator_left
ObjectTemplate.setPosition -2.362/0.895/-8.504
ObjectTemplate.setRotation 0/0/-4.8
ObjectTemplate.addTemplate b26_elevator_right
ObjectTemplate.setPosition 2.362/0.895/-8.504
ObjectTemplate.setRotation 0/0/4.8
ObjectTemplate.addTemplate b26_rudder
ObjectTemplate.setPosition 0.002/2.616/-7.463
ObjectTemplate.setRotation 0/-2.86/-90
ObjectTemplate.addTemplate b26_Engineleft
ObjectTemplate.setPosition -3.18/0.164/3.527
ObjectTemplate.addTemplate b26_Engineright
ObjectTemplate.setPosition 3.227/0.164/3.527
ObjectTemplate.addTemplate b26Seat
ObjectTemplate.setPosition -0.45/0.227/3.881
ObjectTemplate.addTemplate B26_Frontgunner_PCO
ObjectTemplate.setPosition 0.011/-0.087/6.754
ObjectTemplate.addTemplate b26_PCO1
ObjectTemplate.setPosition -0.002/0.773/-4.426
ObjectTemplate.addTemplate B26_Backgunner_PCO
ObjectTemplate.setPosition 0.015/0.034/-9.46
ObjectTemplate.addTemplate b26Guns
ObjectTemplate.setPosition 0/0/4
rem ObjectTemplate.addTemplate b26BombRack
rem ObjectTemplate.setPosition 0/-1.299/2.257
ObjectTemplate.addTemplate b26TorpedoRack
ObjectTemplate.setPosition 0/-1.299/2.257
ObjectTemplate.addTemplate b26AirbreakR
ObjectTemplate.setPosition 3/0.4/1
ObjectTemplate.addTemplate b26AirbreakL
ObjectTemplate.setPosition -3/0.4/1
rem -------------------------------------