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Archives/bf1942/levels/Midway-1942.rfa
bf1942/levels/Midway-1942/Objects/Effects/e_waterboatsinkef_mod.ssc
newPatch
load bf1942/levels/Battle_of_Leyte_Gulf_day2/sounds/@RTD/metal_squeak1.wav
minDistance 20
loop
dopplerOff
priority 4
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 1
param 300
param 1
param -1
endEffect
*** Time Delay ***
beginEffect
controlDestination Volume
controlSource Time
envelope Ramp
param 3
param 10
param 0
param 1
endEffect
trigger Volume
load bf1942/levels/Battle_of_Leyte_Gulf_day2/sounds/@RTD/metal_squeak2.wav
minDistance 20
loop
dopplerOff
priority 4
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 1
param 300
param 1
param -1
endEffect
*** Time Delay ***
beginEffect
controlDestination Volume
controlSource Time
envelope Ramp
param 6
param 12
param 0
param 1
endEffect
trigger Volume
newPatch
load @ROOT/Sound/@RTD/waterfoam.wav
randomStartPitch 0.8 / 0.0
minDistance 5
dopplerOff
priority 4
relativePosition 0 / 0 / 20
loop
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 1
param 200
param 2
param -2
endEffect