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Archives/bf1942/levels/Midway-1942.rfa
bf1942/levels/Midway-1942/Objects/Hiryu/Objects.con
rem **********************************************************
rem **********************************************************
rem *** Hiryu Midway 1942 Use ********************************
rem **********************************************************
rem **********************************************************
rem *** Hiryu_Mid1942 ***
ObjectTemplate.create PlayerControlObject Hiryu_Mid1942
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Sounds/CarrierWaveSound.ssc
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 6.7
ObjectTemplate.mass 21900000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
rem ObjectTemplate.hitpoints 13500
rem ObjectTemplate.maxhitpoints 13500
rem ObjectTemplate.material 807
rem ObjectTemplate.criticalDamage 1350
ObjectTemplate.hitpoints 19300
ObjectTemplate.maxhitpoints 19300
ObjectTemplate.material 807
ObjectTemplate.criticalDamage 4825
ObjectTemplate.hpLostWhileCriticalDamage 50
ObjectTemplate.explosionForceMod 0
ObjectTemplate.dontClearTeamOnExit 1
beginrem
ObjectTemplate.addArmorEffect 9650 em_ShipDamaged_Fire 1.7163/14.2411/53.4325
ObjectTemplate.addArmorEffect 9650 em_ShipDamaged_Smoke 1.7163/14.2411/53.4325
ObjectTemplate.addArmorEffect 9650 Em_ShipDamaged_NightFlash 1.7163/14.2411/53.4325
endrem
ObjectTemplate.addArmorEffect 9650 e_ShipDamaged 1.7163/14.2411/53.4325
beginrem
ObjectTemplate.addArmorEffect 10000 em_ShipDamaged_Fire 1.7163/14.2411/53.4325
ObjectTemplate.addArmorEffect 10000 em_ShipDamaged_Smoke 1.7163/14.2411/53.4325
ObjectTemplate.addArmorEffect 10000 Em_ShipDamaged_NightFlash 1.7163/14.2411/53.4325
ObjectTemplate.addArmorEffect 10000 em_ShipDamaged_Fire -5.1484/14.2411/66.6861
ObjectTemplate.addArmorEffect 10000 em_ShipDamaged_Smoke -5.1484/14.2411/66.6861
ObjectTemplate.addArmorEffect 10000 Em_ShipDamaged_NightFlash -5.1484/14.2411/66.6861
endrem
ObjectTemplate.addArmorEffect 8450 e_ShipDamaged 1.7163/14.2411/53.4325
ObjectTemplate.addArmorEffect 8450 e_ShipDamaged -5.1484/14.2411/66.6861
beginrem
ObjectTemplate.addArmorEffect 8000 em_ShipDamaged_Fire 1.7163/14.2411/53.4325
ObjectTemplate.addArmorEffect 8000 em_ShipDamaged_Smoke 1.7163/14.2411/53.4325
ObjectTemplate.addArmorEffect 8000 Em_ShipDamaged_NightFlash 1.7163/14.2411/53.4325
ObjectTemplate.addArmorEffect 8000 em_ShipDamaged_Fire -5.1484/14.2411/66.6861
ObjectTemplate.addArmorEffect 8000 em_ShipDamaged_Smoke -5.1484/14.2411/66.6861
ObjectTemplate.addArmorEffect 8000 Em_ShipDamaged_NightFlash -5.1484/14.2411/66.6861
ObjectTemplate.addArmorEffect 8000 em_ShipDamaged_Fire 8.6177/14.2411/79.5801
ObjectTemplate.addArmorEffect 8000 em_ShipDamaged_Smoke 8.6177/14.2411/79.5801
ObjectTemplate.addArmorEffect 8000 Em_ShipDamaged_NightFlash 8.6177/14.2411/79.5801
endrem
ObjectTemplate.addArmorEffect 7250 e_ShipDamaged 1.7163/14.2411/53.4325
ObjectTemplate.addArmorEffect 7250 e_ShipDamaged -5.1484/14.2411/66.6861
ObjectTemplate.addArmorEffect 7250 e_ShipDamaged 8.6177/14.2411/79.5801
beginrem
ObjectTemplate.addArmorEffect 6000 em_ShipDamaged_Fire 1.7163/14.2411/53.4325
ObjectTemplate.addArmorEffect 6000 em_ShipDamaged_Smoke 1.7163/14.2411/53.4325
ObjectTemplate.addArmorEffect 6000 Em_ShipDamaged_NightFlash 1.7163/14.2411/53.4325
ObjectTemplate.addArmorEffect 6000 em_ShipDamaged_Fire -5.1484/14.2411/66.6861
ObjectTemplate.addArmorEffect 6000 em_ShipDamaged_Smoke -5.1484/14.2411/66.6861
ObjectTemplate.addArmorEffect 6000 Em_ShipDamaged_NightFlash -5.1484/14.2411/66.6861
ObjectTemplate.addArmorEffect 6000 em_ShipDamaged_Fire 8.6177/14.2411/79.5801
ObjectTemplate.addArmorEffect 6000 em_ShipDamaged_Smoke 8.6177/14.2411/79.5801
ObjectTemplate.addArmorEffect 6000 Em_ShipDamaged_NightFlash 8.6177/14.2411/79.5801
ObjectTemplate.addArmorEffect 6000 em_ShipDamaged_Fire -2.0016/14.2411/88.7784
ObjectTemplate.addArmorEffect 6000 em_ShipDamaged_Smoke -2.0016/14.2411/88.7784
ObjectTemplate.addArmorEffect 6000 Em_ShipDamaged_NightFlash -2.0016/14.2411/88.7784
endrem
ObjectTemplate.addArmorEffect 6050 e_ShipDamaged 1.7163/14.2411/53.4325
ObjectTemplate.addArmorEffect 6050 e_ShipDamaged -5.1484/14.2411/66.6861
ObjectTemplate.addArmorEffect 6050 e_ShipDamaged 8.6177/14.2411/79.5801
ObjectTemplate.addArmorEffect 6050 e_ShipDamaged -2.0016/14.2411/88.7784
beginrem
ObjectTemplate.addArmorEffect 4825 em_ShipDamaged_Fire 1.7163/14.2411/53.4325
ObjectTemplate.addArmorEffect 4825 em_ShipDamaged_Smoke 1.7163/14.2411/53.4325
ObjectTemplate.addArmorEffect 4825 Em_ShipDamaged_NightFlash 1.7163/14.2411/53.4325
ObjectTemplate.addArmorEffect 4825 em_ShipDamaged_Fire -5.1484/14.2411/66.6861
ObjectTemplate.addArmorEffect 4825 em_ShipDamaged_Smoke -5.1484/14.2411/66.6861
ObjectTemplate.addArmorEffect 4825 Em_ShipDamaged_NightFlash -5.1484/14.2411/66.6861
ObjectTemplate.addArmorEffect 4825 em_ShipDamaged_Fire 8.6177/14.2411/79.5801
ObjectTemplate.addArmorEffect 4825 em_ShipDamaged_Smoke 8.6177/14.2411/79.5801
ObjectTemplate.addArmorEffect 4825 Em_ShipDamaged_NightFlash 8.6177/14.2411/79.5801
ObjectTemplate.addArmorEffect 4825 em_ShipDamaged_Fire -2.0016/14.2411/88.7784
ObjectTemplate.addArmorEffect 4825 em_ShipDamaged_Smoke -2.0016/14.2411/88.7784
ObjectTemplate.addArmorEffect 4825 Em_ShipDamaged_NightFlash -2.0016/14.2411/88.7784
endrem
ObjectTemplate.addArmorEffect 4825 e_ShipDamaged 1.7163/14.2411/53.4325
ObjectTemplate.addArmorEffect 4825 e_ShipDamaged -5.1484/14.2411/66.6861
ObjectTemplate.addArmorEffect 4825 e_ShipDamaged 8.6177/14.2411/79.5801
ObjectTemplate.addArmorEffect 4825 e_ShipDamaged -2.0016/14.2411/88.7784
ObjectTemplate.addArmorEffect 4825 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 4825 e_waterBoatSinkEf 19/6/-5
ObjectTemplate.addArmorEffect 4825 e_waterBoatSinkEf 17/2/-45
ObjectTemplate.addArmorEffect 4825 e_waterBoatSinkEf 14/2/-85
ObjectTemplate.addArmorEffect 4825 e_waterBoatSinkEf 10/2/-115
ObjectTemplate.addArmorEffect 4825 e_waterBoatSinkEf 13/3/25
ObjectTemplate.addArmorEffect 4825 e_waterBoatSinkEf 18/3/45
ObjectTemplate.addArmorEffect 4825 e_waterBoatSinkEf 16/2/65
ObjectTemplate.addArmorEffect 4825 e_waterBoatSinkEf 14/2/85
ObjectTemplate.addArmorEffect 4825 e_waterBoatSinkEf 0/3/120
ObjectTemplate.addArmorEffect 4825 e_waterBoatSinkEf 0/6/35
ObjectTemplate.addArmorEffect 4825 e_waterBoatSinkEf 0/5/-25
ObjectTemplate.addArmorEffect 4825 e_waterBoatSinkEf 0/15/-5
ObjectTemplate.addArmorEffect 4825 e_waterBoatSinkEf 0/3/-90
ObjectTemplate.addArmorEffect 4825 e_waterBoatSinkEf -19/6/-5
ObjectTemplate.addArmorEffect 4825 e_waterBoatSinkEf -17/3/-35
ObjectTemplate.addArmorEffect 4825 e_waterBoatSinkEf -14/2/-75
ObjectTemplate.addArmorEffect 4825 e_waterBoatSinkEf -10/2/-115
ObjectTemplate.addArmorEffect 4825 e_waterBoatSinkEf -13/3/25
ObjectTemplate.addArmorEffect 4825 e_waterBoatSinkEf -18/3/45
ObjectTemplate.addArmorEffect 4825 e_waterBoatSinkEf -16/2/65
ObjectTemplate.addArmorEffect 4825 e_waterBoatSinkEf -14/2/85
ObjectTemplate.addArmorEffect 0 e_ExploShipDestroyedBundle_LargeShip 0/0/0
ObjectTemplate.aiTemplate Hiryu
rem -------------------------------------
ObjectTemplate.addTemplate lodHiryu_Mid1942
ObjectTemplate.addTemplate HiryuFloater
ObjectTemplate.setPosition -20/11/100
ObjectTemplate.addTemplate HiryuFloaterBreakerFL
ObjectTemplate.addTemplate HiryuFloater
ObjectTemplate.setPosition 20/11/100
ObjectTemplate.addTemplate HiryuFloaterBreakerFR
ObjectTemplate.addTemplate HiryuFloater
ObjectTemplate.setPosition -20/11/-100
ObjectTemplate.addTemplate HiryuFloaterBreakerBL
ObjectTemplate.addTemplate HiryuFloater
ObjectTemplate.setPosition 20/11/-100
ObjectTemplate.addTemplate HiryuFloaterBreakerBR
ObjectTemplate.addTemplate e_WaterFrontBigC
ObjectTemplate.setPosition 1.8/0/128
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 1.8/-1/133
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvall
ObjectTemplate.setPosition 1.8/-1/-120
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 1.8/0.5/-115
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -9.044/16.2982/13.7379 90/0/0
ObjectTemplate.GUIIndex 94
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Hiryu.tga"
ObjectTemplate.setVehicleIconPos 68/82
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmType89.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_127mmType89.tga"
ObjectTemplate.setSecondaryAmmoBar ABReloadBarOnly
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier
ObjectTemplate.setMinimapIcon ""
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
ObjectTemplate.submarineData 0 0 0 0 0 17 200
rem *** HiryuFloaterBreakerFL ***
ObjectTemplate.create RotationalBundle HiryuFloaterBreakerFL
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 2
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 502700
ObjectTemplate.maxhitpoints 502700
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry hiryu_Floater_FL_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink -8/15/75
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -8/0/105
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -10/0/85
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -12/0/65
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -14/0/45
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -16/1/25
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -18/1/5
rem ------------------------------------
ObjectTemplate.addTemplate HiryuFloater
ObjectTemplate.setPosition -20/11/100
rem ------------------------------------
rem *** HiryuFloaterBreakerFR ***
ObjectTemplate.create RotationalBundle HiryuFloaterBreakerFR
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 2
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 502700
ObjectTemplate.maxhitpoints 502700
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry hiryu_Floater_FR_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink 8/15/75
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 8/0/105
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 10/0/85
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 12/0/65
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 14/0/45
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 16/1/25
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 18/1/5
rem ------------------------------------
ObjectTemplate.addTemplate HiryuFloater
ObjectTemplate.setPosition 20/11/100
rem ------------------------------------
rem *** HiryuFloaterBreakerBL ***
ObjectTemplate.create RotationalBundle HiryuFloaterBreakerBL
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 2
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 502700
ObjectTemplate.maxhitpoints 502700
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry hiryu_Floater_BL_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink -8/15/-75
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -18/1/-5
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -16/1/-25
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -14/0/-45
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -12/0/-65
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -10/0/-85
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -8/0/-105
rem ------------------------------------
ObjectTemplate.addTemplate HiryuFloater
ObjectTemplate.setPosition -20/11/-100
rem ------------------------------------
rem *** HiryuFloaterBreakerBR ***
ObjectTemplate.create RotationalBundle HiryuFloaterBreakerBR
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 2
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 502700
ObjectTemplate.maxhitpoints 502700
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry hiryu_Floater_BR_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink 8/15/-75
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 18/1/-5
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 16/1/-25
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 14/0/-45
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 12/0/-65
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 10/0/-85
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 8/0/-105
rem ------------------------------------
ObjectTemplate.addTemplate HiryuFloater
ObjectTemplate.setPosition 20/11/-100
rem ------------------------------------
rem *** lodHiryu_Mid1942 ***
ObjectTemplate.create LodObject lodHiryu_Mid1942
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Hiryu_Mid1942Complex
ObjectTemplate.addTemplate HiryuSimple
rem -------------------------------------
ObjectTemplate.lodSelector Hiryu_LodSelector
rem *** HiryuSimple ***
ObjectTemplate.create SimpleObject HiryuSimple
ObjectTemplate.geometry Hiryu_L1
rem *** Hiryu_LodSelector ***
LodSelectorTemplate.create DistCompareSelector2 Hiryu_LodSelector
LodSelectorTemplate.addLodDistance 700
rem *** HiryuComplex_Mid1942 ***
ObjectTemplate.create Bundle Hiryu_Mid1942Complex
rem ObjectTemplate.setNetworkableInfo HiryuBodyInfo
ObjectTemplate.geometry hiryu_Hull
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate HiryuAirCraftSoldierSpawn1
ObjectTemplate.setPosition -12.375/16.0399/1.49
ObjectTemplate.addTemplate HiryuAirCraftSoldierSpawn2
ObjectTemplate.setPosition -7.435/16.0399/-78.673
ObjectTemplate.addTemplate HiryuAirCraftSoldierSpawn3
ObjectTemplate.setPosition -6.943/16.0399/-62.763
ObjectTemplate.addTemplate HiryuAirCraftSoldierSpawn4
ObjectTemplate.setPosition -9.989/16.0399/32.461
ObjectTemplate.addTemplate HiryuAirCraftSoldierSpawn5
ObjectTemplate.setPosition -12.363/16.0399/-2.457
ObjectTemplate.addTemplate HiryuAirCraftSoldierSpawn6
ObjectTemplate.setPosition -12.586/16.0399/26.305
beginrem
ObjectTemplate.addTemplate HiryuDaihatsuSoldierSpawn1
ObjectTemplate.setPosition -4/6.6/-111
ObjectTemplate.addTemplate HiryuDaihatsuSoldierSpawn2
ObjectTemplate.setPosition 4/6.6/-111
ObjectTemplate.addTemplate HiryuDaihatsuSoldierSpawn3
ObjectTemplate.setPosition -4.5/6.6/-119
ObjectTemplate.addTemplate HiryuDaihatsuSoldierSpawn4
ObjectTemplate.setPosition 4.5/6.6/-119
ObjectTemplate.addTemplate HiryuDaihatsuSoldierSpawn5
ObjectTemplate.setPosition -3/6.6/-127
ObjectTemplate.addTemplate HiryuDaihatsuSoldierSpawn6
ObjectTemplate.setPosition 3/6.6/-127
endrem
ObjectTemplate.addTemplate HiryuMid1942ZeroSpawner
ObjectTemplate.setPosition 1.154/17.2262/57.663
ObjectTemplate.setRotation 0/-12.2/0
ObjectTemplate.addTemplate HiryuMid1942AichiValSpawner
ObjectTemplate.setPosition -4.899/17.2022/-8.429
ObjectTemplate.setRotation 20/-11.499/0.02
rem ObjectTemplate.addTemplate HiryuMid1942AichiVal-TSpawner
rem ObjectTemplate.setPosition 6.67/17.2571/-71.527
rem ObjectTemplate.setRotation 0/-11.499/-0.02
beginrem
ObjectTemplate.addTemplate HiryuDaiHatsuSpawner
ObjectTemplate.setPosition -10.359/2.46/-117.394
ObjectTemplate.setRotation -10/0/0
ObjectTemplate.addTemplate HiryuDaiHatsuSpawner
ObjectTemplate.setPosition 10.159/2.64/-117.394
ObjectTemplate.setRotation 10/0/0
endrem
ObjectTemplate.addTemplate HiryuEngine
ObjectTemplate.setPosition 0/-3.999/-89.999
ObjectTemplate.addTemplate HiryuEntry
ObjectTemplate.setPosition -9.044/16.2982/13.7379
ObjectTemplate.addTemplate HiryuRudder
ObjectTemplate.setPosition 0/-6/-110
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate HiryuHullWing
ObjectTemplate.setPosition 0/-6/110
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate HiryuCameraX
ObjectTemplate.setPosition -13.3/28.5/13
ObjectTemplate.addTemplate climbingnet_3m
ObjectTemplate.setPosition -9.383/2.1886/-87.974
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate climbingnet_3m
ObjectTemplate.setPosition 12.87/2.1886/-87.974
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate shipladder02
ObjectTemplate.setPosition -13.039/13.6913/-14.594
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate shipladder02
ObjectTemplate.setPosition -12.624/13.6913/-34.559
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate shipladder02
ObjectTemplate.setPosition -15.281/13.8913/24.674
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate shipladder02
ObjectTemplate.setPosition -12.736/13.6913/40.216
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate shipladder01
ObjectTemplate.setPosition 15.587/14.0913/35.865
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate shipladder04
ObjectTemplate.setPosition -10.268/12.9267/82.16
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate shipladder04
ObjectTemplate.setPosition 13.159/12.9267/82.111
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate shipladder01
ObjectTemplate.setPosition 2.052/11.2822/116.669
ObjectTemplate.addTemplate shipladder05m
ObjectTemplate.setPosition -13.074/12.5118/-75.691
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate shipladder05m
ObjectTemplate.setPosition 15.613/12.4878/-75.691
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate shipladder02
ObjectTemplate.setPosition -12.551/16.0377/6.489
ObjectTemplate.addTemplate shipladder04
ObjectTemplate.setPosition -12.56/18.9553/8.396
ObjectTemplate.addTemplate shipladder02
ObjectTemplate.setPosition -12.538/22.3737/9.892
ObjectTemplate.addTemplate shipladder02
ObjectTemplate.setPosition -12.645/16.2377/23.111
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate 5inchL40T89Open_360_AA_NC_X
ObjectTemplate.setPosition -14.01/10.5268/-51.404
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate 5inchL40T89Open_360_AA_x_alt
ObjectTemplate.setPosition 15.734/10.9177/64.54
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate 5inchL40T89Open_360_AA_X2
ObjectTemplate.setPosition -12.69/10.9177/64.54
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate 5inchL40T89Open_360_AA_X3
ObjectTemplate.setPosition -11.225/10.9176/79.768
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate 5inchL40T89Open_360_AA_X2_alt
ObjectTemplate.setPosition 14.38/10.9176/79.768
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate 5inchL40T89Shield_360_AA_X3_alt
ObjectTemplate.setPosition 17.379/12.5788/-52.253
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate HiryuAABattery1
ObjectTemplate.addTemplate HiryuAABattery2
ObjectTemplate.addTemplate HiryuAABattery3
ObjectTemplate.addTemplate HiryuAABattery4
ObjectTemplate.addTemplate Hiryu_Bridge
ObjectTemplate.setPosition -12.5/22.5/18
ObjectTemplate.addTemplate Hiryu_25mmAA_ShipAdd_Spawner
ObjectTemplate.setPosition 0/12.4171/121.074
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition 9.94/11.81/33.27
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition 13.109/11.81/-55.479
ObjectTemplate.addTemplate HiryuAirplaneRepairDepot
ObjectTemplate.setPosition 0/10/-120
ObjectTemplate.addTemplate HiryuAirplaneRepairDepot
ObjectTemplate.setPosition 0/10/-90
ObjectTemplate.addTemplate HiryuAirplaneRepairDepot
ObjectTemplate.setPosition 0/10/-60
ObjectTemplate.addTemplate HiryuAirplaneRepairDepot
ObjectTemplate.setPosition 0/10/-30
ObjectTemplate.addTemplate HiryuAirplaneRepairDepot
ObjectTemplate.setPosition 0/10/-0
ObjectTemplate.addTemplate HiryuAirplaneRepairDepot
ObjectTemplate.setPosition 0/10/30
ObjectTemplate.addTemplate HiryuAirplaneRepairDepot
ObjectTemplate.setPosition 0/10/60
ObjectTemplate.addTemplate HiryuAirplaneRepairDepot
ObjectTemplate.setPosition 0/10/90
ObjectTemplate.addTemplate HiryuAirplaneSupplyDepot
ObjectTemplate.setPosition 0/0/0
beginrem
ObjectTemplate.addTemplate ShipBuzzerPrm
ObjectTemplate.setPosition 0/0/75
ObjectTemplate.addTemplate ShipBuzzerPrm
ObjectTemplate.setPosition 0/0/-75
ObjectTemplate.addTemplate ShipAlarm1
endrem
ObjectTemplate.addTemplate HiryuElevatorPCO
ObjectTemplate.setPosition 38/3.5/40
ObjectTemplate.setRotation 20/0/0
ObjectTemplate.addTemplate HiryuShipSinkerSpawner
ObjectTemplate.setPosition 0/0/-1
ObjectTemplate.addTemplate Hiryu_kanpan
rem ObjectTemplate.addTemplate HiryuElevatorPCO
ObjectTemplate.addTemplate AxisCV3_AntiKiller
ObjectTemplate.addTemplate AxisCVIconSpawner
rem -------------------------------------
rem *** Hiryu_kanpan ***
ObjectTemplate.create SimpleObject Hiryu_kanpan
ObjectTemplate.geometry hiryu_kanpan
ObjectTemplate.hasCollisionPhysics 1
rem *** HiryuAirplaneSupplyDepot ***
ObjectTemplate.create SupplyDepot HiryuAirplaneSupplyDepot
ObjectTemplate.radius 100000
ObjectTemplate.team 1
ObjectTemplate.setHealth 0 0 0
ObjectTemplate.addAmmoType 7 -1 8 0
ObjectTemplate.workOnVehicles 1
ObjectTemplate.workOnSoldiers 0
rem *** HiryuAirplaneRepairDepot ***
ObjectTemplate.create SupplyDepot HiryuAirplaneRepairDepot
ObjectTemplate.radius 40
ObjectTemplate.team 1
ObjectTemplate.addVehicleType A6M2b -1 4 0
ObjectTemplate.addVehicleType AichiVal -1 4 0
ObjectTemplate.addVehicleType Kate -1 4 0
ObjectTemplate.addVehicleType Kate_b -1 4 0
ObjectTemplate.addVehicleType D4Y1_Prototype -1 4 0
ObjectTemplate.addAmmoType 8 -1 1000 0
ObjectTemplate.addAmmoType 7 -1 8 0
ObjectTemplate.workOnVehicles 1
ObjectTemplate.workOnSoldiers 0
rem *** HiryuEntry ***
ObjectTemplate.create EntryPoint HiryuEntry
ObjectTemplate.setEntryRadius 7.5
rem *** HiryuMid1942ZeroSpawner ***
ObjectTemplate.create ObjectSpawner HiryuMid1942ZeroSpawner
ObjectTemplate.setObjectTemplate 1 A6M2b
ObjectTemplate.setObjectTemplate 2 A6M2b
ObjectTemplate.holdObject 1
ObjectTemplate.SpawnDelay 5
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 10
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.teamOnVehicle 1
if v_is_coop == False
ObjectTemplate.MaxNrOfObjectSpawned 8
else
ObjectTemplate.MaxNrOfObjectSpawned 8
endIf
rem *** HiryuMid1942AichiValSpawner ***
ObjectTemplate.create ObjectSpawner HiryuMid1942AichiValSpawner
ObjectTemplate.setObjectTemplate 1 AichiVal
ObjectTemplate.setObjectTemplate 2 AichiVal
ObjectTemplate.holdObject 1
ObjectTemplate.SpawnDelay 5
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 10
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.teamOnVehicle 1
if v_is_coop == False
ObjectTemplate.MaxNrOfObjectSpawned 8
else
ObjectTemplate.MaxNrOfObjectSpawned 8
endIf
rem *** HiryuMid1942AichiVal-TSpawner ***
ObjectTemplate.create ObjectSpawner HiryuMid1942AichiVal-TSpawner
ObjectTemplate.setObjectTemplate 1 Kate
ObjectTemplate.setObjectTemplate 2 Kate
ObjectTemplate.holdObject 1
ObjectTemplate.SpawnDelay 5
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 10
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.teamOnVehicle 1
ObjectTemplate.MaxNrOfObjectSpawned 8
rem *** HiryuAichiKate_TSpawner ***
ObjectTemplate.create ObjectSpawner HiryuAichiKate_TSpawner
ObjectTemplate.setObjectTemplate 1 Kate_b
ObjectTemplate.setObjectTemplate 2 Kate_b
ObjectTemplate.holdObject 1
ObjectTemplate.SpawnDelay 5
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 50
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.teamOnVehicle 1
ObjectTemplate.MaxNrOfObjectSpawned 8
rem *** HiryuAichiKate_BSpawner ***
ObjectTemplate.create ObjectSpawner HiryuAichiKate_BSpawner
ObjectTemplate.setObjectTemplate 1 Kate
ObjectTemplate.setObjectTemplate 2 Kate
ObjectTemplate.holdObject 1
ObjectTemplate.SpawnDelay 5
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 50
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.teamOnVehicle 1
ObjectTemplate.MaxNrOfObjectSpawned 8
rem *** Hiryu_25mmAA_ShipAdd_Spawner ***
ObjectTemplate.create ObjectSpawner Hiryu_25mmAA_ShipAdd_Spawner
ObjectTemplate.setObjectTemplate 1 25mmAA_Triple_ShipAdd_2
ObjectTemplate.setObjectTemplate 2 25mmAA_Triple_ShipAdd_2
ObjectTemplate.holdObject 1
ObjectTemplate.minSpawnDelay 9999
ObjectTemplate.maxSpawnDelay 9999
ObjectTemplate.TimeToLive 9999
ObjectTemplate.Distance 200
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.teamOnVehicle 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0
rem *** HiryuCameraX ***
ObjectTemplate.create RotationalBundle HiryuCameraX
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate HiryuCameraY
ObjectTemplate.setPosition 0/0/3
rem -------------------------------------
ObjectTemplate.setMaxSpeed 40/0/0
ObjectTemplate.setAcceleration 150.0/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** HiryuCameraY ***
ObjectTemplate.create RotationalBundle HiryuCameraY
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate ShokakuCamera_1
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-85/0
ObjectTemplate.setMaxRotation 0/7/0
ObjectTemplate.setMaxSpeed 0/40/0
ObjectTemplate.setAcceleration 0/150.0/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** HiryuAABattery1 ***
ObjectTemplate.create PlayerControlObject HiryuAABattery1
ObjectTemplate.NameTagOffset -11.4602/12.0983/59.4029
ObjectTemplate.aiTemplate HiryuAA2
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate 25mm3AAH_Prm1_C
ObjectTemplate.setPosition -15.102/13.0399/36.603
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm2_C
ObjectTemplate.setPosition -15.102/13.0399/36.603
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm1_NC
ObjectTemplate.setPosition -15.102/13.0399/43.884
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm2_C
ObjectTemplate.setPosition -15.102/13.0399/43.884
ObjectTemplate.setRotation -90/0/0
rem -------------------------------------
rem ObjectTemplate.CanBeRepaiedAsDestroyed c_True
ObjectTemplate.setSoldierExitLocation -11.4602/12.0983/59.4029 -90/0/0
ObjectTemplate.GUIIndex 95
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Hiryu.tga"
ObjectTemplate.setVehicleIconPos 98/89
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_aircraft_carrier_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
rem *** HiryuAABattery2 ***
ObjectTemplate.create PlayerControlObject HiryuAABattery2
ObjectTemplate.NameTagOffset 15.1048/12.3073/62.2454
ObjectTemplate.aiTemplate HiryuAA3
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate 25mm3AAH_Prm1_C
ObjectTemplate.setPosition 18.574/13.2399/32.966
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm2_C
ObjectTemplate.setPosition 18.574/13.2399/32.966
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm1_NC
ObjectTemplate.setPosition 18.574/13.2399/39.237
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm2_C
ObjectTemplate.setPosition 18.574/13.2399/39.237
ObjectTemplate.setRotation 90/0/0
rem -------------------------------------
rem ObjectTemplate.CanBeRepaiedAsDestroyed c_True
ObjectTemplate.setSoldierExitLocation 15.1048/12.3073/62.2454 90/0/0
ObjectTemplate.GUIIndex 96
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Hiryu.tga"
ObjectTemplate.setVehicleIconPos 85/100
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_aircraft_carrier_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
rem *** HiryuAABattery3 ***
ObjectTemplate.create PlayerControlObject HiryuAABattery3
ObjectTemplate.NameTagOffset -13.6258/13.8947/-33.7286
ObjectTemplate.aiTemplate HiryuAA4
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate 25mm3AAH_Prm1_C
ObjectTemplate.setPosition -14.847/12.9199/-25.467
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm2_C
ObjectTemplate.setPosition -14.847/12.9199/-25.467
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm1_NC
ObjectTemplate.setPosition -14.847/12.9199/-18.449
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm2_C
ObjectTemplate.setPosition -14.847/12.9199/-18.449
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm1_NC
ObjectTemplate.setPosition -14.847/12.9199/-32.355
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm2_C
ObjectTemplate.setPosition -14.847/12.9199/-32.355
ObjectTemplate.setRotation -90/0/0
rem -------------------------------------
rem ObjectTemplate.CanBeRepaiedAsDestroyed c_True
ObjectTemplate.setSoldierExitLocation -13.6258/13.8947/-33.7286 -90/0/0
ObjectTemplate.GUIIndex 97
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Hiryu.tga"
ObjectTemplate.setVehicleIconPos 43/57
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_aircraft_carrier_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
rem *** HiryuAABattery4 ***
ObjectTemplate.create PlayerControlObject HiryuAABattery4
ObjectTemplate.NameTagOffset 16.2972/13.9141/43.8925
ObjectTemplate.aiTemplate HiryuAA5
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate 25mm2AAH_ES_Prm1_C_X
ObjectTemplate.setPosition 17.318/12.7948/-24.625
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 25mm2AAH_ES_Prm2_C_X
ObjectTemplate.setPosition 17.318/12.7948/-24.625
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 25mm2AAH_ES_Prm1_C_X
ObjectTemplate.setPosition 17.318/12.7948/-34.118
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 25mm2AAH_ES_Prm2_C_X
ObjectTemplate.setPosition 17.318/12.7948/-34.118
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 25mm2AAH_ES_Prm1_C_X
ObjectTemplate.setPosition 17.618/12.7948/-13.402
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 25mm2AAH_ES_Prm2_C_X
ObjectTemplate.setPosition 17.618/12.7948/-13.402
ObjectTemplate.setRotation 90/0/0
rem -------------------------------------
rem ObjectTemplate.CanBeRepaiedAsDestroyed c_True
ObjectTemplate.setSoldierExitLocation 16.2972/13.4141/43.8925 90/0/0
ObjectTemplate.GUIIndex 98
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Hiryu.tga"
ObjectTemplate.setVehicleIconPos 29/65
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_aircraft_carrier_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
beginrem
rem *** HiryuAABattery_Camera_X ***
ObjectTemplate.create RotationalBundle HiryuAABattery_Camera_X
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate HiryuAABattery_Camera_Y
ObjectTemplate.setPosition 0/2.2/0
rem -------------------------------------
ObjectTemplate.setMaxSpeed 40/0/0
ObjectTemplate.setAcceleration 150/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** HiryuAABattery_Camera_Y ***
ObjectTemplate.create RotationalBundle HiryuAABattery_Camera_Y
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate HiryuAABattery_Camera
ObjectTemplate.setPosition -1.5/0/1.2
ObjectTemplate.addTemplate lodShipAAFinderJP
rem ObjectTemplate.setPosition 0.538/-0.02/0.098
ObjectTemplate.setPosition -0.962/-0.02/1.298
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-85/0
ObjectTemplate.setMaxRotation 0/7/0
ObjectTemplate.setMaxSpeed 0/40/0
ObjectTemplate.setAcceleration 0/150/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem ***HiryuAABattery_Camera***
ObjectTemplate.create Camera HiryuAABattery_Camera
rem *** HiryuAABattery1_Retracter1 ***
ObjectTemplate.create RotationalBundle HiryuAABattery1_Retracter1
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate HiryuAABattery1_Retracter2
ObjectTemplate.setPosition 0/0/49
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 90/0/0
ObjectTemplate.setMaxSpeed 900000/0/0
ObjectTemplate.setAcceleration 90000000/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** HiryuAABattery1_Retracter2 ***
ObjectTemplate.create RotationalBundle HiryuAABattery1_Retracter2
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate HiryuAABattery1_Retracter3
ObjectTemplate.setPosition 0/0/-49
rem -------------------------------------
ObjectTemplate.setMinRotation -180/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 90000/0/0
ObjectTemplate.setAcceleration -9000000/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** HiryuAABattery1_Retracter3 ***
ObjectTemplate.create RotationalBundle HiryuAABattery1_Retracter3
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate HiryuAABattery_Camera_X
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 90/0/0
ObjectTemplate.setMaxSpeed 900000/0/0
ObjectTemplate.setAcceleration 90000000/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** HiryuAABattery1 ***
ObjectTemplate.create PlayerControlObject HiryuAABattery1
ObjectTemplate.NameTagOffset -11.4602/12.0983/59.4029
ObjectTemplate.aiTemplate HiryuAA2
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate HiryuAABattery1_Retracter1
ObjectTemplate.setPosition -14.01/10.5268/-51.404
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 5inchL40T89Open_360_AA_NC_X
ObjectTemplate.setPosition -14.01/10.5268/-51.404
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 5inchL40T89Open_360_AA_X_alt
ObjectTemplate.setPosition -12.69/10.9177/64.54
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 5inchL40T89Open_360_AA_X2_alt
ObjectTemplate.setPosition -11.225/10.9176/79.768
ObjectTemplate.setRotation -90/0/0
rem -------------------------------------
rem ObjectTemplate.CanBeRepaiedAsDestroyed c_True
ObjectTemplate.setSoldierExitLocation -11.4602/12.0983/59.4029 -90/0/0
ObjectTemplate.GUIIndex 95
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Hiryu.tga"
ObjectTemplate.setVehicleIconPos 43/57
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmType89.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_127mmType89.tga"
ObjectTemplate.setSecondaryAmmoBar ABReloadBarOnly
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_aircraft_carrier_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
rem *** HiryuAABattery2_Retracter1 ***
ObjectTemplate.create RotationalBundle HiryuAABattery2_Retracter1
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate HiryuAABattery2_Retracter2
ObjectTemplate.setPosition 0/0/49
rem -------------------------------------
ObjectTemplate.setMinRotation -90/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 900000/0/0
ObjectTemplate.setAcceleration 90000000/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** HiryuAABattery2_Retracter2 ***
ObjectTemplate.create RotationalBundle HiryuAABattery2_Retracter2
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate HiryuAABattery2_Retracter3
ObjectTemplate.setPosition 0/0/-49
rem -------------------------------------
ObjectTemplate.setMinRotation -180/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 900000/0/0
ObjectTemplate.setAcceleration 90000000/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** HiryuAABattery2_Retracter3 ***
ObjectTemplate.create RotationalBundle HiryuAABattery2_Retracter3
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate HiryuAABattery_Camera_X
rem -------------------------------------
ObjectTemplate.setMinRotation -90/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 900000/0/0
ObjectTemplate.setAcceleration 90000000/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** HiryuAABattery2 ***
ObjectTemplate.create PlayerControlObject HiryuAABattery2
ObjectTemplate.NameTagOffset 15.1048/12.3073/62.2454
ObjectTemplate.aiTemplate HiryuAA3
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate HiryuAABattery2_Retracter1
ObjectTemplate.setPosition 17.379/12.5788/-52.253
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 5inchL40T89Open_360_AA_NC_X
ObjectTemplate.setPosition 15.734/10.9177/64.54
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 5inchL40T89Shield_360_AA_X_alt
ObjectTemplate.setPosition 17.379/12.5788/-52.253
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 5inchL40T89Open_360_AA_X2
ObjectTemplate.setPosition 14.38/10.9176/79.768
ObjectTemplate.setRotation 90/0/0
rem -------------------------------------
rem ObjectTemplate.CanBeRepaiedAsDestroyed c_True
ObjectTemplate.setSoldierExitLocation 15.1048/12.3073/62.2454 90/0/0
ObjectTemplate.GUIIndex 96
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Hiryu.tga"
ObjectTemplate.setVehicleIconPos 29/65
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_127mmType89.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_127mmType89.tga"
ObjectTemplate.setSecondaryAmmoBar ABReloadBarOnly
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_aircraft_carrier_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
rem *** HiryuAABattery3_Camera_X ***
ObjectTemplate.create RotationalBundle HiryuAABattery3_Camera_X
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate HiryuAABattery3_Camera_Y
ObjectTemplate.setPosition 0/0.97/-0.208
rem -------------------------------------
ObjectTemplate.setMaxSpeed 75/0/0
ObjectTemplate.setAcceleration 250/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** HiryuAABattery3_Camera_Y ***
ObjectTemplate.create RotationalBundle HiryuAABattery3_Camera_Y
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate HiryuAABattery_Camera
ObjectTemplate.setPosition -1.0001/0.243/0.0
ObjectTemplate.addTemplate lod25mmTripleAA_NC_Cockpit
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-85/0
ObjectTemplate.setMaxRotation 0/10/0
ObjectTemplate.setMaxSpeed 0/75/0
ObjectTemplate.setAcceleration 0/250/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** HiryuAABattery3_Retracter1 ***
ObjectTemplate.create RotationalBundle HiryuAABattery3_Retracter1
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate HiryuAABattery3_Retracter2
ObjectTemplate.setPosition 0/0/50
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 90/0/0
ObjectTemplate.setMaxSpeed 900000/0/0
ObjectTemplate.setAcceleration 90000000/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** HiryuAABattery3_Retracter2 ***
ObjectTemplate.create RotationalBundle HiryuAABattery3_Retracter2
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate HiryuAABattery3_Retracter3
ObjectTemplate.setPosition 0/0/-50
rem -------------------------------------
ObjectTemplate.setMinRotation -180/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 90000/0/0
ObjectTemplate.setAcceleration -9000000/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** HiryuAABattery3_Retracter3 ***
ObjectTemplate.create RotationalBundle HiryuAABattery3_Retracter3
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate HiryuAABattery3_Camera_X
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 90/0/0
ObjectTemplate.setMaxSpeed 900000/0/0
ObjectTemplate.setAcceleration 90000000/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** HiryuAABattery3 ***
ObjectTemplate.create PlayerControlObject HiryuAABattery3
ObjectTemplate.NameTagOffset -13.6258/13.8947/-33.7286
ObjectTemplate.aiTemplate HiryuAA4
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate HiryuAABattery3_Retracter1
ObjectTemplate.setPosition -14.847/12.9199/-25.467
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm1_NC
ObjectTemplate.setPosition -14.847/12.9199/-32.355
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Alt
ObjectTemplate.setPosition -15.102/13.0399/36.603
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm1_NC
ObjectTemplate.setPosition -14.847/12.9199/-18.449
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm2_C
ObjectTemplate.setPosition -14.847/12.9199/-32.355
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm2_C
ObjectTemplate.setPosition -14.847/12.9199/-25.467
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm2_C
ObjectTemplate.setPosition -14.847/12.9199/-18.449
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Alt
ObjectTemplate.setPosition -15.102/13.0399/43.884
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm1_NC
ObjectTemplate.setPosition -14.847/12.9199/-25.467
ObjectTemplate.setRotation -90/0/0
rem -------------------------------------
rem ObjectTemplate.CanBeRepaiedAsDestroyed c_True
ObjectTemplate.setSoldierExitLocation -13.6258/13.8947/-33.7286 -90/0/0
ObjectTemplate.GUIIndex 97
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Hiryu.tga"
ObjectTemplate.setVehicleIconPos 98/89
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_aircraft_carrier_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
rem *** HiryuAABattery4_Camera_X ***
ObjectTemplate.create RotationalBundle HiryuAABattery4_Camera_X
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate HiryuAABattery4_Camera_Y
ObjectTemplate.setPosition 0/0.97/-0.208
rem -------------------------------------
ObjectTemplate.setMaxSpeed 75/0/0
ObjectTemplate.setAcceleration 250/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
rem *** HiryuAABattery4_Camera_Y ***
ObjectTemplate.create RotationalBundle HiryuAABattery4_Camera_Y
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate HiryuAABattery_Camera
ObjectTemplate.setPosition -0.837/0.243/0.0
ObjectTemplate.addTemplate lod25mmAA_NC_Cockpit
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-85/0
ObjectTemplate.setMaxRotation 0/10/0
ObjectTemplate.setMaxSpeed 0/75/0
ObjectTemplate.setAcceleration 0/250/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** HiryuAABattery4_Retracter1 ***
ObjectTemplate.create RotationalBundle HiryuAABattery4_Retracter1
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate HiryuAABattery4_Retracter2
ObjectTemplate.setPosition 0/0/50
rem -------------------------------------
ObjectTemplate.setMinRotation -90/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 900000/0/0
ObjectTemplate.setAcceleration 90000000/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** HiryuAABattery4_Retracter2 ***
ObjectTemplate.create RotationalBundle HiryuAABattery4_Retracter2
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate HiryuAABattery4_Retracter3
ObjectTemplate.setPosition 0/0/-50
rem -------------------------------------
ObjectTemplate.setMinRotation -180/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 90000/0/0
ObjectTemplate.setAcceleration 9000000/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** HiryuAABattery4_Retracter3 ***
ObjectTemplate.create RotationalBundle HiryuAABattery4_Retracter3
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate HiryuAABattery4_Camera_X
rem -------------------------------------
ObjectTemplate.setMinRotation -90/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 900000/0/0
ObjectTemplate.setAcceleration 90000000/0/0
ObjectTemplate.setInputToYaw c_PIYaw
rem *** HiryuAABattery4 ***
ObjectTemplate.create PlayerControlObject HiryuAABattery4
ObjectTemplate.NameTagOffset 16.2972/13.9141/43.8925
ObjectTemplate.aiTemplate HiryuAA5
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate BattleshipRadar
ObjectTemplate.addTemplate HiryuAABattery4_Retracter1
ObjectTemplate.setPosition 17.618/12.7948/-13.402
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm1_NC
ObjectTemplate.setPosition 18.574/13.2399/39.237
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 25mm2AAH_ES_alt_X
ObjectTemplate.setPosition 17.318/12.7948/-34.118
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm2_C
ObjectTemplate.setPosition 18.574/13.2399/39.237
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm1_NC
ObjectTemplate.setPosition 18.574/13.2399/32.966
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 25mm3AAH_Prm2_C
ObjectTemplate.setPosition 18.574/13.2399/32.966
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 25mm2AAH_ES_alt_X
ObjectTemplate.setPosition 17.318/12.7948/-24.625
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate 25mm2AAH_ES_alt_X
ObjectTemplate.setPosition 17.618/12.7948/-13.402
ObjectTemplate.setRotation 90/0/0
rem -------------------------------------
rem ObjectTemplate.CanBeRepaiedAsDestroyed c_True
ObjectTemplate.setSoldierExitLocation 16.2972/13.4141/43.8925 90/0/0
ObjectTemplate.GUIIndex 98
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Hiryu.tga"
ObjectTemplate.setVehicleIconPos 85/100
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_25mmType96.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_aircraft_carrier_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
ObjectTemplate.sonarPos 1
endrem
rem *** HiryuElevatorPCO ***
ObjectTemplate.create PlayerControlObject HiryuElevatorPCO
ObjectTemplate.aiTemplate HiryuAA5
ObjectTemplate.setNetworkableInfo HiryuBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate HiryuPlaneSelector
ObjectTemplate.setPosition -2.75/10.715/-102
ObjectTemplate.addTemplate HiryuElevatorCamera
ObjectTemplate.setPosition 14.5/16/-88.87
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate ShokakuEntrySmall
ObjectTemplate.setPosition 14.5/12.5/-89
ObjectTemplate.addTemplate ShokakuEntrySmall
ObjectTemplate.setPosition 10/8/-89
ObjectTemplate.addTemplate ShipBuzzerPrm
ObjectTemplate.setPosition 0/0/-100
ObjectTemplate.addTemplate ShipAlarm1
ObjectTemplate.setPosition 0/0/-100
rem -------------------------------------
rem ObjectTemplate.CanBeRepaiedAsDestroyed c_True
ObjectTemplate.setSoldierExitLocation 7.5/12.3/-90.5 -90/0/0
ObjectTemplate.GUIIndex 98
ObjectTemplate.setVehicleIcon "Vehicle/icon_Hiryu_select.tga"
ObjectTemplate.setVehicleIconPos 18/54
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_aircraft_carrier_64x64.tga"
ObjectTemplate.setMinimapIconSize 64
rem *** HiryuPlaneSelector ***
ObjectTemplate.create RotationalBundle HiryuPlaneSelector
ObjectTemplate.setNetworkableInfo HiryuElevatorInfo
rem ----------------------------------
ObjectTemplate.addTemplate HiryuPlaneSelectorT
ObjectTemplate.setPosition 0/3/-18
ObjectTemplate.addTemplate HiryuPlaneSelectorB
ObjectTemplate.setPosition 0/-3/18
rem ----------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/180/0
ObjectTemplate.setMaxSpeed 0/900000/0
ObjectTemplate.setAcceleration -0/-900000/0
ObjectTemplate.setInputToPitch c_PIPitch