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Archives/bf1942/levels/Midway-1942.rfa
bf1942/levels/Midway-1942/Objects/Hatsuzuki/Objects.con
rem ===== COMPRESS = JPN
rem *** HatsuzukiMid1942
rem *** HatsuzukiCameraHolder ***
ObjectTemplate.create Bundle HatsuzukiCameraHolder
rem -------------------------------------
ObjectTemplate.addTemplate HatsuzukiCamera
ObjectTemplate.addTemplate lodShipAAFinderJP
rem ObjectTemplate.addTemplate lodShipCockpit
ObjectTemplate.setPosition 0.538/-0.02/0.098
beginrem
ObjectTemplate.addTemplate Shipgun_AmmoSelecter
ObjectTemplate.setPosition -0.17/-0.08/0.23
rem ObjectTemplate.setPosition -0.17/-0.09/0.28
ObjectTemplate.setRotation -45/5/0
endrem
rem -------------------------------------
rem ===============================================
rem Invisible Real Gun
rem ===============================================
rem *** HatsuzukiCannon_Invis_X ***
ObjectTemplate.create RotationalBundle HatsuzukiCannon_Invis_X
ObjectTemplate.setNetworkableInfo HatsuzukiTurretInfo
rem -------------------------------------
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_Y
ObjectTemplate.setPosition 0.0/1.68/0.2
rem -------------------------------------
ObjectTemplate.setMinRotation -150/0/0
ObjectTemplate.setMaxRotation 150/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 70/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** HatsuzukiCannon_Invis_X2 ***
ObjectTemplate.create RotationalBundle HatsuzukiCannon_Invis_X2
ObjectTemplate.setNetworkableInfo HatsuzukiTurretInfo
rem -------------------------------------
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_Y2
ObjectTemplate.setPosition 0.0/1.68/0.2
rem -------------------------------------
ObjectTemplate.setMinRotation -150/0/0
ObjectTemplate.setMaxRotation 150/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 70/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** HatsuzukiCannon_Invis_Y ***
ObjectTemplate.create RotationalBundle HatsuzukiCannon_Invis_Y
ObjectTemplate.setNetworkableInfo HatsuzukiCannonInfo
rem -------------------------------------
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_GunSelector
ObjectTemplate.setPosition 0/-25/0
ObjectTemplate.setRotation 0/36.00/0
ObjectTemplate.addTemplate Hatsuzuki_BulletCatcherBundle
ObjectTemplate.setPosition 0/-25/0
ObjectTemplate.setRotation 0/72.00/180
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-85/0
ObjectTemplate.setMaxRotation 0/7/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/70/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** HatsuzukiCannon_Invis_Y2 ***
ObjectTemplate.create RotationalBundle HatsuzukiCannon_Invis_Y2
ObjectTemplate.setNetworkableInfo HatsuzukiCannonInfo
rem -------------------------------------
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_GunSelector2
ObjectTemplate.setPosition 0/-25/0
ObjectTemplate.setRotation 0/36.00/0
ObjectTemplate.addTemplate Hatsuzuki_BulletCatcherBundle
ObjectTemplate.setPosition 0/-25/0
ObjectTemplate.setRotation 0/72.00/180
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-85/0
ObjectTemplate.setMaxRotation 0/7/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/70/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** HatsuzukiCannon_Invis_GunSelector ***
ObjectTemplate.create RotationalBundle HatsuzukiCannon_Invis_GunSelector
ObjectTemplate.setNetworkableInfo HatsuzukiGunSelectorInfo
rem ----------------------------------
ObjectTemplate.addTemplate HatsuzukiGun_AA
ObjectTemplate.setRotation 0/36.00/180
ObjectTemplate.addTemplate HatsuzukiGun_AA
ObjectTemplate.setRotation 0/-36.00/0
rem ----------------------------------
ObjectTemplate.setMinRotation 0/0/-180
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/0/900000
ObjectTemplate.setAcceleration 0/0/90000000
ObjectTemplate.setInputToRoll c_PIPitch
rem *** HatsuzukiCannon_Invis_GunSelector2 ***
ObjectTemplate.create RotationalBundle HatsuzukiCannon_Invis_GunSelector2
ObjectTemplate.setNetworkableInfo HatsuzukiGunSelectorInfo
rem ----------------------------------
ObjectTemplate.addTemplate HatsuzukiGun_AA2
ObjectTemplate.setRotation 0/36.00/180
ObjectTemplate.addTemplate HatsuzukiGun_AA2
ObjectTemplate.setRotation 0/-36.00/0
rem ----------------------------------
ObjectTemplate.setMinRotation 0/0/-180
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/0/900000
ObjectTemplate.setAcceleration 0/0/90000000
ObjectTemplate.setInputToRoll c_PIPitch
rem *** HatsuzukiRearPCO ***
ObjectTemplate.create PlayerControlObject HatsuzukiRearPCO
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.aiTemplate HatsuzukiRearGunAI
rem -------------------------------------
ObjectTemplate.addTemplate HatsuzukiCannon_Dummy_X
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate HatsuzukiCannon_Dummy_X2
ObjectTemplate.setPosition 0/-3.5/-9.2
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_X2
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_X
ObjectTemplate.setPosition 0/-3.5/-9.2
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate HatsuzukiEntry
ObjectTemplate.setPosition 0/-2/-3
rem -------------------------------------
ObjectTemplate.setPcoId 1
ObjectTemplate.setSoldierExitLocation 0/-2/-3 120/0/0
ObjectTemplate.GUIIndex 92
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 104/69
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_100mmType98AA.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setCrossHairType CHTNone
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
rem *** HatsuzukiRadar ***
ObjectTemplate.create RotationalBundle HatsuzukiRadar
ObjectTemplate.geometry Hatsuzuki_Radar_m1
ObjectTemplate.setMaxSpeed 10/10/10
ObjectTemplate.setContinousRotationSpeed 30/0/0
rem *** HatsuzukiDeckAAPCO3 ***
ObjectTemplate.create PlayerControlObject HatsuzukiDeckAAPCO3
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.aiTemplate HatsuzukiAA3
rem -------------------------------------
ObjectTemplate.addTemplate 25mm2AAH_Prm1_C
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mm2AAH_Prm2_C
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation -90/0/0
rem -------------------------------------
ObjectTemplate.setPcoId 2
ObjectTemplate.setSoldierExitLocation 0/0/-1.5 0/0/0
ObjectTemplate.GUIIndex 93
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 86/81
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
rem *** HatsuzukiDeckAAPCO4 ***
ObjectTemplate.create PlayerControlObject HatsuzukiDeckAAPCO4
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.aiTemplate HatsuzukiAA4
rem -------------------------------------
ObjectTemplate.addTemplate 25mm2AAH_Prm1_C
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 25mm2AAH_Prm2_C
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 90/0/0
rem -------------------------------------
ObjectTemplate.setPcoId 3
ObjectTemplate.setSoldierExitLocation 0/0/-1.5 0/0/0
ObjectTemplate.GUIIndex 93
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 81/78
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
rem *** HatsuzukiTorpedoHolder_Dummy ***
ObjectTemplate.create SimpleObject HatsuzukiTorpedoHolder_Dummy
ObjectTemplate.geometry Hatsuzuki_Torpedo_Ramp_M1
ObjectTemplate.hasCollisionPhysics 1
rem **********************************************************
rem **********************************************************
rem *** Hatsuzuki Midway 1942 Use ****************************
rem **********************************************************
rem **********************************************************
rem *** HatsuzukiMid1942 ***
ObjectTemplate.create PlayerControlObject HatsuzukiMid1942
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 0.92
ObjectTemplate.mass 2500000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 3560
ObjectTemplate.maxhitpoints 3560
ObjectTemplate.material 139
ObjectTemplate.criticalDamage 356
ObjectTemplate.hpLostWhileCriticalDamage 5
ObjectTemplate.explosionForceMod 8
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 3577 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 3577 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 1363 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 1363 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 681 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 681 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 681 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 358 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 358 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 358 e_waterBoatSinkEf 0/2/-5
ObjectTemplate.addArmorEffect 358 e_waterBoatSinkEf 0/2/32
ObjectTemplate.addArmorEffect 358 e_waterBoatSinkEf 0/2/-35
ObjectTemplate.aiTemplate HatsuzukiAI
rem -------------------------------------
ObjectTemplate.addTemplate lodHatsuzukiMid1942
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/-49.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/-49.999
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation 0/12.5/23 0/0/0
ObjectTemplate.GUIIndex 91
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 44/95
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_100mmType98AA.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setCrossHairType CHTNone
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 150
ObjectTemplate.DirBarYScaleAbove 60
ObjectTemplate.DirBarYScaleBelow 4
ObjectTemplate.DirBarYScaleMin -95
ObjectTemplate.DirBarYScaleMax -30
ObjectTemplate.DirBarRotate 180
ObjectTemplate.submarineData 0 0 0 0 0 10 200
rem *** lodHatsuzukiMid1942 ***
ObjectTemplate.create LodObject lodHatsuzukiMid1942
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate HatsuzukiMid1942Complex
ObjectTemplate.addTemplate HatsuzukiSimple
rem -------------------------------------
ObjectTemplate.lodSelector HatsuzukiLodSelector
rem *** HatsuzukiMid1942Complex ***
ObjectTemplate.create Bundle HatsuzukiMid1942Complex
rem ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.geometry Hatsuzuki_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn1
ObjectTemplate.setPosition -2/12.5/26
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn2
ObjectTemplate.setPosition 2/12.5/26
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn3
ObjectTemplate.setPosition -3/10.2/10
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn4
ObjectTemplate.setPosition 3/10.2/10
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn5
ObjectTemplate.setPosition -3/10.2/-7
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn6
ObjectTemplate.setPosition 3.5/10.2/-9
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn7
ObjectTemplate.setPosition -3.5/10.2/-26
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn8
ObjectTemplate.setPosition 3.5/10.2/-33
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn9
ObjectTemplate.setPosition -3.5/10.2/-42
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn10
ObjectTemplate.setPosition 3.5/10.2/-42
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn11
ObjectTemplate.setPosition -2.5/10.2/-58
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn12
ObjectTemplate.setPosition 2.5/10.2/-58
ObjectTemplate.addTemplate DestroyerSonar
ObjectTemplate.addTemplate HatsuzukiEngine
ObjectTemplate.setPosition 0/-4/-40
ObjectTemplate.addTemplate HatsuzukiHullWing
ObjectTemplate.setPosition 0/-5/55
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Hatsuzukirudder
ObjectTemplate.setPosition 0/-5/-55
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate HatsuzukiEntry
ObjectTemplate.setPosition 0/12.5/23
ObjectTemplate.addTemplate HatsuzukiPropeller
ObjectTemplate.setPosition 1.881/3.575/-63.454
ObjectTemplate.addTemplate HatsuzukiPropeller
ObjectTemplate.setPosition -1.868/3.575/-63.454
ObjectTemplate.addTemplate HatsuzukiCannon_Dummy_X
ObjectTemplate.setPosition 0/14.5/32
ObjectTemplate.addTemplate HatsuzukiCannon_Dummy_X2
ObjectTemplate.setPosition 0/12/39.5
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_X2
ObjectTemplate.setPosition 0/14.5/32
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_X
ObjectTemplate.setPosition 0/12/39.5
ObjectTemplate.addTemplate HatsuzukiRearPCO
ObjectTemplate.setPosition -0.2/12.8/-37.5
ObjectTemplate.addTemplate HatsuzukiDeckAAPCO3
ObjectTemplate.setPosition -2.8/12.75/-11.9
ObjectTemplate.addTemplate HatsuzukiDeckAAPCO4
ObjectTemplate.setPosition 2.9/12.75/-11.9
rem ObjectTemplate.addTemplate HatsuzukiTorpedoPCO_5
ObjectTemplate.addTemplate HatsuzukiTorpedoHolder_Dummy
ObjectTemplate.setPosition 0/9.3/-17
ObjectTemplate.addTemplate HatsuzukiRadar
ObjectTemplate.setPosition 0/24.5/12.69
ObjectTemplate.addTemplate ClimbingNet_3mx4m
ObjectTemplate.setPosition -5.2/7.005/-16.999
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ClimbingNet_3mx4m
ObjectTemplate.setPosition 5.2/7.005/-16.999
ObjectTemplate.setRotation -89.999/0/0
ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.setPosition -0.017/30.3/8.5
ObjectTemplate.setRotation 69.343/-4.914/-4.012
ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.setPosition 0.1/23.3/-22.586
ObjectTemplate.setRotation 100.021/0.936/0.347
ObjectTemplate.addTemplate e_waterfrontBig
ObjectTemplate.setPosition 0/-1/55
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/55
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/-70
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-0.499/-65.999
ObjectTemplate.addTemplate ShipLadder03
ObjectTemplate.setPosition 1.745/10.69/-13.424
ObjectTemplate.setRotation 47/0/0
ObjectTemplate.addTemplate ShipLadder03
ObjectTemplate.setPosition -1.721/10.69/-13.464
ObjectTemplate.setRotation -47/0/0
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition 0.0/9.19/-20.1
ObjectTemplate.addTemplate ShipAlarm1
rem -------------------------------------
rem *** HatsuzukiMid1942
rem *** HatsuzukiCameraHolder ***
ObjectTemplate.create Bundle HatsuzukiCameraHolder
rem -------------------------------------
ObjectTemplate.addTemplate HatsuzukiCamera
ObjectTemplate.addTemplate lodShipAAFinderJP
rem ObjectTemplate.addTemplate lodShipCockpit
ObjectTemplate.setPosition 0.538/-0.02/0.098
beginrem
ObjectTemplate.addTemplate Shipgun_AmmoSelecter
ObjectTemplate.setPosition -0.17/-0.08/0.23
rem ObjectTemplate.setPosition -0.17/-0.09/0.28
ObjectTemplate.setRotation -45/5/0
endrem
rem -------------------------------------
rem ===============================================
rem Invisible Real Gun
rem ===============================================
rem *** HatsuzukiCannon_Invis_X ***
ObjectTemplate.create RotationalBundle HatsuzukiCannon_Invis_X
ObjectTemplate.setNetworkableInfo HatsuzukiTurretInfo
rem -------------------------------------
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_Y
ObjectTemplate.setPosition 0.0/1.68/0.2
rem -------------------------------------
ObjectTemplate.setMinRotation -150/0/0
ObjectTemplate.setMaxRotation 150/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 70/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** HatsuzukiCannon_Invis_X2 ***
ObjectTemplate.create RotationalBundle HatsuzukiCannon_Invis_X2
ObjectTemplate.setNetworkableInfo HatsuzukiTurretInfo
rem -------------------------------------
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_Y2
ObjectTemplate.setPosition 0.0/1.68/0.2
rem -------------------------------------
ObjectTemplate.setMinRotation -150/0/0
ObjectTemplate.setMaxRotation 150/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 70/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** HatsuzukiCannon_Invis_Y ***
ObjectTemplate.create RotationalBundle HatsuzukiCannon_Invis_Y
ObjectTemplate.setNetworkableInfo HatsuzukiCannonInfo
rem -------------------------------------
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_GunSelector
ObjectTemplate.setPosition 0/-25/0
ObjectTemplate.setRotation 0/36.00/0
ObjectTemplate.addTemplate Hatsuzuki_BulletCatcherBundle
ObjectTemplate.setPosition 0/-25/0
ObjectTemplate.setRotation 0/72.00/180
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-85/0
ObjectTemplate.setMaxRotation 0/7/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/70/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** HatsuzukiCannon_Invis_Y2 ***
ObjectTemplate.create RotationalBundle HatsuzukiCannon_Invis_Y2
ObjectTemplate.setNetworkableInfo HatsuzukiCannonInfo
rem -------------------------------------
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_GunSelector2
ObjectTemplate.setPosition 0/-25/0
ObjectTemplate.setRotation 0/36.00/0
ObjectTemplate.addTemplate Hatsuzuki_BulletCatcherBundle
ObjectTemplate.setPosition 0/-25/0
ObjectTemplate.setRotation 0/72.00/180
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-85/0
ObjectTemplate.setMaxRotation 0/7/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/70/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** HatsuzukiCannon_Invis_GunSelector ***
ObjectTemplate.create RotationalBundle HatsuzukiCannon_Invis_GunSelector
ObjectTemplate.setNetworkableInfo HatsuzukiGunSelectorInfo
rem ----------------------------------
ObjectTemplate.addTemplate HatsuzukiGun_AA
ObjectTemplate.setRotation 0/36.00/180
ObjectTemplate.addTemplate HatsuzukiGun_AA
ObjectTemplate.setRotation 0/-36.00/0
rem ----------------------------------
ObjectTemplate.setMinRotation 0/0/-180
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/0/900000
ObjectTemplate.setAcceleration 0/0/90000000
ObjectTemplate.setInputToRoll c_PIPitch
rem *** HatsuzukiCannon_Invis_GunSelector2 ***
ObjectTemplate.create RotationalBundle HatsuzukiCannon_Invis_GunSelector2
ObjectTemplate.setNetworkableInfo HatsuzukiGunSelectorInfo
rem ----------------------------------
ObjectTemplate.addTemplate HatsuzukiGun_AA2
ObjectTemplate.setRotation 0/36.00/180
ObjectTemplate.addTemplate HatsuzukiGun_AA2
ObjectTemplate.setRotation 0/-36.00/0
rem ----------------------------------
ObjectTemplate.setMinRotation 0/0/-180
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/0/900000
ObjectTemplate.setAcceleration 0/0/90000000
ObjectTemplate.setInputToRoll c_PIPitch
rem *** HatsuzukiRearPCO ***
ObjectTemplate.create PlayerControlObject HatsuzukiRearPCO
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.aiTemplate HatsuzukiRearGunAI
rem -------------------------------------
ObjectTemplate.addTemplate HatsuzukiCannon_Dummy_X
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate HatsuzukiCannon_Dummy_X2
ObjectTemplate.setPosition 0/-3.5/-9.2
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_X2
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_X
ObjectTemplate.setPosition 0/-3.5/-9.2
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate HatsuzukiEntry
ObjectTemplate.setPosition 0/-2/-3
rem -------------------------------------
ObjectTemplate.setPcoId 1
ObjectTemplate.setSoldierExitLocation 0/-2/-3 120/0/0
ObjectTemplate.GUIIndex 92
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 104/69
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_100mmType98AA.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setCrossHairType CHTNone
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
rem *** HatsuzukiRadar ***
ObjectTemplate.create RotationalBundle HatsuzukiRadar
ObjectTemplate.geometry Hatsuzuki_Radar_m1
ObjectTemplate.setMaxSpeed 10/10/10
ObjectTemplate.setContinousRotationSpeed 30/0/0
rem *** HatsuzukiDeckAAPCO3 ***
ObjectTemplate.create PlayerControlObject HatsuzukiDeckAAPCO3
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.aiTemplate HatsuzukiAA3
rem -------------------------------------
ObjectTemplate.addTemplate 25mm2AAH_Prm1_C
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mm2AAH_Prm2_C
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation -90/0/0
rem -------------------------------------
ObjectTemplate.setPcoId 2
ObjectTemplate.setSoldierExitLocation 0/0/-1.5 0/0/0
ObjectTemplate.GUIIndex 93
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 86/81
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
rem *** HatsuzukiDeckAAPCO4 ***
ObjectTemplate.create PlayerControlObject HatsuzukiDeckAAPCO4
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.aiTemplate HatsuzukiAA4
rem -------------------------------------
ObjectTemplate.addTemplate 25mm2AAH_Prm1_C
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 25mm2AAH_Prm2_C
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 90/0/0
rem -------------------------------------
ObjectTemplate.setPcoId 3
ObjectTemplate.setSoldierExitLocation 0/0/-1.5 0/0/0
ObjectTemplate.GUIIndex 93
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 81/78
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
rem *** HatsuzukiTorpedoHolder_Dummy ***
ObjectTemplate.create SimpleObject HatsuzukiTorpedoHolder_Dummy
ObjectTemplate.geometry Hatsuzuki_Torpedo_Ramp_M1
ObjectTemplate.hasCollisionPhysics 1
rem **********************************************************
rem **********************************************************
rem *** Hatsuzuki Midway 1942 Use ****************************
rem **********************************************************
rem **********************************************************
rem *** HatsuzukiMid1942 ***
ObjectTemplate.create PlayerControlObject HatsuzukiMid1942
ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 0.92
ObjectTemplate.mass 2500000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 3560
ObjectTemplate.maxhitpoints 3560
ObjectTemplate.material 139
ObjectTemplate.criticalDamage 356
ObjectTemplate.hpLostWhileCriticalDamage 5
ObjectTemplate.explosionForceMod 8
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 3577 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 3577 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 1363 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 1363 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 681 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 681 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 681 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 358 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 358 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 358 e_waterBoatSinkEf 0/2/-5
ObjectTemplate.addArmorEffect 358 e_waterBoatSinkEf 0/2/32
ObjectTemplate.addArmorEffect 358 e_waterBoatSinkEf 0/2/-35
ObjectTemplate.aiTemplate HatsuzukiAI
rem -------------------------------------
ObjectTemplate.addTemplate lodHatsuzukiMid1942
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/50
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/17
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -4.999/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 5/9.5/-16.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition -1.999/9.5/-49.999
ObjectTemplate.addTemplate HatsuzukiFloater
ObjectTemplate.setPosition 2/9.5/-49.999
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation 0/12.5/23 0/0/0
ObjectTemplate.GUIIndex 91
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 44/95
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_100mmType98AA.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setCrossHairType CHTNone
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 150
ObjectTemplate.DirBarYScaleAbove 60
ObjectTemplate.DirBarYScaleBelow 4
ObjectTemplate.DirBarYScaleMin -95
ObjectTemplate.DirBarYScaleMax -30
ObjectTemplate.DirBarRotate 180
ObjectTemplate.submarineData 0 0 0 0 0 10 200
rem *** lodHatsuzukiMid1942 ***
ObjectTemplate.create LodObject lodHatsuzukiMid1942
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate HatsuzukiMid1942Complex
ObjectTemplate.addTemplate HatsuzukiSimple
rem -------------------------------------
ObjectTemplate.lodSelector HatsuzukiLodSelector
rem *** HatsuzukiMid1942Complex ***
ObjectTemplate.create Bundle HatsuzukiMid1942Complex
rem ObjectTemplate.setNetworkableInfo HatsuzukiBodyInfo
ObjectTemplate.geometry Hatsuzuki_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn1
ObjectTemplate.setPosition -2/12.5/26
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn2
ObjectTemplate.setPosition 2/12.5/26
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn3
ObjectTemplate.setPosition -3/10.2/10
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn4
ObjectTemplate.setPosition 3/10.2/10
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn5
ObjectTemplate.setPosition -3/10.2/-7
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn6
ObjectTemplate.setPosition 3.5/10.2/-9
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn7
ObjectTemplate.setPosition -3.5/10.2/-26
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn8
ObjectTemplate.setPosition 3.5/10.2/-33
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn9
ObjectTemplate.setPosition -3.5/10.2/-42
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn10
ObjectTemplate.setPosition 3.5/10.2/-42
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn11
ObjectTemplate.setPosition -2.5/10.2/-58
ObjectTemplate.addTemplate HatsuzukiSoldierSpawn12
ObjectTemplate.setPosition 2.5/10.2/-58
ObjectTemplate.addTemplate DestroyerSonar
ObjectTemplate.addTemplate HatsuzukiEngine
ObjectTemplate.setPosition 0/-4/-40
ObjectTemplate.addTemplate HatsuzukiHullWing
ObjectTemplate.setPosition 0/-5/55
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Hatsuzukirudder
ObjectTemplate.setPosition 0/-5/-55
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate HatsuzukiEntry
ObjectTemplate.setPosition 0/12.5/23
ObjectTemplate.addTemplate HatsuzukiPropeller
ObjectTemplate.setPosition 1.881/3.575/-63.454
ObjectTemplate.addTemplate HatsuzukiPropeller
ObjectTemplate.setPosition -1.868/3.575/-63.454
ObjectTemplate.addTemplate HatsuzukiCannon_Dummy_X
ObjectTemplate.setPosition 0/14.5/32
ObjectTemplate.addTemplate HatsuzukiCannon_Dummy_X2
ObjectTemplate.setPosition 0/12/39.5
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_X2
ObjectTemplate.setPosition 0/14.5/32
ObjectTemplate.addTemplate HatsuzukiCannon_Invis_X
ObjectTemplate.setPosition 0/12/39.5
ObjectTemplate.addTemplate HatsuzukiRearPCO
ObjectTemplate.setPosition -0.2/12.8/-37.5
ObjectTemplate.addTemplate HatsuzukiDeckAAPCO3
ObjectTemplate.setPosition -2.8/12.75/-11.9
ObjectTemplate.addTemplate HatsuzukiDeckAAPCO4
ObjectTemplate.setPosition 2.9/12.75/-11.9
rem ObjectTemplate.addTemplate HatsuzukiTorpedoPCO_5
ObjectTemplate.addTemplate HatsuzukiTorpedoHolder_Dummy
ObjectTemplate.setPosition 0/9.3/-17
ObjectTemplate.addTemplate HatsuzukiRadar
ObjectTemplate.setPosition 0/24.5/12.69
ObjectTemplate.addTemplate ClimbingNet_3mx4m
ObjectTemplate.setPosition -5.2/7.005/-16.999
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ClimbingNet_3mx4m
ObjectTemplate.setPosition 5.2/7.005/-16.999
ObjectTemplate.setRotation -89.999/0/0
ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.setPosition -0.017/30.3/8.5
ObjectTemplate.setRotation 69.343/-4.914/-4.012
ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.setPosition 0.1/23.3/-22.586
ObjectTemplate.setRotation 100.021/0.936/0.347
ObjectTemplate.addTemplate e_waterfrontBig
ObjectTemplate.setPosition 0/-1/55
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/55
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/-70
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-0.499/-65.999
ObjectTemplate.addTemplate ShipLadder03
ObjectTemplate.setPosition 1.745/10.69/-13.424
ObjectTemplate.setRotation 47/0/0
ObjectTemplate.addTemplate ShipLadder03
ObjectTemplate.setPosition -1.721/10.69/-13.464
ObjectTemplate.setRotation -47/0/0
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition 0.0/9.19/-20.1
ObjectTemplate.addTemplate ShipAlarm1
rem -------------------------------------